Class Level
| Wild Level
| Name
| PSPs
| Effect
| SL
|
1
| 1
| Detect True & Anti-Magic
| 5+2/t
| Detect True & anti-Magic continuous (ask DM as a 0 action)
| 1
| 1
| 1
| Effects Preservation
| 6+2/t
| +5*CL% AntiMR; +2*CL% ER
| 1
| 1
| 2
| Hold Blast
| 8
| One group is held (Will save)
| 1
|
1
| 2
| Alter Appearance
| 8+2/t
| Change appearance (incl. touch) to look like someone else
| 1
| 2
| 3
| Sort Paychecks
| 10
| Get location on current DL of monster/area with the most loot
| 1
| 2
| 3
| Ice Aura
| 10+2/r
| Anyone who melees with you takes CL ice dmg /s (no save)
| 1
|
2
| 4
| Bring Animals I
| 12
| Summon CL Animals using ML I chart, you pick the result
| 1
| 2
| 4
| Spectral Natural Fighting
| 12+2/t
| Spectral Hand; no ill effects from punching/kicking things
| 1
| 4
| 5
| Locate Scrying
| 12
| You know location where someone is scrying for you
| 2
|
4
| 5
| Dispel Anti-Magic
| 14
| Dispels one anti-Magic effect (or) Halve ER (no ER or save)
| 2
| 4
| 6
| Enchant Weapon
| 16+2/r
| Enchanted weapon gets +CL/+CL TH/dmg
| 2
| 4
| 6
| Touch Reflection
| 16+4/t
| Touch effects are reflected back to opponent
| 2
|
5
| 7
| Polymoph Self
| 20
| Polymorph Self; lasts CL turns
| 2
| 5
| 7
| Dust Aura
| 20+4/r
| Enemies in your group takes CL dust dmg /s (no save)
| 2
| 5
| 8
| Bring Animals II
| 24
| Summon CL Animals using ML II chart, you pick the result
| 2
|
5
| 8
| Stay Conscious
| 24+4/t
| You stay conscious up to -10-CLxCL hp (defensive acts only)
| 2
| 7
| 9
| Detect Location
| 12+6/t
| You know who is scrying at you, can communicate with them
| 3
| 7
| 9
| Globe of Mid Resistance
| 18+6/r
| Immune to SL 2-4 (all types), Resist SL 1 & 3 (all types)
| 3
|
7
| 10
| Feeblemind Blast
| 24
| One group is feebleminded (Will save)
| 3
| 7
| 10
| Mirage Arcana
| 27/d
| Mirage Arcana
| 3
| 8
| 11
| Tenser's Transformation
| 30
| Tenser's Transformation
| 3
|
8
| 11
| Wall of Element
| 33
| Wall of a normal/para/quasi element. Dmg is CLxCL.
| 3
| 8
| 12
| Bring Animals III
| 36
| Summon CL Animals using ML III chart, you pick the result
| 3
| 8
| 12
| Heal Self
| 39/d
| 1/d (automatic): If you go below 0 hp, you are Healed
| 3
|
10
| 13
| Vision
| 24
| Vision (as spell)
| 4
| 10
| 13
| Effect Familiarity
| 20+8/t
| Pick any spell/power. You resist it; and at +50% when using it.
| 4
| 10
| 14
| Erase Question Mark
| 32
| Erases one "question mark" (hostile/wandering encounter)
| 4
|
10
| 14
| Improved Inallability
| 26+8/t
| Improved Invisibility (sight/sound/smell), can't be touched
| 4
| 11
| 15
| Duplicate Natural Item
| 36
| Duplicate a x0 or x1 Natural or Anti-Magical Item
| 4
| 11
| 15
| Time Aura
| 40+8/r
| Enemies in your group lose 1 action /s (no save)
| 4
|
11
| 16
| Bring Animals IV
| 48
| Summon CL Animals using ML IV chart, you pick the result
| 4
| 11
| 16
| Resurrect Self
| 52/d
| Teleport Away when killed, Resurrect Self 1 round later
| 4
| 12
| 18
|
|
|
|
|
13
| 20
|
|
|
|
| 14
| 22
| Bring Animals V
| 60
| Summon CL*2 Animals using ML V chart, you pick the result
| 5
| 15
| 24
|
|
|
|
|
16
| 26
|
|
|
|
| 17
| 28
| Anti-Time Aura
| 80+16/r
| Enemies in your room takes CL*2 anti-time dmg /s (no save)
| 6
| 18
| 30
| Bring Animals VI
| 72
| Summon CL*3 Animals using ML VI chart, you pick the result
| 7
|
19
| 32
|
|
|
|
| 20
| 34
|
|
|
|
| 21
| 36
|
|
|
|
|
22
| 37
| Bring Animals VII
| 84
| Summon CL*4 Animals using ML VII chart, you pick the result
| 8
| 23
| 38
|
|
|
|
| 24
| 39
| Ka-boom!
| 300
| All within sight (incl. party) take CL idmg (no resistance/imm.). This damage is considered idmg even when using the [X] section (with a P save for 0), however, it requires a G action to use this power under the [X] section rules. (Outside of [X] section, this power is an M action to use, just like everything else here.)
| 9+6
|
25
| 40
| Crapulence Aura
| 160+32/r
| Enemies in sight takes CL*3 crapulence dmg /s (no resistance)
| 9
| 26
| 41
| Bring Animals VIII
| 96
| Summon CL*5 Animals using ML VIII chart, you pick the result
| 9
| 27
| 42
| Spirit Preservation
| 60+20/t
| +5*CL% aXR
| 10
|
|