Level
| KXP
| Spells
|
1
| 0
| (none)
| 2
| 8
| (none)
| 3
| 16
| (none)
|
4
| 32
| (none)
| 5
| 64
| (none)
| 6
| 106
| (none)
|
7
| 200
| (none)
| 8
| 366
| (none)
| 9
| 700
| (none)
|
10
| 1300
| (none)
| 11
| 1900
| (none)
| 12
| 2500
| (none)
|
13
| 3100
| (none)
| 14
| 3700
| (none)
| 15
| 4300
| (none)
|
16
| 4900
| (none)
| 17
| 5500
| (none)
| 18
| 6100
| (none)
|
19
| 6700
| (none)
| 20
| 7300
| (none)
| 21
| 7900
| (none)
|
22
| 8500
| (none)
| 23
| 9100
| (none)
| 24
| 9700
| (none)
|
25
| 10300
| (none)
| 26
| 10900
| (none)
| 27
| 11500
| (none)
|
28
| 12100
| (none)
| 29
| 12700
| (none)
| 30
| 13300
| (none)
|
31
| 13900
| (none)
| 32
| 14500
| (none)
| 33
| 15100
| (none)
|
34
| 15700
| (none)
| 35
| 16300
| (none)
| 36
| 16900
| (none)
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+1
| 5 3 4 3 2 2 2 1
| +3
| 8 5 7 6 4 3 3 2
| +5
| 10 8 9 9 7 5 4 3
|
+7
| 12 10 11 12 9 6 5 4
| +9
| 14 12 13 14 11 8 6 5
| +11
| 15 13 14 14 12 9 8 6
|
+13
| 15 14 15 15 14 11 9 7
| +15
| 15 14 15 15 15 12 10 8
| +17
| 16 15 15 15 15 14 11 9
|
+19
| 16 15 16 15 15 15 12 10
| +21
| 16 16 16 15 16 17 14 11
| +23
| 17 16 16 16 16 18 15 12
|
+25
| 20 19 19 19 19 21 18 15
| +27
| 23 22 22 22 22 24 21 18
| +29
| 26 25 25 25 25 27 24 21
|
+31
| 29 28 28 28 28 30 27 24
| +33
| 32 31 31 31 31 33 30 27
| +35
| 35 34 34 34 34 36 33 30
|
|
Requisites:
| Str 25, Dex 22, Con 24; Class slots 2
| Alignment:
| any T
| HD/level:
| 2d20
| Weapon Prof.:
| 8+level*2
| To Hit Table:
| 2xWar
| Save Table:
| 3xWar
| Reference:
| DM
| Groups:
| Warrior
|
| Gets Super Barb Str, Dex, and Con [ bonus = (Stat-18)*3 ]
| Attack rate is 2 brackets better than Barbarian (see below)
| Level 1: +3*LVL" bonus to movement rate.
| Level 1: Climb Walls/Cliffs/Trees = 30+15*level %; Hide in Natural Surroundings = 45+15*level % (as Hide in Shadows).
| Level 1: 1M: Detect Illusion
| Level 1: 1M: Detect Magic
| Level 1: Free Wilderness Survival proficiency (LVL slots).
| Level 1: First Aid: same as Healing proficiency except requires no Wis check and gives LVL hit points back.
| Level 1: Free Tracking and Hunting proficiencies, each has slots equal to the Barbarian's level.
| Level 1: Free proficiencies in Animal Handling, Signaling, Running, Small Water Craft, Sound Imitation, Wild Fighting, Jumping, Back Protection, Direction Sense, and Set Snares.
| Level 1: Can hit targets that require a +LVL or better weapon to hit without such a magic weapon.
|
|
|