Levels 1-5: (2/level)
| A.
| Can specialize in weapons as a Warrior. {Assassin}
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B.
| 1 hour of walking around a city: Gain LVL^3 gp (picking up things off street) {Beggar}
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C.
| Improve Exceptional Dex to Barbarian Dex bonus. {Barbarian}
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D.
| ¶ Two "Level 1:" abilities from any class you know {Dilettente}
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E.
| Always make Chr checks. {Diplomat}
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F.
| Detect Lie cont.; Detect Hidden cont. {Inspector}
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G.
| ¶ Get an extra "Any Rogue" pick per level. {Scout}
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H.
| Bag of Holding; 1M: Locate Black Market in city {Smuggler}
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I.
| Can backstab every attack (1N action) vs. Panicked person; 1M: Panic (Will save) {Spy}
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J.
| +LVL TH {Thug} or +LVL TH and dmg with unarmed attacks {Brawler}
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K.
| +LVL*5% money {Treasure Hunter}
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L.
| Species Enemy as per Ranger1 {Avenger}
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Levels 7-11: (2/level)
| M.
| +LVL Int; Legend Lore LVL*10% {Explorer}
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N.
| Immune to terrain, hostile environments {Outlaw}
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O.
| 1M: Find the Path; 1M: Locate Object; 1M: Locate Person {Pathfinder}
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P.
| 1F, 1/reset: Create an item of any E=LVL/2 material, do not need to pay cost {Outcast}
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Q.
| 1F, 1/reset: Create a Psi8 item with TechL=LVL; can have LVL of these items {Tinker}
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R.
| Can buy property or businesses at half cost {Businessman}
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S.
| Always get special treatment and respect from Local Ruler {Agent of the Crown}
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T.
| Can attack with missiles in a way that people don't know where it's from {Commando}
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U.
| 0, 1/d: +LVL TH and +LVL*2 damage this turn {Shadow Avenger}
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