Counts as a "Human" race.
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Specialized in Alteration and Myrmecology.
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May use Psi30 powers as if they were spells with the following SL's: 2=Minor, 4=Major, 6=Grand, 8=Super, 10=Ultra. Your "successes" are equal to your CL.
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Level 1 ¶: Can use "2 for 1" ability score trading.
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Level 1 ¶: "Polymorph Other" is a 1st level spell for you. You may choose the general summon type (1-40) of what the target will turn into.
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Level 1 ¶: May use Astral Perception and Astral Projection.
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Level 9 ¶: 1F, 1/d: Target x0 being becomes a x1 being permanently.
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Myrmecology Spells:
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Ant Doom N (SL=N): Creeping Doom of Ants, (1d4+6)*(SL^3) dmg
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Ant Shield N (SL=N): Damaging shield of type Ant (Insect), SL*25%
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Fire Ant N (SL=N): Deals CLd(SL*2) Fiery Insect dmg (no save) plus Blindness (Reflex save) to a group
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Summon Ant N (SL=N): Summon a DL=SL+1 Giant Winged Ant or (11-SL)^2 DL=SL Giant Ants (type Insect)
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Summon Formian N (SL=N): Summon a DL=SL Formian (type Outer from Arcadia/Nirvana). They count as Ants for other spells.
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Summon Myr N (SL=N): Summon a DL=SL Myr (type Golem from MTG). These do not count as Ants. See list below.
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Wall of Ants (SL=N): Creates a Wall of Ants, anyone passing through takes (SL*2)d(SL*2) dmg.
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Ant (SL=0): Summons a normal DL 0 Ant.
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Speak with Ants (SL=1): You can speak with Ants and ask them questions, which they will give reasonable answers to.
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Army Ants (SL=3): Earthquake (as spell)
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Construction (SL=3): Your Ant summons can build a large building/structure or tunnel in a short amount of time. Every DL of Ants is 1 Hull point per S action they have.
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Polymorph into Ant (SL=3): Polymorphs target into a (normal) Ant (PP save)
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Carrion Ants (SL=4): Add +1 DL to your Ant summons (can repeat this spell up to DL X)
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Saber Ants (SL=4): Whenever one of your Ant summons is killed by damage, get another Ant to replace it.
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Yavimaya Ants (SL=4): Your Ant summons have haste.
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Queen Ant (SL=6): Summons a DL VI Queen Ant. It adds a DL I Ant every segment to it's summon group (up to a max of 100).
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Giant Ant Colony (SL=9): Summons a Fuckton (1000000) of DL I Giant Ants. They are in 100 groups of Plenty (10000) Giant Ants, but all together it counts as only one summon slot.
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Giant Ant Empire (SL=10): Summons CL Fucktons (CL*1000000) of DL II Giant Flying Ants. They are in CL*100 groups of Plenty (10000) Giant Flying Ants, but all together it counts as only one summon slot. Alternatively, you can have a single group of 1 Metric Fuckton (100000000) of DL III Giant Flying Saber Ants.
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(More spells will be added if this class is actively being played.)
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Myr Types (for reference; this doesn't count monster templates):
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DL=1: Myr Mindservant, Myr Moonvessel, Myr Servitor; DL=2: Alpha Myr, Copper Myr, Coretapper, Gold Myr, Iron Myr, Leaden Myr, Myr Retriever, Omega Myr, Silver Myr; DL=3: Myr Adapter, Myr Landshaper, Suntouched Myr; DL=4: Lodestone Myr, Myr Quadropod, Sarcomite Myr; DL=5: Myr Prototype; DL=7: Myr Enforcer
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