Slayer5


Level KXP
Spells
1 0 (none)
2 5 (none)
3 10 (none)
4 20 (none)
5 40 (none)
6 80 (none)
7 160 (none)
8 320 (none)
9 640 (none)
10 1000 (none)
11 1500 (none)
12 2000 (none)
13 2500 (none)
14 3000 (none)
15 3500 (none)
16 4000 (none)
17 4500 (none)
18 5000 (none)
19 5500 (none)
20 6000 (none)
21 6500 (none)
22 7000 (none)
23 7500 (none)
24 8000 (none)
25 8500 (none)
26 9000 (none)
27 9500 (none)
28 10000 (none)
29 10500 (none)
30 11000 (none)
31 11500 (none)
32 12000 (none)
33 12500 (none)
34 13000 (none)
35 13500 (none)
36 14000 (none)
TH Saves
PD RS PP BW Sp Fo Re Wi
+1  5  2  4  2  1  1  1  0
+3  6  4  5  4  3  2  2  1
+5  8  5  7  6  4  3  3  2
+7  9  7  8  8  6  4  4  2
+9 11  8 10 10  7  5  4  3
+11 12 10 11 12  9  6  5  4
+13 14 11 13 14 10  7  6  4
+15 14 12 14 14 11  8  7  5
+17 15 13 14 14 12  9  8  6
+19 15 14 15 15 13 10  8  6
+21 15 14 15 15 14 11  9  7
+23 15 14 15 15 15 12 10  8
+25 15 15 15 15 15 13 11  8
+27 16 15 15 15 15 14 12  9
+29 16 15 16 15 15 15 12 10
+31 16 16 16 15 15 16 13 10
+33 16 16 16 16 16 17 14 11
+35 17 16 16 16 16 18 15 12
Requisites: Str 16, Dex 13, Con 9, Chr 13, Cml 13
Alignment: any (most G)
HD/level: 3d2
Weapon Prof.: 5+level/2
To Hit Table: 2xWar
Save Table: 2xWar
Reference: DM
Groups: Warrior
 
Gets Barbarian Str, Dex, and Con.
 
Levels Pick Description
Level 1-3: A Attractiveness: +LVL*2 Cml.
B Fast Reaction time: +LVL initiative (or) Roll 2d12 for initiative, choose the better.
C Hard to Kill: +LVL*3 hp, LVL slots in Survival proficiency.
D Acrobatics: Gain a level 1 Acrobat pick, with 50+5*LVL% rogue points in it.
E Wooden stakes (treat as a 1d4/1d3 dagger) have +LVL/+LVL magical plusses and no penalty for called shots.
Level 4: Pick two Soldier5 Level 1-3, one Watcher5 Level 1-3, one Psi(-18) minor, or two Slayer5 Level 1-3
Level 5-7: F Acute sense: Pick one of the 5 senses, have eagle vision/hearing (if sight/sound) or can use the sense 30' away.
G Natural Toughness: -LVL per attack (physical or energy).
H Psychic Visions: You see the future in visions or dreams.
I Resist poison. Death results become half your current hit points in damage (round damage down).
J Getting Medieval: Divide AC & save bonus by 2 for next hour: Starting next segment, get x2 TH & dmg for 1 hour.
Level 8: Pick one Soldier5 Level 5-7, one Watcher5 Level 1-3, one Psi(-18) minor, or two Slayer5 Level 5-7
Level 9-12: K x2/xx2 TH/dmg (double the die roll, double all damage) vs. undead
L Immune to innates and touch effects of undead; immune to Lich spells of SL 0 to LVL/6 (round down)
M Detect & Identify Undead, type and number, continuous within LVL*10' through walls
N Leadership: +LVL Chr
O Contact the Animal Spirit of the Slayers: 1M, 1/reset: +LVL/4 proficiencies (weapon or nonweapon, permanent)
Level 13: Pick one Soldier5 Level 9-12, one Watcher5 Level 5-7, one Psi(-18) major, or two Slayer5 Level 9-12
Level 14-18: P x2/xx2 TH/dmg (double the die roll, double all damage) vs. evil outer-planar (demons, devils, daemons, etc.)
Q Immune to innates and touch effects of evil outer-planar; immune to Psi6E & Psi(-6)E effects of SL 1 to LVL/4
R Detect & Identify Evil Outer-Planar, type and number, continuous within LVL*10' through walls
S Ignore the effects of high multiplier when you attempt to affect things (e.g. people defend as only your multiplier)
T Invoke the First Slayer: 1M, 1/reset: Precognition (that works) & Ask the DM a question
Level 19: Pick one Soldier5 Level 14-18, one Watcher5 Level 9-12, one Psi(-18) grand, or two Slayer5 Level 14-18
Level 20-26: U x2/xx2 TH/dmg (double the die roll, double all damage) vs. anything; get x3/xx3 vs. demons or outer
V Immune to innates and touch effects of any source, up to x2 multiplier
W Detect & Identify any summon type (1 at a time, range = same DL or 30 mile hex on surface)
X Ignore the effects of high multiplier when you or your effects defend against things
Y Glaive: Capital S Slay brand (1 race by type per day; change at reset)
Z Any Custom5 ability of levels 1-26
Level 27-36: Pick one Soldier5 Level 20-26, one Watcher5 Level 14-18, one Psi(-18) super, or two Slayer5 Level 20-26