Wraith0/7


Level KXP Psi7
mMG
1 2.5 (owe) 1--
2 4 2--
3 7 3--
4 10 4--
5 15 5--
6 30 51-
7 60 52-
8 120 53-
9 240 54-
10 480 55-
11 730 65-
12 980 66-
13 1230 661
14 1480 662
15 1730 663
16 1980 664
17 2230 665
18 2480 666
19 2730 666
20 2980 666
21 3230 666
22 3480 666
23 3730 666
24 3980 666
25 4230 666
26 4480 666
27 4730 666
28 4980 666
29 5230 666
30 5480 666
31 5730 666
32 5980 666
33 6230 666
34 6480 666
35 6730 666
36 6980 666
TH Saves
PD RS PP BW Sp Fo Re Wi
+3  1  1  1  1  1  1  1  1
+4  2  2  2  2  2  2  2  2
+5  2  2  2  2  2  2  2  2
+6  3  3  3  3  3  3  3  3
+7  3  3  3  3  3  3  3  3
+8  4  4  4  4  4  4  4  4
+9  4  4  4  4  4  4  4  4
+10  5  5  5  5  5  5  5  5
+11  5  5  5  5  5  5  5  5
+12  6  6  6  6  6  6  6  6
+13  6  6  6  6  6  6  6  6
+14  7  7  7  7  7  7  7  7
+15  7  7  7  7  7  7  7  7
+16  8  8  8  8  8  8  8  8
+17  8  8  8  8  8  8  8  8
+18  9  9  9  9  9  9  9  9
+19  9  9  9  9  9  9  9  9
+20 10 10 10 10 10 10 10 10
Requisites: Dex 12, Con 9, Wis 9
Alignment: any N (or) any E
HD/level: & +d8
Weapon Prof.: & 3+level/6
To Hit Table: Mon +2 levels
Save Table: Mon +2 levels
Reference: DM {Planeshifted Spectre0}
Groups: Monster
 
These are Wraiths of the (Barney'd) goddess Velonya (goddess of Fertility and Death). They have the unusual property that beings life drained by them immediately rise up as Wraiths, with hardly any delay.b
Gets a Psi7 (Undead psionics) progression. PSPs (Psi7) = (LVL+2)*20.
Level 1: Immune to Turn Undead.
Level 1: Enemies need a +LVL-1 weapon to hit you. To ignore this restriction, monsters divide their HD by your LVL (with a minimum of 4), not the usual 4.
Level 1: Base AT is +4+LVL.
Level 1: You energy drain 1 level with every attack (even through weapons).
Level 1: If you kill someone by energy draining them, you can raise him as a Wraith0/7 with their previous stats. He becomes available next segment. You have LVL-1 "Revive" slots, each one can hold one Wraith0/7. You still have your regular Summon slot in addition, which can be used as an additional Revive slot if desired. You get the raise even if you used a energy drain source other than the Wraith0/7 ability (you cast an Energy Drain spell, for example). You can dismiss a Revive with a 0 action. If you raise a Wraith0/7 and don't have a Revive slot available, they become free-roaming undead, but they cannot harm you (as you are his master).
Level 4: You energy drain 1 level whenever someone hits you (for each hit, if you have stoneskins or were immune to the attack, the level drain doesn't occur).