Level
| KXP
|
1
| 2
| 2
| 4
| 3
| 8
|
4
| 16
| 5
| 32
| 6
| 64
|
7
| 128
| 8
| 256
| 9
| 400
|
10
| 500
| 11
| 600
| 12
| 700
|
13
| 800
| 14
| 900
| 15
| 1000
|
16
| 1100
| 17
| 1200
| 18
| 1300
|
19
| 1400
| 20
| 1500
| 21
| 1600
|
22
| 1700
| 23
| 1800
| 24
| 1900
|
25
| 2000
| 26
| 2100
| 27
| 2200
|
28
| 2300
| 29
| 2400
| 30
| 2500
|
31
| 2600
| 32
| 2700
| 33
| 2800
|
34
| 2900
| 35
| 3000
| 36
| 3100
|
|
Gets one pick per level:
| # picks
| Ability
|
1
| +1 Kit
| 1
| +4 Proficiencies
| 1
| +LVL AC
|
1
| +LVL nonweapon proficiencies
| 1
| +LVL*2 stat points for purposes of qualifying for classes
| 1
| Can trade nonweapon <-> weapon proficiencies 1 per 1
|
1
| Cont. Detect Poison; 1M: Determine medicinal value of liquid; 60F,1/d: Frugal a potion
| 1
| Has access to materials of “S” rating up to LVL; it’s cheaper: multiply cost by S/LVL
| 1
| Legend Lore & Identify 30+LVL*10%. This is doubled when dealing with Necromany, Undead, or the Occult.
|
1
| Mr. Fix-It: 1M, 1/d: Mend.
| 1
| Nerd/Knowledge: +LVL non-weapon proficiencies; languages cost half a slot each.
| 1
| Occult Library: Each reset, gain LVL in SL's of spell scrolls. You can leave these as "open scrolls" until needed.
|
1
| Photographic Memory: You remember everything you see.
| 1
| Specialization, School (pick opposite)
| 2
| +LVL saves
|
2
| Artistry: +LVL divided among Int, Wis, Chr, or CL.
| 2
| Can convert 3M -> 1 OppM
| 2
| Can have 2 groups of the same summon
|
2
| Can have 2 of the same familiar using only 1 familiar slot
| 2
| Contacts: Always have access to LVL*100 XP and less magic items, even when the current store is "limited".
| 2
| Gain a "0" or ("½" if using DM version of specialization) in next SL.
|
2
| Influence: 1M, 1/d: Suggestion (save vs. Will)
| 2
| Resist demonic powers: This includes Psi6, Psi(-6), and innate abilities of evil outer-planar creatures.
| 2
| Specialization, School (no opposite)
|
2
| Specialization, School (no opposite)
| 3
| Fast-Write Scrolls: 1F, lose N SL=N spells in memorization: Write a SL=N permanent spell scroll
| 3
| iaNR (Irreducible Necromancy Resistance) (LVL-8)*10%; Turn Undead with turning level = LVL*2-10
|
3
| Immune to Blow Your Head Off, Twilight, Curse, bad effects of reading magical books/scrolls
| 3
| Immune to Retributive Strikes (your's or other's), Own Effects, Ego of x(LVL-6)/3 mult.
| 3
| Int bonus to Wizard progression
|
3
| Scale Down: Can cast a SL=M spell emulating a SL=N spell for xM/N the effect (where M<N)
| 3
| Strengthen Magic: +(LVL-6)/3 MF 30' r
| 5
| +1 Kit per level
|
5
| LVL of your spells cost only ½M to cast
| 5
| Your spells require LVL saving throws
|
|