Level 1: Sneak Attack: +((LVL+1)/2)d6 damage when attacking from behind.
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Level 1: Find Magical traps (DC=25+SL)
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Level 1: Disarm Magical traps (DC=25+SL); Bypass Magical traps (DC=35+SL)
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Level 2: Evasion: Can avoid even magical and unusual attacks with great agility. (Takes 0 dmg if made save for ½)
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Level 3: Uncanny Dodge: Retain Dex bonus even if flat-footed.
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Level 6: Can no longer be flanked.
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Level 10: Choose (LVL-7)/3 of the following:
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Crippling Strike: Sneak Attack also causes loss of 1 Str (no save)
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Defensive Roll: 0, 1/d: If would be reduced to 0 hp or less, make Reflex save vs. DC=dmg to take half damage
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Improved Evasion: Takes only ½ damage on a failed save.
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Opportunist: Can make attack of opportunity on someone who was just hit by someone else.
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Skill Mastery: +3+(Int modifier) skills.
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Slippery Mind: If failed a save vs. an enchantment, can make another save 1 round later.
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Feat: +1 feat.
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Level 11: +(LVL-5)/6 saves vs. traps.
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