ORLY Owl


Level KXP Priest/HighFreq
123 456 789 ABC DEF GHI
TH
1 0 -1- --- --- --- --- +0
2 3.25 -2- --- --- --- --- +1
3 6.5 -2- 0-- --- --- --- +1
4 13 -3- 1-- --- --- --- +2
5 26 -3- 2-- --- --- --- +3
6 52 -3- 2-0 --- --- --- +3
7 104 -4- 2-1 --- --- --- +4
8 208 -4- 3-1 --- --- --- +5
9 416 -4- 3-2 --- --- --- +5
10 741 -4- 3-2 -0- --- --- +6
11 950 -5- 3-2 -1- --- --- +7
12 1300 -5- 4-2 -1- --- --- +7
13 1650 -5- 4-3 -1- --- --- +8
14 2000 -5- 4-3 -2- --- --- +9
15 2350 -5- 4-3 -2- 0-- --- +9
16 2700 -6- 4-3 -2- 1-- --- +10
17 3050 -6- 5-3 -2- 1-- --- +11
18 3400 -6- 5-4 -2- 1-- --- +11
19 3750 -6- 5-4 -3- 1-- --- +12
20 4100 -6- 5-4 -3- 2-- --- +13
21 4450 -6- 5-4 -3- 2-0 --- +13
22 4800 -7- 5-4 -3- 2-1 --- +14
23 5150 -7- 6-4 -3- 2-1 --- +15
24 5500 -7- 6-5 -3- 2-1 --- +15
25 5850 -7- 6-5 -4- 2-1 --- +16
26 6200 -7- 6-5 -4- 3-1 --- +17
27 6550 -7- 6-5 -4- 3-2 --- +17
28 6900 -7- 6-5 -4- 3-2 -0- +18
29 7250 -8- 6-5 -4- 3-2 -1- +19
30 7600 -8- 7-5 -4- 3-2 -1- +19
31 7950 -8- 7-6 -4- 3-2 -1- +20
32 8300 -8- 7-6 -5- 3-2 -1- +21
33 8650 -8- 7-6 -5- 4-2 -1- +21
34 9000 -8- 7-6 -5- 4-3 -1- +22
35 9350 -8- 7-6 -5- 4-3 -2- +23
36 9700 -8- 7-6 -5- 4-3 -2- 1 +23
37 19400 -8- 7-6 -5- 4-3 -2- 2 +24
38 29100 -8- 7-6 -5- 4-3 -3- 2 +25
39 38800 -8- 7-6 -5- 4-3 -3- 3 +25
45 97000 -8- 7-6 -5- 5-5 -5- 4 +29
54 184300 -8- 7-7 -7- 7-6 -6- 6 +35
63 271600 -8- 8-8 -8- 8-8 -7- 7-1 +41
72 358900 -8- 8-8 -8- 8-8 -8- 8-8 +47
Race Adjustments:
Str Dex Con Int Wis Chr Cml AT hp TH Div
-1 -2 +3 +6 +8 +3 +3 +2 +6 +3 ÷1
 
Requisites: Con 9, Int 18, Wis 25, Chr 9, Cml 9,
  Race Slots 1, Class Slots 2
Alignment: L any
HD/level: & d10
Weapon Prof.: 2+level/2
To Hit Table: Pri
Save Table: Pri
Reference: DM
Groups: Priest, Psionicist, Archetype
Complexity: CF=3
   
Saving Throws:  
PPD: level+7
RSW: level+3
PP: level+4
BW: level+1
Spell: level+2
Fort: level-1
Reflex: level-1
Will: level+1
   
Considered an "Owl" race.
Gets Wis bonus to progression.
Can cast Priest spells (SL's are given on table, A=10, C=12, E=14, G=16, I=18), or High Frequency Sample (2=Minor, 4=Major, 6=Grand, 8=Super, A=Ultra, C=Ultra+1(V), E=Ultra+2(W), G=Ultra+3(X), H=Ultra+4(Y)).
PSPs = (level)*(Str/6+Dex/5+Con/4+Int/3+Wis/2+Chr)
You start with "open slots". Open slots can be used once per reset, then are reverted to blank next reset.
You may permanently assign a slot to be a certain power, then it uses that power forever at the cost you gave.
Note that powers may not work exactly the same way each time you use them.
The power cost is variable, but generally Minor is 1-10, Major is 2-50, Grand is 4-100, Super is 8-200, Ultra is 16-300, Ultra+1 (V) is 32-400, Ultra+2 (W) is 64-500.
Level 1: Base bite attack is 1d20 and is sharpness.
Level 1: Free (0 action) material componenting with Priest spells.
Level N (every level): +1 Wis.