Knows "Monster Summoning N" at each SL=N, as per the Wizard spells.
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Also knows the "Goodberry Golem N" spells.
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(DM Note: This class does not get the "Sphere robe" / "School robe" effect like a Summoner Mage gets.)
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Level 1: May control 2 summons (same type).
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Level 1: May material component summoning spells for 2 creatures of the same type.
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Level 1: "Specialized" (1/2 a spell slot) in summoning effects.
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Level 1: 0, LVL/d: Your summons are not summoning sick.
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Level 3: Your summons can't turn against you even if they become uncontrolled.
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Level 5: May control 2 summons (different types).
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Level 5: (Single) material componenting for summoning spells is free.
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Level 9: May control 3 summons (same type).
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Level 9: May double material component summoning spells (costing a total of 1M+1V) for 3 creatures of the same type.
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Level 9: Can hold summons across resets between sessions.
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Level 10: Your summons can do "1S: Lend an S to you.".
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Level 12: If a monster randomly rolls to attack you, you can have your summons be attacked instead.
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Level 13: May control 4 summons (same type).
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Level 13: May triple material component summoning spells (costing a total of 1M+2V) for 4 creatures of the same type.
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Level 13: 1M: Steal someone else's summon. The other spellcaster (not the summon) makes a Will save to resist this.
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Level 16: Your summons do not immediately disappear when slain / dropped below -10 hp. You have 1 turn to heal or repair the summon if you want to keep him. You can ignore this power and have him disappear anyway if desired.
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Level 17: May control 2 groups of 2 summons (each group is the same type, but the groups don't have to be the same)
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Level 18: Each of your summons may have 1 summon of their own.
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Level 18: Your summons gain XP during the adventure and may "level up" in combat (if using "XP on the fly")
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Level 21: May control 5 summons (same type).
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Level 21: May quadruple material component summoning spells (costing a total of 1M+3V) for 5 creatures of the same type. You can save up the V actions, or use 1M+1V+1P+1QV in one segment.
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Level 27: Your summons cannot be unsummoned by unsummon effects.
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