Paleontologist



Level

KXP
Wizard
123 456 789

TH
1 0 1-- --- --- +0
2 2.5 2½- --- --- +0
3 5 21- --- --- +0
4 10 32½ --- --- +1
5 20 421 --- --- +1
6 40 422 ½-- --- +1
7 60 432 1-- --- +2
8 90 433 2½- --- +2
9 135 433 21- --- +2
10 250 443 22- --- +3
11 375 444 33½ --- +3
12 750 444 441 --- +3
13 1125 555 442 ½-- +4
14 1500 555 442 1-- +4
15 1875 555 552 1½- +4
16 2250 555 553 21- +5
17 2625 555 553 32½ +5
18 3000 555 553 321 +5
19 3375 555 553 331 +6
20 3750 555 554 332 +6
21 4125 555 554 442 +6
22 4500 555 555 443 +7
23 4875 555 555 553 +7
24 5250 555 555 554 +7
25 5625 555 555 555 +8
26 6000 666 655 555 +8
27 6375 666 666 655 +8
28 6750 666 666 666 +9
29 7125 777 766 666 +9
30 7500 777 777 766 +9
31 7875 777 777 777 +10
32 8250 888 877 777 +10
33 8625 888 888 877 +10
34 9000 888 888 888 +11
35 9375 999 988 888 +11
36 9750 999 999 999 1 +11
37 19500 999 999 999 2 +12
38 29250 999 999 999 3 +12
39 39000 999 999 999 4 +12
45 97500 A99 999 999 9 +14
54 185250 AAA AAA AAA 91 +17
63 273000 AAA AAA AAA A9 +20
72 360750 BBB BBB BAA AA1 +23
Requisites: Str 14, Con 12, Int 9
Alignment: any N
HD/level: d12
Weapon Prof.: 4+level/4
To Hit Table: Wiz
Reference: DM {Planeshifted Myrmecologist}
Groups: Wizard, Alternate, Lost
Complexity: CF=2
   
Saving Throws:  
PPD: level+4
RSW: level+7
PP: level+5
BW: level+3
Spell: level+6
Fort: level+3
Reflex: level-1
Will: level-1
   
Specialized and School Robed (-1 SL) in Paleontology (Dinosaurs).
Level 1: May use 1 material component effect per spell as a zero action.
Level 1: +1+(LVL/3) summon slots, only for Dinosaurs.
Level 4: +1 Brontosaurus Familiar (gives x2 hp; Level 9: x2 dmg), Animal Companion, or Mount (DL I; 200 hp; +1 DL and x3 hp every odd level thereafter)
Level 8: You are considered a WereDinosaur and may polymorph yourself into a Dinosaur for 1V action. You are Size F.
Paleontology Spells:
Flatten N (SL=N): Drops a Dinosaur on one target (material component for two), target takes 5^SL dmg, Dinosaur disappears afterwards
Dino Scale Armor N (SL=N): +CL*N AC; +CL*N saves; +CL*N*10 hp Armor spell
Trog Chili Pepper N (SL=N): You and your Dinosaurs breathe fire (increase offensive DL by +N-1).
Summon Dinosaur N (SL=N): Summon a DL=SL+2 Dinosaur
Summon Reptile N (SL=N): Summon a DL=SL+1 Reptile. It counts as a Dinosaur for other spells.
Summon Dragon N (SL=N): Summon a DL=SL Dragon. It does not count as a Dinosaur.
Wall of Dinosaur (SL=N): Creates a Wall of Dinosaur, anyone passing through takes (SL*2)d(SL*2) dmg.
Dino Egg (SL=0): Summons a DL 0 Dino Egg. It has a 1% chance per reset of hatching into a DL I Dinosaur.
Speak with Dinosaurs (SL=1): You can speak with Dinosaurs and ask them questions, which they will give reasonable answers to.
Pterodactyl (SL=2): Your Dinosaur summons Fly at CL".
Stampede (SL=3): Earthquake (as spell)
Deconstruction (SL=3): Your Dinosaur summons can destroy large building/structures in a short amount of time. Each Dinosaur does 4^DL Hull dmg per S action.
Polymorph into Dinosaur (SL=3): Polymorphs target into a Dinosaur (PP save). It is now Size F and its AC and movement rate halves.
Trog Red Root (SL=4): Your Dinosaur summons get a +2S+2V action Haste.
Magmasaur (SL=4): 0 action, whenever one of your Dinosaur summons is killed by damage: Deal 10*(DL^3) magma dmg to one target.
Dino Generator (SL=6): Creates a DL VI Monster Generator for Dinosaurs (one DL VI per segment). These are not summons, but they will only attack enemies.
Megasaur (SL=9): Summons a DL X Dinosaur with 2^CL rhp.
Trog Golden Pineapple (SL=9): One of your Dinosaur summons has irhp instead of rhp (at 1 irhp to 10 rhp).
Megasaur Generator (SL=10): Creates a DL X Monster Generator for Megasaurs (see above).