Level
| KXP
| Wizard 123 456 789 ABC
|
1
| 0
| 0b- --- --- ---
| 2
| 9
| 00c --- --- ---
| 3
| 18
| 000 d-- --- ---
|
4
| 36
| 000 0e- --- ---
| 5
| 72
| 000 00f --- ---
| 6
| 144
| 000 000 g-- ---
|
7
| 288
| 000 000 0h- ---
| 8
| 576
| 111 111 1f- ---
| 9
| 1000
| 111 111 10i ---
|
10
| 1450
| 111 111 100 j--
| 11
| 1900
| 222 222 211 h--
| 12
| 2350
| 222 222 211 0k-
|
13
| 2800
| 333 333 322 1i-
| 14
| 3250
| 444 444 433 2g-
| 15
| 3700
| 444 444 433 20l
|
16
| 4150
| 555 555 544 31j
| 17
| 4600
| 666 666 655 42h
| 18
| 5050
| 666 666 655 420
|
19
| 5500
| 777 777 766 531
| 20
| 5950
| 777 777 777 652
| 21
| 6400
| 777 777 777 763
|
22
| 6850
| 777 777 777 774
| 23
| 7300
| 777 777 777 775
| 24
| 7750
| 777 777 777 776
|
25
| 8200
| 777 777 777 777
| 26
| 8650
| 877 777 777 777
| 27
| 9100
| 887 777 777 777
|
28
| 9550
| 888 777 777 777
| 29
| 10000
| 888 877 777 777
| 30
| 10450
| 888 887 777 777
|
31
| 10900
| 888 888 777 777
| 32
| 11350
| 888 888 877 777
| 33
| 11800
| 888 888 887 777
|
34
| 12250
| 888 888 888 777
| 35
| 12700
| 888 888 888 877
| 36
| 13150
| 888 888 888 887
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
& +0
| 8 7 5 3 6 0 1 2
| & +1
| 8 7 6 3 7 0 1 3
| & +1
| 9 8 6 4 7 0 1 3
|
& +2
| 9 8 6 4 7 1 2 4
| & +3
| 10 9 7 4 8 1 2 4
| & +3
| 10 9 7 5 8 2 3 5
|
& +4
| 11 10 8 5 9 2 3 5
| & +5
| 11 10 9 6 9 2 3 6
| & +5
| 12 10 9 6 9 3 4 6
|
& +6
| 12 11 9 6 10 3 4 7
| & +7
| 13 11 10 7 10 4 5 7
| & +7
| 13 12 10 7 11 4 5 8
|
& +8
| 13 12 10 8 11 4 5 8
| & +9
| 14 13 11 8 11 5 6 9
| & +9
| 14 13 11 8 12 5 6 9
|
& +10
| 14 13 11 9 12 6 7 10
| & +11
| 15 14 12 9 13 6 7 10
| & +11
| 15 14 12 10 13 6 7 11
|
|
Requisites:
| Int 30, Class Slots 3
| Alignment:
| any
| HD/level:
| d5
| Weapon Prof.:
| & 2+level/3
| To Hit Table:
| & Wiz
| Save Table:
| 2xWiz
| Reference:
| DM
| Groups:
| Wizard, Alternate
|
|
| This class may multi-class (or dual-class) with the other Meat classes, the combined two classes are only 4 class slots (total).
| You get your (Int bonus)*LVL for bonus number of SL's in progression. For example, if you are level 6, have Ultra Bar Int, with an Int of 30, you would have 32*6 = 192 bonus SL's. If you spent all of it on SL=7 spells, you would have 192/7 = 27 bonus 7th's. Since you start with "g" (-7) 7th's, you actually get 27-7 = 20 of them.
| Level 1: Sustain Int
| Level 1: When casting (or choosing to channel) a spell, you may spend N spells of that SL to get N times the effect, with a maximum multiplier of LVL. Halve the N in cost if you are specialized in the school.
| Level N (every level): +1 instance of Exc Int for this class. This is not optional, you must take this, even if your Int bonus would go down. Bonuses for Int levels are in the table below. Your number of Nonweapon proficiencies is (Int score)*((# Exc Int instances)+2)/2.
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