Level
| KXP
| Wizard 123 456 7
|
1
| 0
| 1-- --- -
| 2
| 3
| 2-- --- -
| 3
| 6
| 21- --- -
|
4
| 12
| 32- --- -
| 5
| 24
| 421 --- -
| 6
| 48
| 431 --- -
|
7
| 72
| 432 --- -
| 8
| 108
| 432 1-- -
| 9
| 162
| 533 2-- -
|
10
| 300
| 543 21- -
| 11
| 450
| 543 32- -
| 12
| 900
| 554 321 -
|
13
| 1350
| 554 322 -
| 14
| 1800
| 554 322 1
| 15
| 2250
| 554 422 2
|
16
| 2700
| 555 432 2
| 17
| 3150
| 555 532 2
| 18
| 3600
| 555 533 2
|
19
| 4050
| 555 543 2
| 20
| 4500
| 555 543 3
| 21
| 4950
| 555 554 3
|
22
| 5400
| 555 555 4
| 23
| 5850
| 555 555 5
| 24
| 6300
| 666 655 5
|
25
| 6750
| 666 666 6
| 26
| 7200
| 777 766 6
| 27
| 7650
| 777 777 7
|
28
| 8100
| 888 877 7
| 29
| 8550
| 888 888 8
| 30
| 9000
| 999 988 8
|
31
| 9450
| 999 999 9
| 32
| 9900
| AAA A99 9
| 33
| 10350
| AAA AAA A
|
34
| 10800
| BBB BAA A
| 35
| 11250
| BBB BBB B
| 36
| 11700
| CCC CCC C
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+1
| 4 7 5 3 6 0 1 1
| +2
| 4 7 5 3 7 0 1 1
| +3
| 4 8 5 4 7 0 1 2
|
+4
| 4 8 6 4 7 1 2 2
| +5
| 5 9 6 4 8 1 2 3
| +6
| 5 9 7 5 8 2 3 3
|
+7
| 5 10 7 5 9 2 3 4
| +8
| 6 10 7 6 9 2 3 4
| +9
| 6 10 8 6 9 3 4 5
|
+10
| 6 11 8 6 10 3 4 5
| +11
| 7 11 9 7 10 4 5 6
| +12
| 7 12 9 7 11 4 5 6
|
+13
| 7 12 9 8 11 4 5 7
| +14
| 7 13 10 8 11 5 6 7
| +15
| 8 13 10 8 12 5 6 8
|
+16
| 8 13 11 9 12 6 7 8
| +17
| 8 14 11 9 13 6 7 9
| +18
| 9 14 11 10 13 6 7 9
|
|
Requisites:
| Int 16
| Alignment:
| any
| HD/level:
| d10
| Weapon Prof.:
| 2+level/2
| To Hit Table:
| Mon
| Save Table:
| Wiz
| Reference:
| DM
| Groups:
| Monster, Concordant (x1)
|
|
|
|
Specialized in Necromancy.
| Each level, get one "5th edition" pick from the choices below.
| You are not slain by blessed crossbow bolts; that is a function of the Rakshasa race, not class.
|
|
Levels
| Pick
| Description
|
Level 1-3:
| A
| AT +14 source
| B
| Enemies need a +LVL weapon to hit you
| C
| 1M, 1/t: Magic Jar (Magic Jar save); you may keep the new body permanently if you like
| D
| Immune to 0th-2nd level spells
| E
| Immune Aging (natural and artificial)
|
Level 4:
| Pick two Rakshasa5 Level 1-3, one Cthulhoid Horror5 Level 1-3, or one Vampire5 Level 1-3
|
Level 5-7:
| F
| +1 head
| G
| 0, when casting a spell from this class: Your spell is resisted using MR, aNR, or IR (your choice)
| H
| +1M action
| I
| Immune to 3rd-4th level spells
| J
| +LVL TH and dmg unarmed
|
Level 8:
| Pick two Rakshasa5 Level 5-7, one Cthulhoid Horror5 Level 5-7, or one Vampire5 Level 5-7
|
Level 9-12:
| K
| Get 4 minors, 2 minors + 1 major, or 2 majors chosen from Psi7 or Psi14
| L
| Replace this class's spell progression with another Wizard class you know, using <= amount of XP
| M
| 1D, 8/lifetime: Resurrect self
| N
| Immune to 5th-6th level spells
| O
| Immune to minor psionic powers
|
Level 13:
| Pick two Rakshasa5 Level 9-12, one Charanodaemon5 Level 9-12, or one Vampire5 Level 9-12
|
Level 14-18:
| P
| +2 limbs of any kind (incl. more heads)
| Q
| 1M, 1/t: Trap the Soul (no save); body is still here for you to take over
| R
| +1QM action
| S
| Immune to 7th-8th level spells
| T
| Immune to major psionic powers
|
Level 18:
| Pick two Rakshasa5 Level 14-18, one Bringer5 Level 14-18, or one Vampire5 Level 14-18
|
|