X(-40) (old Psi-4)


Level KXP Psi-40
mMG SU
1 0 1-- --
2 1.2 2-- --
3 2.4 31- --
4 4.8 41- --
5 9.6 52- --
6 19.2 621 --
7 38.4 731 --
8 76.8 831 --
9 153.6 942 --
10 307.2 942 1-
11 540 952 1-
12 780 953 1-
13 1020 963 1-
14 1260 963 2-
15 1500 974 2-
16 1740 974 3-
17 1980 984 3-
18 2220 985 3-
19 2460 995 4-
20 2700 996 4-
21 2940 996 5-
22 3180 997 5-
23 3420 997 6-
24 3660 998 6-
25 3900 998 7-
26 4140 999 7-
27 4380 999 71
28 4620 999 72
29 4860 999 73
30 5100 999 74
31 5340 999 75
32 5580 999 76
33 5820 999 77
34 6060 999 87
35 6300 999 88
36 6540 999 99
TH Saves
PD RS PP BW Sp Fo Re Wi
+1  5  3  8  2  3  1  0  1
+2  5  4  8  2  3  1  0  2
+3  6  4  8  3  4  2  0  2
+4  6  5  8  3  4  2  1  3
+5  6  5  9  3  4  2  1  3
+6  6  6  9  4  5  3  1  4
+7  7  6  9  4  5  3  2  4
+8  7  7  9  4  5  4  2  5
+9  7  7 10  5  6  4  2  5
+10  7  8 10  5  6  4  3  6
+11  8  8 10  5  6  5  3  6
+12  8  9 10  6  7  5  3  7
+13  8  9 11  6  7  6  4  7
+14  8 10 11  6  7  6  4  8
+15  9 10 11  7  8  6  4  8
+16  9 11 11  7  8  7  5  9
+17  9 11 12  7  9  7  5  9
+18  9 12 12  8  9  8  5 10
Requisites: Dex 0, Con 0, San 6
Alignment: any
HD/level: d8
Weapon Prof.: 4+level
To Hit Table: Mon
Save Table: Psi
Reference: DM
Groups: Psionicist, Mirror
 
See [Q-40] Reality Psionics for rules and powers.
The PSPs of this frequency are unenforced, but P-40Ps = Level - Dex + 20.
1 P-40P = 100 PSPs (Psi1 or Psi2) for conversion.
Minor = ÷1.25 one effect
Major = ÷1.5 one effect
Grand = ÷2 one effect
Super = ÷2.5 one effect
 
There's only one power in Psi-40:
1M or 1bM, 1 P-40P: Multiply the chosen effect by the Psi-40D = power's divisor (x1.25, x1.5, x2, or x2.5). Some examples:
Ability Score: Choose one ability score. It is divided by Psi-40D (round down, no save).
AC: Divide target's AC by Psi-40D (no save)
Actions: Pick one action type (M, P, V). Target's number of actions of that type is divided by Psi-40D (PP save)
Damage: Target's physical damage is divided by Psi-40D
hp: Divide target's hp by Psi-40D (no save)
Move Rate: Divide target's Move Rate by Psi-40D (no save)
Multiplier: Subtract Psi-40D -1 to target's multiplier (Spell save). Using a Minor does nothing. Using a Major: -1 mult. in offense or defense (not both).
Saves: Divide target's save rolls by Psi-40D (no save), automisses saves on natural (Psi-40D)*2 or worse (Minor is 2 or worse).
Spell: One spell, psionic power, or innate ability has it's effect divided by Psi-40D
To Hit: Divide target's to hit rolls by Psi-40D, automisses on natural (Psi-40D)*2 or worse (Minor is 2 or worse).
 
Level 1: Can convert 1M -> 1bM only for Psi-40.