Level
| KXP
| Psi0.00 mMG SU
| TH
|
1
| 0
| 1-- --
| +1
| 2
| 3
| 2-- --
| +2
| 3
| 6
| 3-- --
| +3
|
4
| 12
| 4-- --
| +4
| 5
| 24
| 51- --
| +5
| 6
| 48
| 52- --
| +6
|
7
| 96
| 53- --
| +7
| 8
| 192
| 54- --
| +8
| 9
| 384
| 651 --
| +9
|
10
| 600
| 652 --
| +10
| 11
| 900
| 653 --
| +11
| 12
| 1200
| 654 --
| +12
|
13
| 1500
| 765 1-
| +13
| 14
| 1800
| 765 2-
| +14
| 15
| 2100
| 765 3-
| +15
|
16
| 2400
| 765 4-
| +16
| 17
| 2700
| 765 5-
| +17
| 18
| 3000
| 766 5-
| +18
|
19
| 3300
| 766 6-
| +19
| 20
| 3600
| 776 6-
| +20
| 21
| 3900
| 777 6-
| +21
|
22
| 4200
| 777 7-
| +22
| 23
| 4500
| 877 7-
| +23
| 24
| 4800
| 887 7-
| +24
|
25
| 5100
| 888 7-
| +25
| 26
| 5400
| 888 8-
| +26
| 27
| 5700
| 988 81
| +27
|
28
| 6000
| 998 82
| +28
| 29
| 6300
| 999 83
| +29
| 30
| 6600
| 999 94
| +30
|
31
| 6900
| A99 95
| +31
| 32
| 7200
| AA9 96
| +32
| 33
| 7500
| AAA 97
| +33
|
34
| 7800
| AAA A8
| +34
| 35
| 8100
| AAA A9
| +35
| 36
| 8400
| AAA AA1
| +36
|
37
| 16800
| AAA AA2
| +37
| 38
| 25200
| AAA AA3
| +38
| 39
| 33600
| AAA AA4
| +39
|
45
| 84000
| AAA AAA
| +45
| 54
| 159600
| CCC BBB
| +54
| 63
| 235200
| DDD DDD
| +63
|
72
| 310800
| FFE EEE 1
| +72
|
|
Requisites:
| Str 13, Dex 14, Con 14, Int 12
| Alignment:
| any
| HD/level:
| ++d8
| Weapon Prof.:
| 5+level/3
| Reference:
| DM {Pinpoint Psi0}
| Groups:
| Psionicist, Alternate
| Complexity:
| CF=3
|
| Saving Throws:
| PPD:
| level*2
| Fort:
| level*2
| RSW:
| level*2
| Reflex:
| level*2
| PP:
| level*2
| Will:
| level*2
| BW:
| level*2
| Spell:
| level*2
|
|
See [Q0.00] for rules and powers.
| PSPs = Str + Dex + Con + Wis + LVL*50
| Gets a martial arts style, with all the style's numbers doubled (dmg, AT, Requirements, #Att shift from 1/1)
| Can take each martial arts maneuver twice; they fully stack (even if they wouldn't normally stack.)
| +LVL V actions.
|
|