Level
| KXP
| Spells
|
1
| 0
| (none)
| 2
| 1.5
| (none)
| 3
| 3
| (none)
|
4
| 6
| (none)
| 5
| 12
| (none)
| 6
| 24
| (none)
|
7
| 48
| (none)
| 8
| 96
| (none)
| 9
| 192
| (none)
|
10
| 384
| (none)
| 11
| 750
| (none)
| 12
| 1000
| (none)
|
13
| 1250
| (none)
| 14
| 1500
| (none)
| 15
| 1750
| (none)
|
16
| 2000
| (none)
| 17
| 2250
| (none)
| 18
| 2500
| (none)
|
19
| 2750
| (none)
| 20
| 3000
| (none)
| 21
| 3250
| (none)
|
22
| 3500
| (none)
| 23
| 3750
| (none)
| 24
| 4000
| (none)
|
25
| 4250
| (none)
| 26
| 4500
| (none)
| 27
| 4750
| (none)
|
28
| 5000
| (none)
| 29
| 5250
| (none)
| 30
| 5500
| (none)
|
31
| 5750
| (none)
| 32
| 6000
| (none)
| 33
| 6250
| (none)
|
34
| 6500
| (none)
| 35
| 6750
| (none)
| 36
| 7000
| (none)
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 5 4 6 2 3 0 2 0
| +0
| 6 4 6 3 4 1 3 0
| +1
| 6 5 6 3 4 1 3 0
|
+1
| 6 5 7 3 5 1 4 1
| +2
| 6 6 7 3 5 2 4 1
| +2
| 7 6 7 4 6 2 5 1
|
+3
| 7 7 7 4 6 3 5 2
| +3
| 7 7 8 4 7 3 6 2
| +4
| 7 8 8 4 7 3 6 2
|
+4
| 8 8 8 5 8 4 7 3
| +5
| 8 9 8 5 8 4 7 3
| +5
| 8 9 9 5 9 5 8 3
|
+6
| 8 10 9 5 9 5 8 4
| +6
| 9 10 9 6 10 5 9 4
| +7
| 9 11 9 6 10 6 9 4
|
+7
| 9 11 10 6 11 6 10 5
| +8
| 9 12 10 6 11 7 10 5
| +8
| 10 12 10 7 12 7 11 5
|
|
Requisites:
| Dex 17, Int 9
| Alignment:
| any
| HD/level:
| 2d6
| Weapon Prof.:
| 3+level/2
| To Hit Table:
| Rog
| Save Table:
| Rog
| Reference:
| DM
| Groups:
| Rogue
|
|
|
|
Can specialize in weapons (use the Thief/Assassin column in Number of Attacks table).
| Each level, get one "5th edition" pick from the choices below.
| Other Rogue classes may pick off this chart; the first Level 1-3 they pick is considered Level 1, the second is Level 2, and the third through fifth are Level 3. (similar for Levels 5-7, etc.) If some other (non-Rogue) class gets Mercenary5 abilities, they get 20 rogue points per level (total, regardless of how many Mercenary5 abilities they manifest).
|
| "Backstorm" notes:
| Normally, the base number of attacks that is considered "Backstabbing" is as follows:
| If behind: 1, or equal to the number of weapon arms (each weapon backstabs only once).
| If to flank/side: 0. You can usually get flank/side for free on a size G monster (like a Dragon).
| If to front: -1.
| Backstorm adds to this number, so if you have 150 in backstorm (+3) and are attacking to the front, two of your attacks can be considered "Backstabbing". (You are in effect "Frontstabbing")
| Backstorm is only added once per segment (not per target), you do not add the Backstorm bonus for each target you engage this segment.
| An absolute miss (1 or less on the natural TH roll) does not "use up" a backstab attempt.
|
Levels
| Pick
| Mercenary5 Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
Level 1-3:
| A
| Avoid Trap (entire party): Mech.|Magic/Psi|OutPh
| -
| 10
| Int-10
| Int-16
| B
| Backstrike (each 30% = x1 TH) (increases 10/lvl)
| -
| 50
| Wis-6
| Wis-20
| C
| Bard3 spell SL=0 | SL=1 || SL=2 ||| SL=3 etc.
| -
| 60
| Int-11
| Int-20
| D
| Initiative (each 10% = +1 initiative) continuous
| -
| 0
| Dex-9
| Dex-18
| E
| Blend in (everyone believes OK that you're here)
| -
| 50
| Chr-12
| Chr-14
|
Level 4:
| Pick two Mercenary5 Level 1-3, one Soldier5 Level 1-3, or one Spellshaper5 Level 1-3
|
Level 5-7:
| F
| Avoid Trick (entire party): Mech.|Magic/Psi|OutPhase
| -
| 5
| Int-12
| Int-18
| G
| Effect Evasion (each 1% = +1 saves) 1V to use
| -
| 0
| Wis-9
| Wis-12
| H
| Dispel a x1 effect | Instantaneous | Disjunct
| -
| 50
| Dex-12
| Dex-18
| I
| Controlled Blink (max N*N feet, N is amount made)
| -
| 15
| Dex-9
| Dex-12
| J
| Erase a "?" in dungeon (loses track of party)
| -
| 0
| Dex-13
| Dex-19
|
Level 8:
| Pick two from: Mercenary5 Level 5-7, Soldier5 Level 1-3, Spellshaper5 Level 1-3
|
Level 9-12:
| K
| Avoid Special (entire party): x1 | x2 | x3 etc.
| -
| 0
| Int-16
| Int-22
| L
| Backstorm (each 50%: +1 att is considered a backstab)
| -
| 0
| Dex-16
| Dex-22
| M
| Disjoin x2 effect ||||||||| x3 |||||||||||||||| x4 etc.
| -
| 50
| Chr-18
| Chr-25
| N
| +(rating)% money, use at end of run before selling
| -
| 0
| Cml-9
| Cml-18
| O
| 0,1/r: Get +(amount made) on next Rogue ability
| -
| 0
| NA
| NA
|
Level 13:
| Pick 2: Mercenary5 Level 9-12, Soldier5 or Spellshaper5 Level 5-7, other5 Level 1-3
|
Level 14-18:
| P
| Avoid Spirit/Conc Effect (entire party): x1 || x2 || x3 etc.
| -
| -5
| Int-22
| Int-30
| Q
| Get save vs effects w/ no save, base=+0+items, each 5% is +1
| -
| 0
| Wis-20
| Wis-25
| R
| Psi(-12)C effect SL=0 | SL=1 || SL=2 ||| SL=3 etc.
| -
| 30
| Str-22
| Str-40
| S
| Shield: Add a hp=(%rating) temporary shield, only 1 at a time
| -
| 0
| Con-18
| Con-25
| T
| Speed: Each 50% is +1A action || B's instead || C's instead
| -
| 0
| Dex-18
| Dex-20
|
Level 18:
| Pick 2: Soldeier5 Level 9-12, Spellshaper5 Level 9-12, other5 level 5-7
|
Level 20-26:
| U
| Avoid Artifact Effect (entire party): x1 ||| x2 ||| x3 etc.
| -
| -10
| Int-30
| Int-46
| V
| Backstave (N/2% of your dmg is vile) || Stun (save=N-100)
| -
| 0
| Wis-26
| Wis-32
| W
| Instantaneous x0 effect | x1 || x2 ||| x3 |||| x4 etc.
| -
| 50
| Dex-24
| Dex-32
| X
| Can Dim Door away in combat during your actions | Teleport
| -
| -15
| Dex-18
| Dex-24
| Y
| 0,1/r: Unspend (amount made by) Rogue points
| -
| 0
| NA
| NA
| Z
| Pick 1 Level 14-18 Other5 (can be picked multiple times)
|
|