Level
| KXP
| Illusion 123 456 7
|
1
| 0
| 1-- --- -
| 2
| 6
| 2-- --- -
| 3
| 12
| 21- --- -
|
4
| 22.5
| 32- --- -
| 5
| 45
| 421 --- -
| 6
| 90
| 431 --- -
|
7
| 180
| 432 --- -
| 8
| 360
| 432 1-- -
| 9
| 750
| 533 2-- -
|
10
| 1500
| 543 21- -
| 11
| 1950
| 543 32- -
| 12
| 2400
| 554 321 -
|
13
| 2850
| 554 322 -
| 14
| 3300
| 554 322 1
| 15
| 3750
| 554 422 2
|
16
| 4200
| 555 432 2
| 17
| 4650
| 555 532 2
| 18
| 5100
| 555 533 2
|
19
| 5550
| 555 543 2
| 20
| 6000
| 555 543 3
| 21
| 6450
| 555 554 3
|
22
| 6900
| 555 555 4
| 23
| 7350
| 555 555 5
| 24
| 7800
| 666 655 5
|
25
| 8250
| 666 666 6
| 26
| 8700
| 777 766 6
| 27
| 9150
| 777 777 7
|
28
| 9600
| 888 877 7
| 29
| 10050
| 888 888 8
| 30
| 10500
| 999 988 8
|
31
| 10950
| 999 999 9
| 32
| 11400
| AAA A99 9
| 33
| 11850
| AAA AAA A
|
34
| 12300
| BBB BAA A
| 35
| 12750
| BBB BBB B
| 36
| 13200
| CCC CCC C
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 10 9 8 6 6 2 1 0
| +1
| 12 11 10 8 9 3 2 1
| +2
| 12 11 10 9 10 4 3 1
|
+3
| 14 13 12 12 12 5 4 2
| +4
| 16 15 14 14 15 6 4 3
| +5
| 16 15 15 15 15 7 5 3
|
+6
| 16 15 15 15 15 7 5 3
| +7
| 16 15 15 15 15 7 5 3
| +8
| 16 15 15 15 15 7 5 3
|
+9
| 16 15 15 15 15 8 6 4
| +10
| 16 15 15 15 15 8 6 4
| +11
| 16 15 15 15 15 8 6 4
|
+12
| 16 15 15 15 15 8 6 4
| +13
| 16 15 15 15 15 8 6 5
| +14
| 16 15 15 15 15 9 7 5
|
+15
| 16 15 15 15 15 9 7 5
| +16
| 16 15 15 15 15 9 7 5
| +17
| 16 15 15 15 15 9 7 5
|
|
Requisites:
| Dex 19, Int 16, Wis 15
| Alignment:
| T any (or) any N
| HD/level:
| & d6
| Weapon Prof.:
| & 3+level
| To Hit Table:
| War
| Save Table:
| 2xHalf
| Reference:
| DM
| Groups:
| Rogue, Lost
|
|
| Casts Wizard Illusion school spells. Can access 1 extra School per level, but spells in these schools cost 2 spells each (they are Opposite schools).
| Gets 50 Rogue points per level.
|
|
|
Level 1: Gets +4*LVL from behind instead of the usual +4 from behind.
| Level 1: Displaced (+2 AC, first attack misses)
| Level 4: You can't be targetted (unless you wish it).
| Level 6: Desolid: You can pass through solid objects, but are still affected by attacks. You can be solid at will.
| Level 9: Planar Displaced (+4 AC, one plane removed) or Double Displaced (+4 AC, first two attacks miss)
| Level 12: You and the floor at your feet can't be targetted (unless you wish it).
| Level 18: You, the floor at your feet, and other beings in your group can't be targetted (unless you wish it).
|
Lvl
| Stealth Ninja Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
1
| Backstab (each 25% = x1) (increases 10/level)
| ½0
| 40
| Int-16
| Int-25
| 1
| Find/Remove x1 Traps/Tricks | Magic/Psi | OutPhase ( | 30' away)
| V
| 10
| Dex-4
| Dex-8
| 1
| Hide in Shadows || Meld in Shadows/Mirrors
| N
| 100
| Dex-0
| Dex-1
|
1
| Invisibility | Improved Invisibility | Dust of Disappearance
| M
| 0
| Int-15
| Int-16
| 1
| Move Silently || Immovability | Avoid Clairnasience
| V
| 5
| Dex-14
| Dex-17
| 1
| ("Twist") Find/Remove Wizard Abjuration/Priest Protection
| V
| 0
| Dex-16
| Dex-20
|
1
| Any Rogue 1 ability
| -
| -
| -
| -
| 2
| Concealment/Blending | Misdirection | Non-Detection
| M
| 20
| Wis-12
| Wis-14
| 2
| Controlled Blink | Controlled Blink 10'r (unwilling get PP save)
| ½V
| 50
| Wis-14
| Wis-14
|
3
| iunPR || iunaPR || iunaaPR ( | gives iunIR [and variants] instead)
| 0
| 10
| Chr-15
| Chr-20
| 3
| Backstrike (each 25% = x1 TH) (increases 10/lvl)
| ½0
| 20
| Wis-16
| Wis-25
| 4
| Find/Remove x2 Traps/Tricks | Magic/Psi | OutPhase ( | 30') ( | x1 Special)
| V
| 20
| Dex-9
| Dex-12
|
4
| any Rogue 4 ability
| -
| -
| -
| -
| 5
| Erase a "?", "¿", "!", "¡", ".", ",", ":", or ";" in dungeon
| -
| 0
| Dex-18
| Dex-24
| 5
| Escape Bonds | Binding | Imprisonment/Time Stop || Get out of the Hole
| P
| 0
| Str-14
| Str-16
|
6
| Distraction | Mislead | Forget | Mirage Arcana
| M
| 15
| Wis-13
| Wis-16
| 7
| iunER || iunaER || iunaaER
| 0
| -10
| Dex+Int-37
| Dex+Int-47
| 8
| Polymorph Self | Polymorph Other | Polymorph Object | Shapechange
| PP
| 10
| Con-15
| Con-18
|
9
| Find/Remove x3 Traps/Tricks | Magic/Psi | OutPhase ( | 30') ( | x2 Special)
| V
| 0
| Dex-12
| Dex-15
| 10
| Locate (anything unique) Across Planes | Clairvoyance there | TWE there
| M
| 0
| Int-12
| Int-15
| 12
| Speed: Each 50% is +1A action || B's instead || C's instead
| -
| 0
| Dex-18
| Dex-20
|
15
| Psychic Impersonation || Soul/Spirit Impersonation
| -
| 15
| Wis-9
| Wis-14
| 18
| Shadow Magic | Shadow Walk | Shadow Flight | Become Shadow-form
| VM
| 0
| Int-17
| Int-20
| 27
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| PMM
| 0
| Int-19
| Int-25
|
|