Uniquer3


Level KXP Myth     Legend
123 456 78 [1]
1 0 1-- --- -- [-]
2 4.5 2-- --- -- [-]
3 9 3-- --- -- [-]
4 18 31- --- -- [-]
5 36 32- --- -- [-]
6 72 33- --- -- [-]
7 144 331 --- -- [-]
8 288 332 --- -- [-]
9 405 333 --- -- [-]
10 506.25 333 1-- -- [-]
11 618.75 333 2-- -- [-]
12 742.5 333 3-- -- [-]
13 877.5 333 31- -- [-]
14 1023.75 333 32- -- [-]
15 1181.25 333 33- -- [-]
16 1350 333 331 -- [-]
17 1530 333 332 -- [-]
18 1721.25 333 333 -- [-]
19 1923.75 333 333 1- [-]
20 2137.5 333 333 2- [-]
21 2362.5 333 333 3- [-]
22 2598.75 333 333 31 [-]
23 2846.25 333 333 32 [-]
24 3105 333 333 33 [-]
25 3375 433 333 33 [-]
26 3656.25 443 333 33 [-]
27 3948.75 444 333 33 [-]
28 4252.5 444 433 33 [-]
29 4567.5 444 443 33 [-]
30 4893.75 444 443 33 [1]
31 5231.25 444 444 33 [1]
32 5580 444 444 33 [2]
33 5940 444 444 43 [2]
34 6311.25 444 444 43 [3]
35 6693.75 444 444 44 [3]
36 7087.5 444 444 44 [4]
TH Saves
PD RS PP BW Sp Fo Re Wi
& +1  5  3  8  2  3  1  0  1
& +2  6  4  8  3  4  2  0  2
& +3  6  5  8  3  4  2  1  3
& +4  6  6  9  4  5  3  1  4
& +5  7  6  9  4  5  3  2  4
& +6  7  7 10  5  6  4  2  5
& +7  7  8 10  5  6  4  3  6
& +8  8  9 10  6  7  5  3  7
& +9  8  9 11  6  7  6  4  7
& +10  9 10 11  7  8  6  4  8
& +11  9 11 11  7  8  7  5  9
& +12  9 12 12  8  9  8  5 10
& +13 10 12 12  8 10  8  6 10
& +14 10 13 13  9 11  9  6 11
& +15 11 14 13  9 11  9  7 12
& +16 11 14 13 10 12 10  7 13
& +17 12 14 14 11 13 10  8 13
& +18 14 15 14 13 14 11  8 14
Requisites: Chr 25
Alignment: any
HD/level: ++++d6
Weapon Prof.: & level*3
To Hit Table: & +level
Save Table: 1˝xPsi
Reference: DM {Planeshifted Rarer3}
Groups: Monster, Alternate
 
Each Level: The DM rolls a Monster Summoning result of DL=2*LVL/5 (round up). The result will be a Unique (or Legend). You gain 1-3 of the racial abilities of what the DM rolls. (You don't actually summon anything, the roll is just to determine what you get.)
The progression for the DLs is as follows:
Levels 1-9 = 1, 1, 2, 2, 2, 3, 3, 4, 4
Levels 10-18 = 4, 5, 5, 6, 6, 6, 7, 7, 8
Levels 19-27 = 8, 8, 9, 9, 10, 10, 10, 11, 11
Levels 28-36 = 12, 12, 12, 13, 13, 14, 14, 14, 15
 
Gets a Myth spell progression.
 
The "&" on the To Hit means this class adds it's to hit bonus to your highest other class.
 
Level 12: Divide the cost of Artifacts by (LVL-10) or it's multiplier, whichever is higher.