Pariah (Anti-Legend)


Level KXP Anti-Legend
123 456 78
1 0 1-- --- --
2 1000 11- --- --
3 3000 111 --- --
4 6000 111 1-- --
5 10000 111 11- --
6 15000 111 111 --
7 20000 111 111 1-
8 30000 111 111 11
9 40000 221 111 11
10 50000 222 211 11
11 60000 222 222 11
12 70000 222 222 22
13 80000 333 222 22
14 90000 333 333 22
15 100000 333 333 33
16 110000 444 433 33
17 120000 444 444 44
18 130000 555 554 44
19 140000 555 555 55
20 150000 666 666 55
21 160000 666 666 66
22 170000 777 777 76
23 180000 777 777 77
24 190000 888 888 88
25 200000 999 999 99
26 210000 AAA AAA AA
27 220000 BBB BBB BB
28 230000 CCC CCC CC
29 240000 DDD DDD DD
30 250000 EEE EEE EE
31 260000 FFF FFF FF
32 270000 GGG GGG GG
33 280000 HHH HHH HH
34 290000 III III II
35 300000 JJJ JJJ JJ
36 310000 KKK KKK KK1
37 620000 KKK KKK KK2
38 930000 KKK KKK KK3
39 1240000 KKK KKK KK4
45 3100000 LLL LLL KK4
54 5890000 LLL LLL LLA 1
63 8680000 LLL LLL LLA A
72 11470000 LLL LLL LLE E1
Requisites: HNCL 27,
  Str 9, Dex 18, Int 18, Wis 9, Chr 18
Alignment: any
HD/level: & +++++3d4
Weapon Prof.: 8+level
To Hit: +level+18
Saves: +level+18
Reference: DM
Groups: Concordant (x2),
  Rogue, Mirror
 
[X] Section stats
ihp +2
iTH +10
P Save +0
M Save +0
War +1
Rog +1
PPsi -1
Wiz +1
Pri +0
MPsi +0
   
Barbarian Int, Wis, and Chr.
Gets 1X action per round.
50 "Concordant" points per level for the Rogue-like chart.
Lvl Pariah Ability | -50% | -100% | -150% Act Base Penalty Bonus
1 Don't generate "?" in Dungeons | (each pipe is another symbol or another PC) V 10 Wis-25 Wis-30
1 Permanency an effect ||| Continuous an effect X 0 Int-31 Int-42
1 Any 36th level Rogue ability (1 Concordant point = 2 Rogue points) - - - -
1 BackSwipe: Steal an item off of target for yourself per 100% (aWR to avoid) 0 40+10*LVL NA NA
2 Monster Summoning for CCL DL=9 monsters || DL=10 or 3*CCL DL=9 M 15 Wis-28 Wis-33
3 Teleport No Delay, No Sickness (same plane) | (each pipe is one extra PC) 0 -50 Con-40 Con-47
3 +1 idmg | +1 iSaves | +1 ihp ( | +1 more per pipe) P -20 Int-59 Int-64
4 Any 3rd level or lower Shadow5 or Legend ability (or) Read Lich Magic - - - -
6 Create/Destroy Magical Pool or Spell Gate || Travel to Far Realm | Loop Travel (1 LoopF) F -25 Chr-75 Chr-97
9 Speed: Each 75% is 1H action 0 0 Dex-20 Dex-40
12 Can use +N extra actions if get only 1 action to respond to something nasty (N=number of pipes made) 0 -60 Wis-99 Wis-132
18 Fork that works (even on someone else's effect) bX -35 Dex-90 Dex-149

Pariah (Anti-Legend)


Pariah (Anti-Legend) Spells

Level # Spell
1 1 Scarab of Protection (get a save vs. things with no save, target = 20, can use items)
1 2 Can act once per round on the bottom of the segment
1 3 1M,1/d: Cast one SL=9 Rogue spell or "cast" a Level 1 to (CCL+18) Rogue pick as if it was a spell (points=CCL*50%)
1 4 1X: Ego Dominate someone within sight as if you were a magic item; your "Ego" = (Int+Chr+HNCL+CCL)
1 5 1X: 1 target: Head Blown Off, slain, crapped, or Extract (no save; XR to avoid)
1 6 1X: Lower one x2 effect
2 1 Your x1 classes' abilities (not counting spells or psi) cost half the number of actions to use
2 2 +10*CCL% iAR
2 3 1X: 1 target: Set, Slain, Crapped, or As You Are (no save; XR to avoid)
2 4 1M,1/d: Use Psi7/8/14/15 Super, PSPs=LVL*100
2 5 Can target someone else N times for N times effect
2 6 +CCL/2 X actions
3 1 1M: [x2 Special] Dispel Technology Zone
3 2 Can act on segment 0 with one action only
3 3 0, CCL/d: Immuner pick (can use multiples at once if needed)
3 4 0, 1/d: Your multiplier increases by x1/x1, x2/x0, or x0/x2 for 1 round
3 5 0, CCL/d: Step Out of It or Counter a Step Out of It
3 6 0, CCL/d: Reset or Set one target
4 1 Can use +1 Artificial Reset per Natural Reset (day)
4 2 1X: Distribute a loss of -CCL*20% iBlahR's to a group
4 3 You cannot be located by Locate effects.
4 4 1N: Counter a Speaking action.
4 5 You have LVL/2 Clones that actually work (they must be hunted down in order to defeat you)
4 6 1X: Genocide a monster type in the room (no save; XR to avoid)
 
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Pariah (Anti-Legend)


Pariah (Anti-Legend) Spells (cont.)

Level # Spell
5 1 0, CCL/d: Replace a BlahR type you have with another type for 1 segment.
5 2 You have "Familiar immunity" as long as you aren't offensive.
5 3 1X: 1 target: Down a Hole, Clone Insanity, or Kill @ Birth (no save; XR to avoid)
5 4 0, CCL/d: Put an effect back up on you that was just dispelled.
5 5 1X: [x2 Special] Choose a psionic frequency. It has double effect in the room.
5 6 0: Can trade a Pariah CSL N slot for a total of N in CSL's of slots
6 1 Your x1 classes' abilities (not counting spells or psi) cost one-quarter the number of actions to use
6 2 1X: Lower the PF, MF, TF, TechF, or PsiF in the room by up to CCL/2.
6 3 You ignore Anti-Concordant Shell. +CCL*20% aXR.
6 4 Can convert 3a -> 1 Ia (Instantaneous) for any action type
6 5 +LVL slots for classes, mini classes, or races
6 6 0: [x2 Special] I, J, K, etc. (Instantaneous type) actions cannot be used in the room.
7 1 0, CCL/d: Counter an Avoid Fate or Divine Intervention roll.
7 2 1X, 1/d: Gain an extra half-segment after the current one.
7 3 1P: Target cannot use X, H, W, R, or Q-infinity actions (no resistance)
7 4 1X: [x2 Enemy Special] Enemies cannot act on segments divisible by 4
7 5 1X: Time travel, up to 2^CCL years, each barrier divides the maximum by 10
7 6 0, CCL/d: Capital O Object; you may Object to only part of the effect if you wish (e.g. you can counter a Step Out of It, but leave the Crapped in place.)
8 1 1 Reset of F actions, 1/d: Create a "High" Intelligent Item
8 2 +9 HCL for purposes of qualifying for x3 classes
8 3 2X: Destroy the Plane you're in; you Escape (This will almost certainly be Objected to unless the plane is small/abandoned)
8 4 1X, LVL/d: Target loses CCL^2*200 Worship points (That's a lot if you're wondering; 1 Worship Point = 1 Character-LVL^2 of worship per day)
8 5 +CCL*10% HNaHaNR
8 6 1X: Spawn target creature (save)