Level
| KXP
| Priest 123 456 789 jk L
|
1
| 0
| 20- --- --- -- -
| 2
| 6
| 31- --- --- -- -
| 3
| 18
| 320 --- --- -- -
|
4
| 36
| 431 --- --- -- -
| 5
| 60
| 432 0-- --- -- -
| 6
| 90
| 443 1-- --- -- -
|
7
| 126
| 543 20- --- -- -
| 8
| 168
| 544 31- --- -- -
| 9
| 216
| 554 320 --- -- -
|
10
| 486.4
| 654 431 --- -- -
| 11
| 729.6
| 655 432 0-- -- -
| 12
| 972.8
| 665 443 1-- -- -
|
13
| 1216
| 765 543 20- -- -
| 14
| 1459.2
| 766 544 31- -- -
| 15
| 1702.4
| 776 554 32- -- -
|
16
| 1945.6
| 876 654 430 -- -
| 17
| 2188.8
| 877 655 431 -- -
| 18
| 2432
| 887 665 442 -- -
|
19
| 2675.2
| 987 765 543 -- -
| 20
| 2918.4
| 988 766 543 0- -
| 21
| 3161.6
| 998 776 554 1- -
|
22
| 3404.8
| A98 876 654 2- -
| 23
| 3648
| A99 877 654 3- -
| 24
| 3891.2
| AA9 887 665 3- -
|
25
| 4134.4
| BA9 987 765 40 -
| 26
| 4377.6
| BAA 988 765 41 -
| 27
| 4620.8
| BBA 998 776 42 -
|
28
| 4864
| CBA A98 876 53 -
| 29
| 5350.4
| CBB A99 876 53 -
| 30
| 5593.6
| CCB AA9 887 54 -
|
31
| 5836.8
| DCB BA9 987 64 0
| 32
| 6080
| DCC BAA 987 64 1
| 33
| 6323.2
| DDC BBA 998 65 2
|
34
| 6566.4
| EDC CBA A98 75 3
| 35
| 6809.6
| EDD CBB A98 75 3
| 36
| 7052.8
| EDD CBB A98 76 4
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 8 4 5 2 3 0 0 2
| +1
| 8 4 6 3 4 0 0 3
| +1
| 9 5 6 3 4 0 1 3
|
+2
| 9 5 6 4 4 1 1 4
| +3
| 10 6 7 4 5 1 1 4
| +3
| 10 6 7 5 5 2 2 5
|
+4
| 11 7 8 5 6 2 2 5
| +5
| 11 7 9 6 6 2 2 6
| +5
| 12 7 9 6 7 3 3 6
|
+6
| 12 8 9 6 7 3 3 7
| +7
| 13 8 10 7 8 4 3 7
| +7
| 13 9 10 7 8 4 4 8
|
+8
| 13 9 10 7 8 4 4 8
| +9
| 14 9 11 8 9 5 4 9
| +9
| 14 10 11 8 9 5 5 9
|
+10
| 14 10 11 9 9 6 5 10
| +11
| 15 11 12 9 10 6 5 10
| +11
| 15 11 12 10 11 6 6 11
|
|
Requisites:
| Wis 20
| Alignment:
| any
| HD/level:
| d15
| Weapon Prof.:
| 7+level/7
| To Hit Table:
| Pri
| Save Table:
| Pri
| Reference:
| Quintessential Cleric3
| Groups:
| Priest
|
|
| Gets Wis bonus to spells.
| In the spell progression, "j" means SL=9+1, "k" means SL=9+2, and "L" means SL=10+2 (not 9+3; I put in an extra space to make it more noticeable).
|
|
Levels 1-5: (2/level)
| A.
| Always know exact location; cannot get lost in woods {Anchorite}
| B.
| Buy potions and general equipment at half cost {Church Provisioner}
| C.
| Can weapon specialize as a Warrior; count as a +LVL weapon {Divine Hammer}
| D.
| Creatures you Charm and Undead you Turn are still charmed/turned even if attacked
| E.
| Deal x2 damage vs. structures (physical or spells) {Proselyte}
| F.
| Detect [C] Section Effect (SL=1): Detects that effect, each is a separate spell {Investigator}
| G.
| Gather Information in cities quickly; 0,1/d: "Jobber" at a Job {Reformed Criminal}
| H.
| Get a level=LVL Rogue ability and 20*LVL rogue points {Divine Revolutionary}
| I.
| 1D or 1F, 1/t: Heal self {Redeemer}
| J.
| Immune Curse; *Curse* becomes Curse; **Curse** becomes *Curse* {Pariah}
| K.
| +LVL saves {Vengeful Survivor}
| L.
| Your party gets +LVL/2 TH and +LVL" movement rate
|
Level 6: Pick two from: Quintessential level 1-5 or 5th edition level 1-3
|
Levels 7-11: (2/level)
| M.
| Can cast a spell through another person of same faith in your psionic link
| N.
| Detect Lie, Know Real Truth cont. {Judge}
| O.
| Get 2 instances of one of your GGL picks, they stack {Abandoned Child}
| P.
| +LVL max hp; 1N, 1/d: Get 1G action this segment {Godslave}
| Q.
| On the Turn Undead table, replace -'s with 20's. (You Turn any type of undead on a 20.)
| R.
| Replace d12's with 3d6+LVL when determined number of creatures turned
| S.
| 1P, sacrifice a held/bound creature: Get N SL's back in memorization (N=DL of creature)
| T.
| XR LVL*5; 0, talking action, 1/h: Holy Word {Divine Emissary}
| U.
| You have a Clone; +1QD action; +LVL TH {Twice-Born}
|
Level 12: Pick two from: Quintessential level 1-11 or 5th edition level 1-7
|
Levels 13-17: (2/level)
| V.
| 1F, talk for 1s: Do a Legendary Officer Captain's Bluff (SFB) {Missionary}
| W.
| Know which gods people worship by sight; 0, 1/d: Counter a Divine Intervention.
| X.
| ½0, take SL^2 damage: Material Component a spell, may do more than once {Bloodchild}
| Y.
| +1 summon slot.
| Z.
| Your area effects only affect people you want them to (selective targetting)
| AA.
| Your poisonous effects give no save.
|
Level 18: Pick two from: Quintessential level 1-17 or 5th edition level 1-11
|
|