Level 1: x5 Personality Score vs. magic items with Ego.
|
Level 1: Over Hit: If your attack bonus is greater than the target's AC, do x1.5 damage.
|
Level 1: Fighting Withdrawal: 2V: Disengage melee combat without receiving a parting shot.
|
Level 2: +LVL/2 Hobby proficiencies.
|
Level 2: +LVL/2 slots in Weapon Mastery.
|
Level 8, 16, 24, etc. ¶: +1 HNCL
|
Level 9: Smash: 0: Get -5 to hit, but add an additional Str bonus to damage.
|
Level 9: Parry: +N AC for each weapon you are wielding (N=0 for small, N=1 for medium, N=4 for large).
|
Level 9: Disarm: 0: An attack you do does no damage, roll 1d20+(your Dex)-(target's Dex)*2, if greater than 0 he is disarmed.
|
Level 10: Resist Magic and Breath Weapons.
|
Level 16: If you need a 2 or less to hit a target, you may attack it twice for each attack.
|
Level 32: If you need a 2 or less to hit a target, you may attack it three times for each attack.
|