Turn Undead as a Priest of 3 levels lower.
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Level 1: +1 Con per level. This bonus cannot be used to qualify for this class, and you can't 2 for 1 trade it away.
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Level 1: 0, 1 attack: Destroy a magic item.
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Level 1: Undead must save vs. (8+DM's level) to attack the Death Master.
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Level 1: Water Breathing, freedom of movement in water, cast spells in water normally {Sea Mage}
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Level 2: 1bF: Counter a counterspell effect.
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Level 4: Can map any area he's scrying into (via Crystal Ball or whatever).
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Level 4: Lore of true stamina: +1 Fort saves
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Level 4: Speak with anyone with Int > 10 at will.
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Level 4: Speak with anyone with Int > 10 at will.
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Level 6: 1M: Identify Book.
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Level 10: You have AN EVEN BIGGER BOSS THAN YOU, which is any same-aligned god, you Automatic Divine Intervention 1/d.
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Level 11: Immune to all Energy/Stat drains.
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Level 13: Create Monster VI (SL=6): Create a DL=1 monster, it's loyal, it's not a summon slot {Soulforger}
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Level 14: +1QM action per round, only for Spellshaper spells
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Level 14: Train Slayer5: N resets of actions: A Slayer5 of LVL=N is raised by one level permanently.
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Level 20: Your SL=0 through SL=6 spells have double effect (each similar instance adds x[+1] )
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Level 22: 1/d: Create a GIANT ROBOT (a DL 10 Golem, you may make requests but exact statistics are determined by the DM).
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Gets 10 Rogue points per level, see table below:
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