Level
| KXP
| Myth Legend 123 456 78 [1]
|
1
| 0
| 1-- --- -- [-]
| 2
| 4.5
| 2-- --- -- [-]
| 3
| 9
| 3-- --- -- [-]
|
4
| 18
| 31- --- -- [-]
| 5
| 36
| 32- --- -- [-]
| 6
| 72
| 33- --- -- [-]
|
7
| 144
| 331 --- -- [-]
| 8
| 288
| 332 --- -- [-]
| 9
| 405
| 333 --- -- [-]
|
10
| 506.25
| 333 1-- -- [-]
| 11
| 618.75
| 333 2-- -- [-]
| 12
| 742.5
| 333 3-- -- [-]
|
13
| 877.5
| 333 31- -- [-]
| 14
| 1023.75
| 333 32- -- [-]
| 15
| 1181.25
| 333 33- -- [-]
|
16
| 1350
| 333 331 -- [-]
| 17
| 1530
| 333 332 -- [-]
| 18
| 1721.25
| 333 333 -- [-]
|
19
| 1923.75
| 333 333 1- [-]
| 20
| 2137.5
| 333 333 2- [-]
| 21
| 2362.5
| 333 333 3- [-]
|
22
| 2598.75
| 333 333 31 [-]
| 23
| 2846.25
| 333 333 32 [-]
| 24
| 3105
| 333 333 33 [-]
|
25
| 3375
| 433 333 33 [-]
| 26
| 3656.25
| 443 333 33 [-]
| 27
| 3948.75
| 444 333 33 [-]
|
28
| 4252.5
| 444 433 33 [-]
| 29
| 4567.5
| 444 443 33 [-]
| 30
| 4893.75
| 444 443 33 [1]
|
31
| 5231.25
| 444 444 33 [1]
| 32
| 5580
| 444 444 33 [2]
| 33
| 5940
| 444 444 43 [2]
|
34
| 6311.25
| 444 444 43 [3]
| 35
| 6693.75
| 444 444 44 [3]
| 36
| 7087.5
| 444 444 44 [4]
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
& +1
| 5 3 8 2 3 1 0 1
| & +2
| 6 4 8 3 4 2 0 2
| & +3
| 6 5 8 3 4 2 1 3
|
& +4
| 6 6 9 4 5 3 1 4
| & +5
| 7 6 9 4 5 3 2 4
| & +6
| 7 7 10 5 6 4 2 5
|
& +7
| 7 8 10 5 6 4 3 6
| & +8
| 8 9 10 6 7 5 3 7
| & +9
| 8 9 11 6 7 6 4 7
|
& +10
| 9 10 11 7 8 6 4 8
| & +11
| 9 11 11 7 8 7 5 9
| & +12
| 9 12 12 8 9 8 5 10
|
& +13
| 10 12 12 8 10 8 6 10
| & +14
| 10 13 13 9 11 9 6 11
| & +15
| 11 14 13 9 11 9 7 12
|
& +16
| 11 14 13 10 12 10 7 13
| & +17
| 12 14 14 11 13 10 8 13
| & +18
| 14 15 14 13 14 11 8 14
|
|
Requisites:
| Chr 25
| Alignment:
| any
| HD/level:
| ++++d6
| Weapon Prof.:
| & level*3
| To Hit Table:
| & +level
| Save Table:
| 1˝xPsi
| Reference:
| DM {Planeshifted Rarer3}
| Groups:
| Monster, Alternate
|
|
|
|
Each Level: The DM rolls a Monster Summoning result of DL=2*LVL/5 (round up). The result will be a Unique (or Legend). You gain 1-3 of the racial abilities of what the DM rolls. (You don't actually summon anything, the roll is just to determine what you get.)
| The progression for the DLs is as follows:
| Levels 1-9 = 1, 1, 2, 2, 2, 3, 3, 4, 4
| Levels 10-18 = 4, 5, 5, 6, 6, 6, 7, 7, 8
| Levels 19-27 = 8, 8, 9, 9, 10, 10, 10, 11, 11
| Levels 28-36 = 12, 12, 12, 13, 13, 14, 14, 14, 15
|
| Gets a Myth spell progression.
|
| The "&" on the To Hit means this class adds it's to hit bonus to your highest other class.
|
| Level 12: Divide the cost of Artifacts by (LVL-10) or it's multiplier, whichever is higher.
|
|