Source
| #
| Vanguard Avatar
| Effect
| ML
| max hp
|
MTG-VG4
| 1
| Ashnod
| Damaging shield vs. melee or missile weapons (effect is lower case s slain, RSW save per attack)
| +1
| -8*level
| MTG-VG2
| 2
| Barrin
| 0, sacrifice a summon: Dismiss a summon, or force a creature back to it's home plane (RSW save if your summon's DL is less than their DL)
| 0
| +6*level
| MTG-VG2
| 3
| Crovax
| Whenever you or your summons attack and deal damage, gain 1 hp per attack. (You can go to at most triple max hp)
| +2
| 0
|
MTG-VG3
| 4
| Eladamri
| 0: Redirect to yourself any amount of damage dealt to your summons.
| -1
| +15*level
| MTG-VG1
| 5
| Ertai
| You and your summons can't be the target of enemies' spells or abilities.
| -1
| +4*level
| MTG-VG1
| 6
| Gerrard
| +1F action per round.
| -4
| 0
|
MTG-VG4
| 7
| Gix
| 1M, use 3 SLs of spell slots: Bring back one of your summons that was just killed in the past round. It is Capital F Fixed.
| -2
| +18*level
| MTG-VG2
| 8
| Greven il-Vec
| You and your summons can Slay brand on one attack per P action (RSW save, lower case s slain)
| -1
| +2*level
| MTG-VG2
| 9
| Hanna
| Your spells (from your Vanguard progression) cost 1 SL less (you are School Robed in everything).
| +1
| -5*level
|
MTG-VG1
| 10
| Karn
| You have an extra "Animated Objects" slot, with at most LVL objects in it. 1M: Animate Object as a DL=(LVL+1)/2 Golem.
| +1
| +6*level
| MTG-VG3
| 11
| Lyna
| You and your summons gain phasing (they can pass though solid objects and walls).
| +2
| -4*level
| MTG-VG1
| 12
| Maraxus
| Your summons get +1 offensive DL.
| +1
| +2*level
|
MTG-VG1
| 13
| Mirri
| You may cast Wizard, Priest, or Rogue spells as if they were Warrior spells.
| 0
| +5*level
| MTG-VG4
| 14
| Mishra
| You and your summons deal double melee damage.
| 0
| -3*level
| MTG-VG3
| 15
| Multani
| 0, use a spell slot of SL=N, 1/t: Your summons get +N to offensive DL for 1 turn. This does not stack with itself.
| -3
| -2*level
|
MTG-VG3
| 16
| Oracle
| 0, 1/r: Remove yourself and any number of your summons from a group (no parting shots; they move LVL*10' away)
| +1
| +9*level
| MTG-VG2
| 17
| Orim
| You and your summons have +LVL*3' reach upwards.
| 0
| +12*level
| MTG-VG3
| 18
| Rofellos
| Whenever one of your summons is killed, gain it's DL/10 of an A' action. (1A' -> 1V; 2A' -> 1P; 3A' -> 1M or 1QZ)
| -2
| +4*level
|
MTG-VG2
| 19
| Selenia
| Your summons can interpose in front of you to absorb attacks.
| +1
| +7*level
| MTG-VG4
| 20
| Serra
| All creatures you control get +1 defensive DL or +2 rhp (choose one).
| +1
| +level
| MTG-VG3
| 21
| Sidar Kondo
| 0, use 3 SLs of spell slots: Target gets +3 TH, dmg, AC, and saves for 1r. This ability does stack with itself.
| -1
| +12*level
|
MTG-VG1
| 22
| Sisay
| Double your spell progression (number of spells per level, including the Chr stat bonus)
| -2
| -3*level
| MTG-VG3
| 23
| Sliver Queen, Brood Mother
| Extra summon slot, only for at most LVL*5 Slivers. 0, use N SLs of spell slots: Summon a DL N Sliver. It has no special abilities (it is "Vanilla").
| 0
| +8*level
| MTG-VG1
| 24
| Squee
| You have continuous ESP. 1M: Sense Motive or Detect Lie (no failure). 1M: Tap Psionic Link.
| +3
| -4*level
|
MTG-VG2
| 25
| Starke
| Whenever you lower (drop) one of your spells, you can get the spell slot back (it becomes an unassigned spell slot if you were channeling it).
| 0
| -2*level
| MTG-VG1
| 26
| Tahngarth
| You and your summons are unaffected by summoning sickness.
| -1
| +7*level
| MTG-VG3
| 27
| Takara
| 1N, sacrifice a summon: Deal X damage to one target (no save), where X is the DL of the summon.
| +3
| -8*level
|
MTG-VG4
| 28
| Tawnos
| You may convert 1M -> 1OppM only for casting spells.
| +3
| -4*level
| MTG-VG4
| 29
| Titania
| 0, 1/r: An area effect spell you are casting affects an extra group.
| +2
| -5*level
| MTG-VG4
| 30
| Urza
| 1M, use 3 SLs of spell slots: 10*LVL dmg to one target (no save).
| -1
| +10*level
|
MTG-VG2
| 31
| Volrath
| When summoning, you can get back the exact same subtype of summon that you last summoned.
| +2
| -3*level
| MTG-VG4
| 32
| Xantcha
| 0, sacrifice a summon or magic item: Target is cured N hp, where N=(DL^2)*10 of summon, or N=XPV of item.
| +1
| +3*level
|
|