SL
| Class
| #
| Spell
|
3
| Dejuvenator
| 1
| 1V: Harm (1 target, PPD save)
| 3
| Dejuvenator
| 2
| 1V: Charm or Domination (1 target, Will save)
| 3
| Dejuvenator
| 3
| 1P: Paralysis, Stun, or Hold (1 target, PPD save)
|
3
| Dejuvenator
| 4
| 1M: Stop, Slow, or Web (1 target, no save)
| 3
| Dejuvenator
| 5
| 1M: Target's next Clone will not trigger upon his death (no save)
| 3
| Dejuvenator
| 6
| 1M: Troll-like degeneration 10*CL hp /s (1 target, no save)
|
3
| Martyr
| 7
| 1V: Death's Door Other (they go to 0 current hp)
| 3
| Martyr
| 8
| 1V: Remove Charm/Domination on Other.
| 3
| Martyr
| 9
| 1P: Remove Paralysis, Stun, or Held on Other.
|
3
| Martyr
| 10
| 1M: Remove an effect that's stopping someone else from using actions, like Stop, Slow, Web, etc. Lockdown, Time Stop, and Temporal Stasis can be done, but they require 10 uses of this power.
| 3
| Martyr
| 11
| 1M: Clone Other (as spell, must be willing). You may have CL Clones in storage at a time.
| 3
| Martyr
| 12
| 1N, 1/s: Troll-like regenerate Other 10*CL% of their max hp (note this might not get them up immediately even at level 10)
|
3
| Rejuvenator
| 13
| 1uncV: Death's Door Self (you go to 0 current hp)
| 3
| Rejuvenator
| 14
| 1uncV, can use while Charmed/Dominated: Remove Charm/Domination on self, you can still act on the opposing segment (presumably to do something nasty to the person that charmed you.)
| 3
| Rejuvenator
| 15
| 1uncP: Remove Paralysis, Stun, or Held on Self.
|
3
| Rejuvenator
| 16
| 1uncM: Remove an effect that's stopping you from using actions, like Stop, Slow, Web, etc. Lockdown, Time Stop, and Temporal Stasis can be done, but they require 10 uses of this power.
| 3
| Rejuvenator
| 17
| 1M: Clone (as spell). You may have CL Clones in storage at a time.
| 3
| Rejuvenator
| 18
| Troll-like regeneration 10*CL% of max hp /s (note this might not get you up immediately even at level 10)
|
3
| Self-Destructor
| 19
| 1S (1M or 1P): Random effect on your group (roll 1d4 for each target): 1=Harm (no save), 2=Stun (PPD save), 3=Stop (Reflex save), 4=Random dispel 1 effect (no save)
| 3
| Invigorator
| 20
| +1S action only for Dejuvenator/Martyr/Rejuvenator/Self-Destructor/Invigorator effects
|
|