Wise Man



Level

KXP
Priest
123 456 7

TH
1 0 2-- --- -
2 5 21- --- -
3 10 321 --- -
4 20 422 --- -
5 40 432 --- -
6 80 432 1-- -
7 160 443 1-- -
8 320 443 2-- -
9 640 543 21- -
10 1000 543 32- -
11 1500 553 321 -
12 2000 554 432 1
13 2500 655 543 2
14 3000 666 654 3
15 3500 666 666 6
16 4000 666 666 6
17 4500 666 666 6
18 5000 666 666 6
19 5500 666 666 6
20 6000 666 666 6
21 6500 666 666 6
22 7000 666 666 6
23 7500 666 666 6
24 8000 766 666 6
25 8500 776 666 6
26 9000 777 666 6
27 9500 777 766 6
28 10000 777 776 6
29 10500 777 777 6
30 11000 777 777 7
31 11500 888 777 7
32 12000 888 887 7
33 12500 888 888 8
34 13000 999 888 8
35 13500 999 998 8
36 14000 999 999 91
37 28000 999 999 92
38 42000 999 999 93
39 56000 999 999 94
45 140000 A99 999 99
54 266000 BAA AAA AA1
63 392000 BAA AAA AAA
72 518000 BBB BBB BBB 1
Requisites: Wis 100
Alignment: any
HD/level: d8
Weapon Prof.: 3+2*level
To Hit Table: Pri
Reference: DM
Groups: Pri, Maxi
Complexity: CF=4
   
Saving Throws:  
PPD: +5+level*2
RSW: +2+level*2
PP: +1+level*2
BW: +0+level*2
Spell: +3+level*2
Fort: +0+level*2
Reflex: +1+level*2
Will: +2+level*2
   
+2*LVL Wis
Barbarian Wis
Sustain Wis, San (Sanity)
You can use an unlimited amount of shifting of Subability scores ("sleazing") for Wis.
Automatically make Wis checks and Will saves.
+2*LVL Personality
When using Wisdom for bonus spells, can use Simplified Wis Bonus, or convert all the SLs in the standard chart into one pool, and redistribute SLs as you like.
 
+LVL+1 Grand Spheres.
+LVL*3/2 GGL picks.
x2 level with Turn Undead, and you get +LVL to the d20 and d12 rolls.
When rolling saving throws, you may divide the DC by LVL, then roll 1d20 with no modifiers.
 
+LVL*LVL*100 Goodberries to the Goodberry pool.
1F, during reset: Refill your portion of the goodberry pool.
1M: Cast a variant Goodberry spell (8*LVL goodberries, 4*LVL leeches, LVL eels, or 3*LVL smurfberries).
10000 goodberries can be converted into one "i" goodberry (which cures 1 idmg).
+LVL*LVL*50 Leeches to the Leech pool.
+LVL*LVL Eels to the Eel pool.
Leeches are goodberries that move on their own (no V action needed). Eels remove one [C] section effect.
+LVL*LVL*30 Smurfberries to the Smurfberry pool.
Smurfberries cure 2 hp, or gives a new saving throw against an effect. If the effect had no previous save, use RSW; the target number = 10+CL of the effect.
 
For abilities, see next page.

Wise Man


Wise Man Abilities

Level 1: 1M, LVL/t: Death's Door
Level 1: 1M, LVL/d: Protection from Death
Level 1: Animal empathy
Level 1: Detect/Identify Anti-Radiation & Anti-Magic
Level 2: 0, 1/d: Divine Intervention (automatic), usually resolved as a ML=LVL Outer-planar summon
Level 2: 1/reset: Choose an alignment. You do x2 dmg (spells & attacks) vs. that alignment
Level 2: 1M: Shut off target familiar or specialty priest power
Level 2: 1M: Target gets alignment changed to yours & target confused (Will save for each effect)
Level 2: Combining: 1V: Add your CL to target's CL this segment.
Level 2: Immune to "skins" of all types (Stoneskin, etc.)
Level 2: Immune to deafness or paralysis.
Level 2: Regenerate LVL hp/m (this is not troll-like), you can regenerate another if touching
Level 3: 1M, (LVL-2)/t: Dispel Exhaustion
Level 3: 1M, (LVL-2)/d: Raise Dead
Level 3: Clairnasience & Tongues
Level 3: Detect/Identify Anti-Psionics & Anti-Innates
Level 3: Immune to curse and Necromantic sphere spells
Level 4: Can turn undead using just 1V action
Level 4: 0, 1/d: Counter a Divine Intervention
Level 4: All of your edged weapons are "Defender"
Level 4: Can convert P -> M actions
Level 4: Regenerate LVL hp/r (this is troll-like), restore 1 stat point or limb /m, can touch
Level 5: 1M, (LVL-4)/t: Heal
Level 6: 1M, (LVL-5)/d: Resurrection
Level 6: 1M: Shut off Concordant effect (aXR to resist)
Level 6: 1M: Target is Pawned (2 saved, 1 missed save = Dominated)
Level 6: Can turn anyone not of your Religion as if they were undead
Level 6: Regenerate LVL hp/s (troll-like, heals vile/perm dmg), restore XP/Lvl drain, within 30'
Level 6: Time/Reality Stability; whenever a drastic event allows you 1 action to respond to it, you get 2 actions instead
Level 7: 1M, (LVL-6)/t: Cureall
Level 7: Druid Shapechange
Level 9: 1M, (LVL-8)/t: Cureall+Remove 1 [C] effect
Level 9: 1M, (LVL-8)/d: True Resurrection
Level 10: +1 Summon slot
Level 10: Sphere robe (-1 SL) in one sphere
Level 18: 1M, (LVL-17)/t: Fix
Level 18: 1M, (LVL-17)/d: Reverse Pixelation