Polar Bear9


Level KXP Psi9/90
mMG S
1 4 (owe) 1-- -
2 7 2-- -
3 10 21- -
4 16 31- -
5 28 32- -
6 52 321 -
7 100 421 -
8 196 431 -
9 388 432 -
10 700 532 -
11 1050 542 -
12 1400 543 -
13 1750 643 -
14 2100 653 -
15 2450 654 -
16 2800 754 -
17 3150 764 -
18 3500 765 -
19 3850 766 1
20 4200 776 1
21 4550 777 1
22 4900 877 1
23 5250 887 1
24 5600 888 2
25 5950 988 2
26 6300 998 2
27 6650 999 2
28 7000 999 3
29 7350 999 4
30 7700 999 5
31 8050 999 6
32 8400 999 7
33 8750 999 8
34 9100 999 9
35 9450 AAA A
36 9800 BBB B
TH Saves
PD RS PP BW Sp Fo Re Wi
+5  2  2  2  2  2  2  2  2
+6  3  3  3  3  3  3  3  3
+7  3  3  3  3  3  3  3  3
+8  4  4  4  4  4  4  4  4
+9  4  4  4  4  4  4  4  4
+10  5  5  5  5  5  5  5  5
+11  5  5  5  5  5  5  5  5
+12  6  6  6  6  6  6  6  6
+13  6  6  6  6  6  6  6  6
+14  7  7  7  7  7  7  7  7
+15  7  7  7  7  7  7  7  7
+16  8  8  8  8  8  8  8  8
+17  8  8  8  8  8  8  8  8
+18  9  9  9  9  9  9  9  9
+19  9  9  9  9  9  9  9  9
+20 10 10 10 10 10 10 10 10
+21 10 10 10 10 10 10 10 10
+22 11 11 11 11 11 11 11 11
Requisites: Str 14, Con 14
Alignment: non-L
HD/level: & +++d12
Weapon Prof.: & 4+level/2
To Hit Table: War +4 levels
Save Table: Mon +4 levels
Reference: DM
Groups: Monster
 
Gets Exceptional Str and Con.
See [Q9] for Psi9 rules and powers. If and when [Q90] Thrash Psionics (Psi90) gets written, Polar Bear0 will be able to choose powers from Psi9 and Psi90.
For Psi9 tracks, each level this class gets +1 to Str track, +1 to Con track, and +1 to a single track of your choice (the track chosen may be different each level, and can be Str or Con). This bonus would stack with the normal Psi9 class and Psi18.
You get the normal "track-length" for each stat; this does not stack with the Psi9 track-length.
Level 1: Free Martial Arts style, plus one maneuver per level.
Level 1: +LVL TH with natural attacks.
Level 1: +LVL dmg with natural attacks.
Level 1: Can claw with both paws; base number of attacks is (LVL/3+2)/1 (before Natural Fighting proficiency).
Level 1: Flying at CL*3" (D)
Level 1: Eye's P: Shoot laser beams at one target for LVLd10 light dmg (no save, RR to resist).
Level 1: Improved Invis. cont.
Level 1: Immune Cold.
Level 1: Can operate and be offensive at up to -10-LVL^2 hp.
Level 1: Rage: 1V, 1/t: Get +LVL*2 TH, +LVL*2 dmg, -LVL*2 AC, -LVL*2 mental saves, +LVL*2 Fort/PPD saves until end of turn. Use this ability on segment 3 or later of a round that you've been fighting.
Level 9: Barbarian Str.
Level 9: Barbarian Con.
Level 9: Dust of Disappearance cont.