Level
| KXP
| X4 mMG S
|
1
| 0
| 1-- -
| 2
| 1.2
| 2-- -
| 3
| 2.4
| 11- -
|
4
| 4.8
| 21- -
| 5
| 9.6
| 12- -
| 6
| 19.2
| 111 -
|
7
| 38.4
| 211 -
| 8
| 76.8
| 121 -
| 9
| 153.6
| 112 -
|
10
| 307.2
| 111 1
| 11
| 540
| 211 1
| 12
| 780
| 121 1
|
13
| 1020
| 112 1
| 14
| 1260
| 111 2
| 15
| 1500
| 211 2
|
16
| 1740
| 121 2
| 17
| 1980
| 112 2
| 18
| 2220
| 222 2
|
19
| 2460
| 322 2
| 20
| 2700
| 232 2
| 21
| 2940
| 223 2
|
22
| 3180
| 222 3
| 23
| 3420
| 322 3
| 24
| 3660
| 232 3
|
25
| 3900
| 223 3
| 26
| 4140
| 333 3
| 27
| 4380
| 433 3
|
28
| 4620
| 343 3
| 29
| 4860
| 334 3
| 30
| 5100
| 333 4
|
31
| 5340
| 433 4
| 32
| 5580
| 343 4
| 33
| 5820
| 334 4
|
34
| 6060
| 444 4
| 35
| 6300
| 554 4
| 36
| 6540
| 555 5
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+1
| 5 3 8 2 3 1 0 1
| +2
| 5 4 8 2 3 1 0 2
| +3
| 6 4 8 3 4 2 0 2
|
+4
| 6 5 8 3 4 2 1 3
| +5
| 6 5 9 3 4 2 1 3
| +6
| 6 6 9 4 5 3 1 4
|
+7
| 7 6 9 4 5 3 2 4
| +8
| 7 7 9 4 5 4 2 5
| +9
| 7 7 10 5 6 4 2 5
|
+10
| 7 8 10 5 6 4 3 6
| +11
| 8 8 10 5 6 5 3 6
| +12
| 8 9 10 6 7 5 3 7
|
+13
| 8 9 11 6 7 6 4 7
| +14
| 8 10 11 6 7 6 4 8
| +15
| 9 10 11 7 8 6 4 8
|
+16
| 9 11 11 7 8 7 5 9
| +17
| 9 11 12 7 9 7 5 9
| +18
| 9 12 12 8 9 8 5 10
|
|
Requisites:
| Wis 0, Chr 0, Cml 6
| Alignment:
| any
| HD/level:
| d8
| Weapon Prof.:
| 1+level/4
| To Hit Table:
| Mon
| Save Table:
| Psi
| Reference:
| DM
| Groups:
| Psionicist, Concordant [x1]
|
|
|
|
See [X4] for rules and powers.
| P4Ps = Level - Wis +20.
| 1 P4P = 100 PSPs (Psi1 or Psi2) for conversion.
| Minor = x1.25 in one effect (chosen from the list in the original X4 writeup or in X4A writeup)
| Major = x1.5 in one effect ( " )
| Grand = x2 in one effect ( " )
| Super = x2.5 in one effect ( " )
| When you get a Major, it must be converted from a Minor you already have (see progression).
| There's only one power in X4:
| 1M, 1 P4P: Multiply the chosen effect by the power's multiplier (x1.25, x1.5, x2, or x2.5).
|
|