Life Machine


Level KXP
Spells
1 0 (special)
2 6.25 (special)
3 12.5 (special)
4 25 (special)
5 50 (special)
6 100 (special)
7 175 (special)
8 300 (special)
9 450 (special)
10 625 (special)
11 1000 (special)
12 1500 (special)
13 3300 (special)
14 4400 (special)
15 5500 (special)
16 6600 (special)
17 7700 (special)
18 8800 (special)
19 9900 (special)
20 11000 (special)
21 12100 (special)
22 13200 (special)
23 14300 (special)
24 15400 (special)
25 16500 (special)
26 17600 (special)
27 18700 (special)
28 19800 (special)
29 20900 (special)
30 22000 (special)
31 23100 (special)
32 24200 (special)
33 25300 (special)
34 26400 (special)
35 27500 (special)
36 28600 (special)
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  8  7  8  3  6  1  2  2
+1  8  7  8  3  7  1  3  3
+2  9  8  8  4  7  2  3  3
+3  9  8  8  4  7  2  4  4
+4 10  9  9  5  8  3  4  4
+5 10  9  9  6  8  3  5  5
+6 11 10  9  7  9  4  5  5
+7 11 10  9  8  9  4  6  6
+8 12 10 10  9  9  5  6  6
+9 12 11 10 10 10  5  7  7
+10 13 11 10 11 10  6  7  7
+11 13 12 11 12 11  6  8  8
+12 13 12 12 13 11  7  8  8
+13 14 13 13 14 11  7  9  9
+14 14 13 13 14 12  8  9  9
+15 14 13 14 14 12  8 10 10
+16 15 14 14 14 13  9 10 10
+17 15 14 14 14 13  9 11 11
Requisites: Str 18, Dex 18, Con 18, Int 18, Wis 18, Chr 18
Alignment: any
HD/level: 3d8
Weapon Prof.: 2+level/6
To Hit Table: War
Save Table: War/Wiz/Pri/Rog/Psi
Reference: DM {Planeshifted Death Machine}
Groups: Warrior, Custom, Alternate
 
Has abilities (and spell/psi progressions) as per Guard, Smith, Abjurer, Sage, Cloistered Cleric, Healer, Bard1, Psi10, Psi23. You cannot "owe stat points" to qualify for this class.
Level 1: Can buy Healing proficiency multiple times that stack, the Nth time you buy it costs N slots (e.g. having 10 slots in Healing lets you bind wounds for 4d3, or 4d4 if you also have 1 slot in Herbalism.)
Level 1: Immune to negative energy.
Level 1: One free Kit per level. You cannot pick the same kit more than once.
Level 1: Gets Dex bonus twice to AC.