Level
| #
| Spell
|
3
| 1
| 1V: Death's Door Other (they go to 0 current hp)
| 3
| 2
| 1V: Remove Charm/Domination on Other.
| 3
| 3
| 1P: Remove Paralysis, Stun, or Held on Other.
|
3
| 4
| 1M: Remove an effect that's stopping someone else from using actions, like Stop, Slow, Web, etc. Lockdown, Time Stop, and Temporal Stasis can be done, but they require 10 uses of this power.
| 3
| 5
| 1M: Clone Other (as spell, must be willing). You may have CL Clones in storage at a time.
| 3
| 6
| 1N, 1/s: Troll-like regenerate Other 10*CL% of their max hp (note this might not get them up immediately even at level 10)
|
5
| 1
| 1P: Remove a (non-major) [C] section effect on someone else. This may be repeated to build up to a major [C] section effect.
| 5
| 2
| 1M: Heal Other.
| 5
| 3
| +1D Actions in the room continuous (does not affect "dead" Actions).
|
5
| 4
| Your mount (if you have one) gets affected by every Martyr spell you do on someone else, unless you don't want it to.
| 5
| 5
| 1N, 1/s: Troll-like regenerate Other 20*CL% of their max hp, this can also cure Vile dmg and Permanent hp of dmg.
| 5
| 6
| Borrowed Haste: +LVL bA Actions; does not count as your Haste; You may use Borrowed actions for any Martyr effect on this list.
|
7
| 1
| 1V: Target does a normal movement at half their movement rate, if they want to. Parting shots do apply.
| 7
| 2
| 1F: Animate Other as an Undead. Pick an Undead Racial Adjective (it's free). Only 1 adjective at a time. Target must be willing.
| 7
| 3
| 1P: Cureall Other.
|
7
| 4
| 1M: Resurrect Other.
| 7
| 5
| Can "material component" Martyr powers (spend +1V; you must be conscious) to allow you to affect another target with a power. You can affect yourself as the second target with this.
| 7
| 6
| 1N, 1/s: Troll-like regenerate Other 30*CL% of their max hp, this can also cure ability score dmg (at 10 hp each).
|
9
| 1
| 1F: Move a nasty flag on someone else (such as Capital S Slain) to someone else in their group.
| 9
| 2
| You can convert 1X -> 1bX actions. 2F or 1bX: Target can use a normal 1P action this segment, even though they're unconscious or dead.
| 9
| 3
| 1M: True Resurrect Other.
|
9
| 4
| 1M, 1/d: Capital I Insist something. You can pick this more than once to use it more than once per day.
| 9
| 5
| Have the DM copy another PC's status on the chalkboard to somewhere else as a backup. 1N, 1/reset: Switch their current status with the backup. This cannot be taken more than once. The PC must be willing.
| 9
| 6
| 1N, 1/s: Troll-like regenerate Other 40*CL% of max hp, this can also cure negative levels (at 100 hp each).
|
Unbreakable 1 (11)
| 1
| +CCL PSaves (using the [X] section saving throw rules)
| Unbreakable 1 (11)
| 2
| +(CCL+1)/3 ihp
| Unbreakable 1 (11)
| 3
| +(CCL+1)/3 iAC
|
Unbreakable 1 (11)
| 4
| Immune to CCL [C] section effects, even major ones are only 1 pick each
| Unbreakable 1 (11)
| 5
| All of your items are Indestructible.
| Unbreakable 1 (11)
| 6
| You are immune to all area effects. However, this power is incompatible with any "You can't be targetted" effects you have running (they shut off).
|
Afterliver 1 (11)
| 1
| +CCL MSaves (using the [X] section saving throw rules)
| Afterliver 1 (11)
| 2
| 1N, 1/s: Pick any ÷18 or less race, or a DL IX or less creature you know of. You Shapechange into it. Your stats don't change, but you can use racial/innate abilities from it.
| Afterliver 1 (11)
| 3
| You can assume the form of any known dead/incursed/pixelated person or creature (this is like the First Evil's ability). You don't have the person's abilities, but you do have their memories.
|
Afterliver 1 (11)
| 4
| You can convert 1X -> 1deadX actions. 1deadX: Capital F Fix Self.
| Afterliver 1 (11)
| 5
| You get and can use 2D Actions per death per segment. You are limited to CCL+1 D Actions you can use per reset (instead of 1).
| Afterliver 1 (11)
| 6
| Rotating Truename. Rotating Home Plane. Rotating Quantum Signature. Your Silver Cord rotates color, and can't be targetted or attacked.
|
|