Level
| KXP
| Spells
|
1
| 0
| (none)
| 2
| 4.8
| (none)
| 3
| 9.6
| (none)
|
4
| 19.2
| (none)
| 5
| 38.4
| (none)
| 6
| 76.8
| (none)
|
7
| 153.6
| (none)
| 8
| 307.2
| (none)
| 9
| 614.4
| (none)
|
10
| 1000
| (none)
| 11
| 1500
| (none)
| 12
| 2000
| (none)
|
13
| 2500
| (none)
| 14
| 3000
| (none)
| 15
| 3500
| (none)
|
16
| 4000
| (none)
| 17
| 4500
| (none)
| 18
| 5000
| (none)
|
19
| 5500
| (none)
| 20
| 6000
| (none)
| 21
| 6500
| (none)
|
22
| 7000
| (none)
| 23
| 7500
| (none)
| 24
| 8000
| (none)
|
25
| 8500
| (none)
| 26
| 9000
| (none)
| 27
| 9500
| (none)
|
28
| 10000
| (none)
| 29
| 10500
| (none)
| 30
| 11000
| (none)
|
31
| 11500
| (none)
| 32
| 12000
| (none)
| 33
| 12500
| (none)
|
34
| 13000
| (none)
| 35
| 13500
| (none)
| 36
| 14000
| (none)
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 6 4 6 3 4 1 3 0
| +1
| 6 5 7 3 5 1 4 1
| +2
| 7 6 7 4 6 2 5 1
|
+3
| 7 7 8 4 7 3 6 2
| +4
| 8 8 8 5 8 4 7 3
| +5
| 8 9 9 5 9 5 8 3
|
+6
| 9 10 9 6 10 5 9 4
| +7
| 9 11 10 6 11 6 10 5
| +8
| 10 12 10 7 12 7 11 5
|
+9
| 10 13 11 7 13 8 12 6
| +10
| 11 14 11 8 14 9 13 7
| +11
| 12 15 12 9 14 9 14 7
|
+12
| 13 16 13 11 15 10 15 8
| +13
| 14 16 14 13 15 11 16 9
| +14
| 15 16 15 14 16 12 17 9
|
+15
| 16 16 16 16 16 13 18 10
| +16
| 16 16 16 16 16 13 19 11
| +17
| 16 17 16 16 16 14 20 11
|
|
Requisites:
| Str 13, Dex 13, Chr 9
| Alignment:
| C any
| HD/level:
| 3d3
| Weapon Prof.:
| 3+level
| To Hit Table:
| War
| Save Table:
| 2xRog
| Reference:
| DM
| Groups:
| Warrior
|
|
|
|
Levels
| Pick
| Description
|
Level 1-3:
| A
| +LVL Initiative (or) Roll 2d12, choose the better
| B
| LVL slots in Danger Sense, Trailing, Weather Sense
| C
| Natural 1's do not automatically miss to hit
| D
| Nonmagical non-weapon, non-armors are at half cost
| E
| Immune to falling dmg
|
Level 4:
| Pick two from: Rebel Level 1-3, White/Black Hat Level 1-3, or one Psi(-12)C minor
|
Level 5-7:
| F
| +LVL punch dmg
| G
| +1 to all crit ranges
| H
| Get +LVL/2 attacks vs. a target for each other person meleeing that target
| I
| Magical non-weapon, non-armors are at half cost
| J
| You and all you desire within 30' are immune to falling dmg, telekinesis, overbearing
|
Level 8:
| Pick two from: Rebel Level 5-7, White/Black Hat Level 5-7, or one Psi(-12)C minor
|
Level 9-12:
| K
| 1M, 1/d: Summon LVL*2 Rebel5 NPCs (lvl = LVL*2-16, max=10)
| L
| 1P: Attack each target only once this segment (can be >1 group). Your base # attacks per weapon/fist = LVL.
| M
| Any save DC > 100 is considered to be 100 to you
| N
| +LVL*5% WaWR; DR LVL*5/+LVL; intertial barrier cont.; displacement cont.; people need +LVL weapon to hit you
| O
| Immune ground-based traps; ground movement rate = (LVL^2)*2"; Sustain actions; Immune inverse pick pockets
|
Level 13:
| Pick two from: Rebel Level 9-12, White/Black Hat Level 9-12, one Psi(-12)C major, or one other5 Level 1-3
|
Level 14-18:
| P
|
| Q
|
| R
|
| S
|
| T
|
|
Level 18:
|
|
Level 20-26:
| U
|
| V
|
| W
|
| X
|
| Y
|
| Z
|
|
Level 27-36:
|
|
|