Level
| KXP
| Sentinel Spheres
|
-2
| 0
| 1
| -1
| 1000
| 1
| 0
| 2000
| 1
|
1
| 3000
| 1
| 2
| 6000
| 2
| 3
| 9000
| 3
|
4
| 12000
| 4
| 5
| 15000
| 5
| 6
| 18000
| 6
|
7
| 21000
| 7
| 8
| 24000
| 8
| 9
| 27000
| 9
|
10
| 30000
| 10
| 11
| 33000
| 11
| 12
| 36000
| 12
|
13
| 39000
| 13
| 14
| 42000
| 14
| 15
| 45000
| 15
|
16
| 48000
| 16
| 17
| 51000
| 17
| 18
| 54000
| 18
|
19
| 57000
| 19
| 20
| 60000
| 20
| 21
| 63000
| 21
|
22
| 66000
| 22
| 23
| 69000
| 23
| 24
| 72000
| 24
|
25
| 75000
| 25
| 26
| 78000
| 26
| 27
| 81000
| 27
|
28
| 84000
| 28
| 29
| 87000
| 29
| 30
| 90000
| 30
|
31
| 93000
| 31
| 32
| 96000
| 32
| 33
| 99000
| 33
|
34
| 102000
| 34
| 35
| 105000
| 35
| 36
| 108000
| 36
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+1
| 19 19 19 19 19 19 19 19
| +2
| 20 20 20 20 20 20 20 20
| +3
| 21 21 21 21 21 21 21 21
|
+4
| 22 22 22 22 22 22 22 22
| +5
| 23 23 23 23 23 23 23 23
| +6
| 24 24 24 24 24 24 24 24
|
+7
| 25 25 25 25 25 25 25 25
| +8
| 26 26 26 26 26 26 26 26
| +9
| 27 27 27 27 27 27 27 27
|
+10
| 28 28 28 28 28 28 28 28
| +11
| 29 29 29 29 29 29 29 29
| +12
| 30 30 30 30 30 30 30 30
|
+13
| 31 31 31 31 31 31 31 31
| +14
| 32 32 32 32 32 32 32 32
| +15
| 33 33 33 33 33 33 33 33
|
+16
| 34 34 34 34 34 34 34 34
| +17
| 35 35 35 35 35 35 35 35
| +18
| 36 36 36 36 36 36 36 36
|
|
Requisites:
| HNCL varies, Wis 20, Chr 18
| Alignment:
| any
| HD/level:
| &+++d20
| Weapon Prof.:
| 6+level
| To Hit Table:
| Mon
| Save Table:
| Conc
| Reference:
| RA:Sentinels
| Groups:
| Concordant (x2)
|
|
| [X] Section stats
| ihp
| +0
| iTH
| +0
| P Save
| +1
| M Save
| +1
| War
| +0
| Rog
| -1
| PPsi
| -1
| Wiz
| +0
| Pri
| +1
| MPsi
| +0
|
|
|
|
Note the XP table starts at level -2, not 1. This class does not give the "All Concordant Classes" abilities until level 1.
| Level -2: Requires HNCL 0. Considered x0 Being. You are the pawn of a god, and may have the Pawn class as well.
| Level -1: Requires HNCL 9. Considered x1 Being. You get 11 segments per round.
| Level 0: Requires HNCL 18. Considered x1 Being. You get 15 segments per round.
| Level 1: Requires HNCL 18+(Sentinel level), max of HNCL 27 at Sentinel level 9. Considered x2 Being. You get 20 segments per round.
| Level 9: Gets 1X action per round.
|
| "Spheres" is how many spheres of powers you get (see Sentinel spells, not completed as of this writing).
| Spheres of powers are not regular Concordant spells and cannot be removed unless the Sentinel Class is removed.
|
| List of Spheres to be developed into powers (probably not complete):
| All, Animal, Anti-Magic, Astral/Planar, Cataclysms, Chaos, Charm, Combat, Cosmos, Creation, Divination, Elemental, Guardian, Healing, Incantatrix, Innates, Law, Luck/Fate/Fortune, Meta-Magic, Necromantic, Numbers, Plant, Protection, Psionics, Radiation, Summoning, Sun, Technology, Thought, Time, Travelers, Undead, War, Wards, Weather, Wild Magic
|
|