Level
| KXP
| Spells
|
1
| 0
| (none)
| 2
| 1.9
| (none)
| 3
| 3.8
| (none)
|
4
| 7.6
| (none)
| 5
| 15.2
| (none)
| 6
| 30.4
| (none)
|
7
| 60.8
| (none)
| 8
| 121.6
| (none)
| 9
| 243.2
| (none)
|
10
| 480
| (none)
| 11
| 720
| (none)
| 12
| 960
| (none)
|
13
| 1200
| (none)
| 14
| 1440
| (none)
| 15
| 1680
| (none)
|
16
| 1920
| (none)
| 17
| 2160
| (none)
| 18
| 2400
| (none)
|
19
| 2640
| (none)
| 20
| 2880
| (none)
| 21
| 3120
| (none)
|
22
| 3360
| (none)
| 23
| 3600
| (none)
| 24
| 3840
| (none)
|
25
| 4080
| (none)
| 26
| 4320
| (none)
| 27
| 4560
| (none)
|
28
| 4800
| (none)
| 29
| 5040
| (none)
| 30
| 5280
| (none)
|
31
| 5520
| (none)
| 32
| 5760
| (none)
| 33
| 6000
| (none)
|
34
| 6240
| (none)
| 35
| 6480
| (none)
| 36
| 6720
| (none)
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 4 2 3 1 1 1 1 0
| +1
| 5 2 4 2 1 1 1 0
| +2
| 5 3 4 3 2 2 2 1
|
+3
| 6 4 5 4 3 2 2 1
| +4
| 7 5 6 5 4 3 2 1
| +5
| 8 5 7 6 4 3 3 2
|
+6
| 8 6 7 7 5 4 3 2
| +7
| 9 7 8 8 6 4 4 2
| +8
| 10 8 9 9 7 5 4 3
|
+9
| 11 8 10 10 7 5 4 3
| +10
| 11 9 10 11 8 6 5 3
| +11
| 12 10 11 12 9 6 5 4
|
+12
| 13 11 12 13 10 7 6 4
| +13
| 14 11 13 14 10 7 6 4
| +14
| 14 12 13 14 11 8 6 5
|
+15
| 14 12 14 14 11 8 7 5
| +16
| 14 13 14 14 12 9 7 5
| +17
| 15 13 14 14 12 9 8 6
|
|
Requisites:
| Str 16, Con 18
| Alignment:
| any
| HD/level:
| 1d20
| Weapon Prof.:
| 4+level/2
| To Hit Table:
| War
| Save Table:
| War
| Reference:
| WWF/WWE/WCW/ECW
| Groups:
| Warrior
|
|
|
|
Exceptional Con.
| Level 1: One Professional Wrestling style; +1 Professional Wrestling maneuver per level. See [P14].
| Level 1: Free Double Specialization in one of these weapons (referred to as "Garbage" or "Plunder"): 2"x4" Barbed-Wire Board (Size M, 2d4/2d3); Championship Belt (Size M, 2d3/2d1); Dust/Powder (Size S, 1d1/1d1+blindness); Folding Chair (Size M, 1d6/1d4); Folding Table (Size L, 1d12/1d12); Kendo Stick (Size M, 1d4+3/1d4+2); Ladder (Size H, 1d16/1d12); Pillow (Size S, 1d1/1d1 +1 Chr dmg); Rope/Electrical Cord (Size S, 1d4/1d2+choking); Sledge Hammer (Size L, 1d12/1d8); Spanish Announce Table (Size H, 1d20/1d20); Stop Sign (Size M, 2d4/2d4); Timekeeping Bell (Size S, 1d6/1d2); Trash Can (Size L, 1d8/1d8). These weapons are free for you (no gp cost).
| Level 1: Regeneration LVL hp/s.
| Level 1: Can have a "Manager" or "Valet", which uses the same rules (and the same slot) as an Animal Companion.
| Level 4: 1F, 1/w: Perform a "face turn" or "heel turn", which reverses your alignment. It's usually the G-E axis, but it can be the L-C axis, or both. TN characters may choose to become LG, LE, CG, or CE. "J" and "S" are reverses in the G-E axis. "A"-anything and "Nil" are reverses in the L-C axis.
| Level 9: 1F, 1/month: Become involved in an "Angle". This is like a Geas or Quest against one enemy (or a group). If you succeed, you will gain a 10-100 KXP bonus (depending on difficulty). The DM will determine who your enemy is, but is usually related to current events in the campaign.
| Level 9: Gain 10d10 Marks as followers. These are 1st level characters of various classes.
| Level 18: Gain 10d10 Smarks as followers. These are 4th level characters of various classes.
|
|