Levels
| Pick
| Description
|
Level 1-3:
| A
| Absolute Certainty: Add your Wis bonus to all stat/proficiency/skill checks
| B
| Connected: You know a friend in every city, for shelter and/or locating a shop/person
| C
| Doublespeak: 0, Speaking action, 1/r: Charm (save)
| D
| Gear: All your items are (nonmagical) +1/+1 items
| E
| Tech Belt/Bag: Bag of Holding plus every normal equipment item of LVL gp and less
| F
| Tracking as a Ranger; Trailing proficiency; 2F, 1/d: Find the Path
| G
| Versatility: x(1+LVL/10) Nonweapon proficiencies.
| H
| Weapon Specialist: Specialized in a weapon, get +LVL+6 TH (+0 dmg) instead of usual amount
|
Level 4:
| Pick two level 1-3 Secret Agent5 or one level 1-3 Black Hat5 ability
|
Level 5-7:
| F
| Cool Customer: Immune Fear, Emotion, Charm, Domination
| G
| Dubious Technology: 1/reset: Get a random TechL=LVL*2 item from the DM (usually with a drawback)
| H
| Hacker: Can manipulate/reprogram Technological/Psi8/Psi16 items up to TechL=LVL+2
| I
| Improvisation: 1V, 1/r: Create a 0 to LVL gp item, it lasts for 1 hour.
| J
| Know It All: LVL*5% chance of knowing something about *any* topic (even if no chance to know).
| K
| Overkill: If you put someone below -50 hp, they are automatically slain.
| L
| Plausible Deniability: You can never be "guilty" of a crime according to the law.
| M
| Slimy: You and the space you're standing at can't be targetted.
|
Level 8:
| Pick two level 5-7 Secret Agent5 or one level 5-7 Black Hat5 ability
|
Level 9-12:
| N
| Avoid Fate: 0, 1/d: Avoid Fate at xLVL/4 multiplier
| O
| Cheat Death: 1D, 1/d: Resurrect, but you're 1d20 miles away in a random direction.
| P
| Flawless Search: LVL% chance of finding something not even in the DM's key for the dungeon
| Q
| Guns Blazing: May use two sets of missile weapons per set of hands
| R
| Immune to detection / divination effects
| S
| Immune to insta-kill and slay effects
| T
| Insane Stunt: 0, 1/d: Wish (only to combo with something else you're doing this segment)
| U
| Intrigue: 1M: Augury (that actually works) on your proposed action, or Choose Future
|
Level 13:
| Pick two level 9-12 Secret Agent5 or one level 9-12 Black Hat5 ability
|
Level 14-18:
| V-CC
| - - - (8 abilities here, currently unknown) - - -
|
Level 18:
| Pick two level 14-18 Secret Agent5 or one level 14-18 Black Hat5 ability
|
Level 20-26:
| DD-KK
| - - - (8 abilities here, currently unknown) - - -
| LL
| Pick 1 Level 14-18 (or lower) pick from any "5th Edition" class (this may be picked multiple times)
|
Level 27-36:
| Pick 1 Level 20-26 (or lower) pick from any "5th Edition" class.
|
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