Type
| #
| Power
| PSPs
| Description
|
Minor
| 1
| Anti-Technological Armor
| 12+1/t
| +5*CL% TechR (or) Resist Technology
| Minor
| 2
| Behold the Chaoticness
| 12
| Rope-like shapes appear; Group is Insane (RSW save to lose CL San points instead)
| Minor
| 3
| Chaos Blast
| 12
| Deal CLd4 Chaos dmg to one group (no save)
|
Minor
| 4
| Chaos Shield
| 20
| Chaos Shield (TM 21)
| Minor
| 5
| Chromatic Blast
| 9
| Area effect Chromatic (50%) / Metallic (50%) Orb; CL=1d12
| Minor
| 6
| Commotion Resistance
| 4+1/t
| +CL*5% RR; Resist own effects; Resist Wild Surges
|
Minor
| 7
| Confusion
| 10
| Confusion (as spell)
| Minor
| 8
| Confusion Area
| 20
| Confusion (CL targets or 1 group, Will save)
| Minor
| 9
| Confusion Blast
| 8
| One group is confused (Will save)
|
Minor
| 10
| Contagion/Enervation
| 13
| One target is hit by Contagion & Enervation (PPD for each)
| Minor
| 11
| Cthulhoid Aura
| 5+1/r
| You look like a cthulhoid beast, gaze to fear (save vs. Will)
| Minor
| 12
| Cthulhoid Horror Swarm I
| 26
| Summon CL ML I or CL/2 ML II Cthulhoid Horror monsters
|
Minor
| 13
| Cthulhoid Swarm I
| 6
| Summon CL Monsters using ML I "Weird" chart (random)
| Minor
| 14
| Cthulhoid Swarm II
| 12
| Summon CL Monsters using ML II "Weird" chart (random)
| Minor
| 15
| Detect Chaos & Radiation
| 4+1/t
| Detect Chaos & Radiation continuous (ask DM as a 0 action)
|
Minor
| 16
| Detect Law/Psionics
| 1/r
| Detect Law (and) Detect Psionics
| Minor
| 17
| Disorder Objects
| 8
| Group of objects become chaotically arranged
| Minor
| 18
| Dispel Radiation/Tech
| 7
| Dispels one Radioactive, Wild/Chaos, or Technological effect
|
Minor
| 19
| Dispel Radiation/Tech Blast
| 30
| Dispels CL Radioactive, Wild/Chaos, or Technological effects
| Minor
| 20
| Dissension's Feast
| 20
| Dissension's Feast (TM 57)
| Minor
| 21
| Dissension's Feast Area
| 40
| 10'x10' area has food spoiled; ruins goodberries; shuts off potions
|
Minor
| 22
| Enervation Area
| 54
| Enervation (CL targets or 1 group, PPD save)
| Minor
| 23
| Entropy
| 18/t
| Disorder Objects continuous in 180'r
| Minor
| 24
| High-Frequency Sample
| 7
| Generate a High-Frequency Sampler minor effect
|
Minor
| 25
| Know Next Dice Rolls
| 10+1/t
| 0,1/r: Roll dice ahead of time before action, can choose not to
| Minor
| 26
| Mistaken Missive
| 8
| Mistaken Missive (TM 53)
| Minor
| 27
| Mistaken Missive Area
| 14
| 10'x10' area of writings (incl. magical writings, scrolls) becomes illegible; Removes Glyphs/Symbols
|
Minor
| 28
| Protection from Law
| 8+1/r
| As Pro.Evil but versus Lawful alignment
| Minor
| 29
| Protection from Law 10'r
| 14+2/r
| Protection from Law 10'r
| Minor
| 30
| Push Wave
| 12
| Throw a group back (10*CL' Falling dmg, no save)
|
Minor
| 31
| Random Polymorph Self
| 5
| Polymoph Self Randomly (use ML I or II chart); lasts 1 turn
| Minor
| 32
| Shifting Appearance
| 20/t
| Appearance shifts to a random combination of creatures each round (strange to behold)
| Minor
| 33
| Taunt Blast
| 4
| One group will attack you on their next action (no save)
|
Minor
| 34
| Taunt Blast
| 18
| CL target creatures or 1 group will attack you on their next action (no save)
| Minor
| 35
| Trip/Fumble Zone
| 2/s
| x1 Enemy Special: Enemies Trip (Fort save) and Fumble (Reflex save) each segment
| Minor
| 36
| Wild Invocation I
| 6
| Random 0th (50%) or 1st (50%) SL Wizard Invocation spell
|
Minor
| 37
| Wild Invocation II
| 11
| Random 2nd (60%) or 3rd (40%) SL Wizard Invocation spell
| Major
| 1
| Behold the Chaos
| 12
| Identify Chaotic/Wild effect, even one that defies normal ID
| Major
| 2
| Chaotic Combat
| 38
| Chaotic Combat (TM 75)
|
Major
| 3
| Chaotic Combat Zone
| 76
| x1 Special: Everyone rolls 1d10 to hit, "1"-"5" results are left alone (they mean 1-5), "6"-"10" means 16-20 (add 10 to the result)
| Major
| 4
| Chaotic Commands
| 48
| Chaotic Commands (TM 89)
| Major
| 5
| Chaotic Sleep
| 38
| Chaotic Sleep (TM 76)
|
Major
| 6
| Charm Chaotic Creature
| 30
| Charm (no save) only vs. Chaotic creatures
| Major
| 7
| Contact Other Plane
| 9
| Contact Other/Higher Plane
| Major
| 8
| Contact Other/Higher Plane
| 34
| Contact Other/Higher Plane or Commune, up to CL planes removed
|
Major
| 9
| Cthulhoid Horror Swarm II
| 94
| Summon CL/2 ML III or CL/3 ML IV or CL/4 ML V Cthulhoid Horror monsters
| Major
| 10
| Cthulhoid Swarm III
| 18
| Summon CL Monsters using ML III "Weird" chart (random)
| Major
| 11
| Cthulhoid Swarm IV
| 24
| Summon CL Monsters using ML IV "Weird" chart (random)
|
Major
| 12
| Dancing Chaos
| 20+2/r
| Every segment, a random SL=1d10 effect hits a random target
| Major
| 13
| Destroy Clone
| 48
| Kills a Clone, Simulacrum, or Shapechanger
| Major
| 14
| Duplicate Radio. Item
| 20
| Duplicate a x0 or x1 Radioactive Item
|
Major
| 15
| Effect Amplification
| 12+2/t
| Pick any spell/power. You have double effect with that power.
| Major
| 16
| Globe of High Resistance
| 12+2/r
| Immune to SL 4-6 (all types), Resist SL 2-3 (all types)
| Major
| 17
| Inverted Ethics
| 40
| Inverted Ethics (TM 80)
|
Major
| 18
| Mirror Mislead
| 15+2/r
| Does a Mislead spell, a Mirror Image, and a Displacement
| Major
| 19
| Mirror Mislead
| 58+4/r
| Does a Non-Detection, a Mislead, a Mirror Image, and a Displacement
| Major
| 20
| Miscast Magic
| 33
| Miscast Magic (TM 69), also works on psionics
|
Major
| 21
| Physical Freedom
| 48
| Free Action (and) Remove Paralysis (and) Remove Domination (or) gives a path to escape local authorities
| Major
| 22
| Random Causality
| 28
| Random Causality (TM 69)
| Major
| 23
| Random Push Zone
| 56+2/s
| x1 Enemy Special: Enemies take 10*CL' Falling dmg per segment
|
Major
| 24
| Random Telekinetics
| 28+2/r
| All objects in 60'r area randomly telekinese around, creatures in area take 1d6*1d10 dmg/r
| Major
| 25
| Randomness
| 23/t
| All your non-permanent die rolls of NdS instead are rolled as Nd(S+2)-N
| Major
| 26
| Redirect Question Mark
| 16
| Force a "question mark" to go opposite direction
|
Major
| 27
| Reverse Causality
| 56
| Creature saves vs. RSW or his physical attacks damage himself instead of others
| Major
| 28
| Shift Towards Chaos
| 40
| Creature saves: if made it takes caster's level in damage, if missed AL shifts one towards C
| Major
| 29
| Sporacle
| 64
| Sporacle (random [C] section effect) a group.
|
Major
| 30
| Strip Down (Nude Bomb)
| 10+1/s
| Choose 1 target; he removes/drops 1 item /s (no save)
| Major
| 31
| Strip Down (Nude Bomb)
| 38+2/s
| Choose 1 target; he removes/drops 1 item and 1 effect /s (no save)
| Major
| 32
| Unlimited Wish Mutation
| 20/t
| Wishes/Miracles/Alter Realities/etc. have random effects 30' r
|
Major
| 33
| Unlimited Wish Volley
| 26
| 50%: You get an Unlimited Wish; 50%: Closest enemy gets it
| Major
| 34
| Weird Chaos
| 12
| Two groups: One gets hit by Weird, the other Chaos (as spells)
| Major
| 35
| Wild Invocation III
| 17
| Random 4th (70%) or 5th (30%) SL Wizard Invocation spell
|
Major
| 36
| Wild Invocation IV
| 22
| Random 6th (80%) or 7th (20%) SL Wizard Invocation spell
| Major
| 37
| Wishoid Mutation Zone
| 76/t
| x1 Special: Wishoids have random effects
| Grand
| 1
| Area Amplification
| 46
| Your next Psi1200C power has double area (e.g. CL targets -> CL*2 targets; 1 group -> 2 groups)
|
Grand
| 2
| Cthulhoid Horror Swarm III
| 340
| Summon CL/3 ML VI or CL/4 ML VII or CL/5 ML VIII Cthulhoid Horror monsters
| Grand
| 3
| Cthulhoid Swarm V
| 30
| Summon CL*2 Monsters using ML V "Weird" chart (random)
| Grand
| 4
| Enhance Radiation
| 108
| The radiation level in the room is raised or lowered (your choice) by RS=CL/3
|
Grand
| 5
| Hornung's Area Dispatcher
| 216
| Plane Shift away (CL targets or 1 group, each goes to a random plane, Will save)
| Grand
| 6
| Mental Freedom
| 63
| Ejection (and) Restore Memories/Clarity of Mind (and) Remove Possession; This effect costs no actions to use
| Grand
| 7
| Random Dispatcher
| 80
| Hornung's Random Dispatcher (TM 44), no save
|
Grand
| 8
| Random Gravity
| 70
| Gravity in 1 mile radius becomes random (1d6-3 times normal gravity each round)
| Grand
| 9
| Summon Chaotic Creature
| 60
| Gate (as spell) for Chaotic creature or for an Earth or Fire Elemental
| Grand
| 10
| Uncontrolled Weather
| 70
| Weather Patterns in area become random/extreme
|
Grand
| 11
| Uncontrolled Weather Zone
| 20/r
| x1 Terrain Feature: Weather in area become extreme; Everyone takes CLd20 Natural Weather dmg /r
| Grand
| 12
| Wandering Monster Modification
| 22/r
| x1 Terrain Feature: Wandering monsters occur either (choose:) x2 or ÷2 as often
| Grand
| 13
| Wild Invocation V
| 28
| Random 8 (90%) or 1d4+8 (10%) SL Wizard Invocation spell
|
Grand
| 14
| Wild Magic Surge
| 78
| Generate (level) Wild Surges within 60' each round for 1h
| Grand
| 15
| Wildstrike
| 60
| Wildstrike (TM 39)
| Super
| 1
| Chaos Storm
| 180+8/r
| All in 120'r area are affected by Weird, Maze, and Chaos (as spells) every round
|
Super
| 2
| Cthulhoid Horror Swarm IV
| 1228
| Summon CL/4 ML IX or CL/5 ML X or CL/6 ML XI Cthulhoid Horror monsters
| Super
| 3
| Cthulhoid Swarm VI
| 36
| Summon CL*4 Monsters using ML VI "Weird" chart (random)
| Super
| 4
| Cthulhoid Swarm VII
| 42
| Summon CL*6 Monsters using ML VII "Weird" chart (random)
|
Super
| 5
| Grand Chaos
| 200/r
| All die rolls by all creatures within 240' of caster become either minimum (50%) or maximum (50%), check for each grouping of dice rolled
| Super
| 6
| Invoke Devastation
| 96/s
| x1 Terrain Feature: It's raining Colorless Fire; All in area are Wild Surged, Wand of Wondered, Sporacled, and DNA Scrambled /s
| Super
| 7
| Raw Logrus
| 640
| All enemies you can see (up to CL groups) take CL^2 Chaos dmg (no save) and lose CL San (Will save for half)
|
Ultra
| 1
| Anti-Commotion Resist.
| 40+5/t
| +CL*5% aaAllR (Anti-Anti R vs. everything)
| Ultra
| 2
| Cthulhoid Swarm VIII
| 48
| Summon CL*9 Monsters using ML VIII "Weird" chart (random)
| Ultra
| 3
| Get it on!
| 150
| All within sight (incl. party) get +1QQQQQOppF this segment. You can use it and a normal Opp action in the same segment. You may ignore the "Opp" part of this if you wish (i.e. use it on your half of the segment).
|
Ultra
| 4
| Wild Invocation VI
| 33
| Random 10 (95%) or 2m4+10 (5%) SL Wizard Invocation spell
|
|