Level
| KXP
| Wizard/Psi19 123 456 789 ABC
| TH
|
1
| 0
| 0-- --- ---
| +1
| 2
| 2.5
| 1-- --- ---
| +3
| 3
| 5
| 2a- --- ---
| +5
|
4
| 10
| 21- --- ---
| +7
| 5
| 20
| 22b --- ---
| +9
| 6
| 40
| 221 --- ---
| +11
|
7
| 80
| 322 c-- ---
| +13
| 8
| 160
| 322 1-- ---
| +15
| 9
| 320
| 332 2d- ---
| +17
|
10
| 500
| 332 21- ---
| +19
| 11
| 875
| 433 22e ---
| +21
| 12
| 1250
| 433 221 ---
| +23
|
13
| 1625
| 443 322 f--
| +25
| 14
| 2000
| 443 322 1--
| +27
| 15
| 2375
| 544 332 2g-
| +29
|
16
| 2750
| 544 332 21-
| +31
| 17
| 3125
| 554 433 22h
| +33
| 18
| 3500
| 554 433 221
| +35
|
19
| 3875
| 655 443 322
| +37
| 20
| 4250
| 655 443 322
| +39
| 21
| 4625
| 665 544 332
| +41
|
22
| 5000
| 665 544 332
| +43
| 23
| 5375
| 766 554 433
| +45
| 24
| 5750
| 766 554 433
| +47
|
25
| 6125
| 776 655 443
| +49
| 26
| 6500
| 776 655 443
| +51
| 27
| 6875
| 877 665 544
| +53
|
28
| 7250
| 877 665 544
| +55
| 29
| 7625
| 887 766 554
| +57
| 30
| 8000
| 887 766 554
| +59
|
31
| 8375
| 988 776 655
| +61
| 32
| 8750
| 988 776 655
| +63
| 33
| 9125
| 998 877 665
| +65
|
34
| 9500
| 998 877 665
| +67
| 35
| 9875
| 999 887 766
| +69
| 36
| 10250
| 999 887 766 1
| +71
|
37
| 2041
| 999 887 766 2
| +73
| 38
| 2408
| 999 887 766 3
| +75
| 39
| 2775
| 999 887 766 4
| +77
|
45
| 4977
| 999 888 777 7
| +89
| 54
| 8280
| 999 999 988 81
| +107
| 63
| 11583
| 999 999 999 88
| +125
|
72
| 14886
| AAA AAA 999 991
| +143
|
|
Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div
|
+5
| +3
| +4
| +5
| +6
| +7
| +4
| +0
| +0
| +0
| ÷1
|
|
| Requisites:
| Str 18, Dex 9, Con 14, Int 20, Wis 21, Chr 26,
|
| Race Slots 1, Class Slots 2
| Alignment:
| any G (or) any E
| HD/level:
| d20
| Weapon Prof.:
| & 7+level/2
| To Hit Table:
| 2xWar
| Save Table:
| 2xPri
| Reference:
| DM
| Groups:
| Warrior, Wizard, Archetype
| Complexity:
| CF=3
|
|
| Saving Throws:
|
| PPD:
| level*2+6
| RSW:
| level*2+2
| PP:
| level*2+4
| BW:
| level*2+1
| Spell:
| level*2+2
| Fort:
| level*2-2
| Reflex:
| level*2-2
| Will:
| level*2+1
|
|
|
Is a "1st Edition" class and doesn't double XP cost beyond level 36.
| Gets Exceptional Dex and Con. CF=4: Gets Barbarian Dex and Con.
| Uses the Barbarian line for number of attacks. CF=4: Uses the Barbarian line for number of attacks at double level.
| Can cast Wizard spells or Psi19 powers. For this class, Psi19 uses the following SL's: Minor=1, Major=3, Grand=6, Super=9.
| Specialized in Chronomancy (no opposite).
| PSPs = (Wis+Chr)*Level*2.
|
| Level 1: 1 reset of actions: Create a light-saber. You may have at most one light-saber at a time. It is a size M weapon, 1 pound weight, damage 1d10/1d20, and a crit range of 19 for x2 and 20 for x3. Pick "blue" or "green"; blue light-sabers have +LVL*3/2 TH (round down) and +LVL/2 dmg (round down) in plusses; green light-sabers have +LVL TH and +LVL dmg. It has the sharpness flag with range 20, the range improves by 1 per 7 levels. You must still hit the target in order for the sharpness flag to trigger.
| Level 1: There is also the 0 edition light-saber you can have instead. It is 1d20 dmg at level 1, 2d20 at level 9, plus an additional 1d20 dmg every 9 levels after that. It has the normal 20+/x2 critical and no special powers.
| Level 1: 1V, may borrow from the future: May parry up to LVL attacks this segment. Use your total attack bonus with the weapon (or you can use your bare hands, in case add Str+Dex+2 as usual), this is the amount of damage is reduced from the attack. You may parry each attack only once.
| Level 1: 0, 1 attack: Attempt to disarm your opponent. Roll to hit and damage normally, but you do no damage, instead, keep track of this pseudo-damage. When it exceeds the target's Dex+HNCL (treating Warrior as double level and Psi19 classes as triple level), the target is disarmed and the weapon flies off (1d10)*10' in a random direction.
| Level 3: Time/Reality Stability.
| Level 5: Immune to haste and slow (this immunity may be lowered).
| Level 8: Immune to gas.
| Level 9: If your Wis is at least 20, you may parry each attack twice (reducing damage by twice your attack bonus).
| Level 11: +LVL-10 segments per round.
| Level 16: Immune to poison.
| Level 18: If your Wis is at least 40, you may parry each attack three times (reducing damage by thrice your attack bonus).
| Level 27: Can create a "purple" light-saber instead of "blue" or "green". This has a crit range of 19-20 for x3; +LVL*3/2 TH (round down) and +LVL dmg. It is vorpal instead of sharpness, with one less range than the sharpness flag.
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