Gets Int (not Wis) bonus to spells.
|
Gets Exceptional Int bonus.
|
Bonus grand in Technology sphere.
|
Can use Psi8 powers from progression. For this class, psionic powers use the following SL's: Minor=1; Major=3; Grand=6; Super=8.
|
Can have up to LVL Psi8 items.
|
+1 summon slot for Technological monsters.
|
Level N (every level): Using the list below, pick an ability.
|
A. +1M Action.
|
B. CF=4: Barbarian Int bonus instead of Exceptional.
|
C. All weapons are considered 1 size smaller for what you can wield.
|
D. Immune to Wall, Sphere, and Forcefield effects
|
E. Immune to Gravity (but not TK / falling damage)
|
F. Immune to Light (and all variants)
|
G. Unmanned siege machines within LVL*10' of you can fire by themselves (using your attack bonuses).
|
H. Immune to Positive Energy (includes Unlive positive energy levels).
|
I. Your summons do special effects (innates, spells) as if one DL better than they are.
|
J. Immune to Guardian sphere spells, and Forbiddance/Security Zones in general.
|
K. Free GGL (Specialty God) pick in a god that has an Int requirement.
|
L. You act as a TechL=LVL Computer (+LVL/2 Int, +LVL*2 Nonweapons).
|
M. Your area affects always only hit those you want them to.
|
N. Your Wall spell effects have xLVL area. 1M: Duplicate (make another) Wall effect.
|
O. 1bV, an ally within LVL*10' is rolling a save: He autorolls a 20
|
P. 0, 1/t: Distribute LVL instances of tactical movement to other allies.
|
Q. Immune to Vacuum. Need not breathe.
|
R. Sustain all actions; Time/Reality stability; Immune to Hold, Stop, Time Stop, Temporal Stasis
|