Gets 20 Rogue points per level. Gets an "Any Rogue" pick every odd level.
|
Level 1 ¶: Dragonlancing / Inverse Dragonlancing: 1V: Get +X to hit and +Y damage (on every attack) until you use this ability again, where X+Y = your max hp. X and Y cannot be negative. These plusses count as magical plusses for purposes of overcoming "+ needed to hit" and DR. This ability does not automatically go up as you level; you need to spend 1V action each time.
|
Level 1: +1 to hit with lances, swords, maces, and flails.
|
Level 1: +LVL dmg.
|
Level 1: Barbarian Con bonus; i.e. bonus is (Con-14)*2.
|
Level 1: Cure Disease: can be done once per week per 5 levels (round up).
|
Level 1: One free Kit per level. You cannot pick the same kit more than once.
|
Level 1: Pick Pockets 20% + 2% per level.
|
Level 1: Pick weapon of choice; are considered 5 levels higher for # of Attacks purposes.
|
Level 2: +CL V actions
|
Level 2: No range penalties; Can shoot bows in your group without penalty
|
Level 4: 0, 1/d: Counterspell
|
Level 4: 1M, (LVL-3)/d: Taunt a group (Will save)
|
Level 4: Considered 3 levels higher when using a specific missile weapon (chosen by archer) for purposes of number of attacks.
|
Level 4: Considered 3 levels higher when using a specific missile weapon (chosen by archer) for purposes of number of attacks.
|
Level 5: Special Mount: Gain a familiar which must be a mount (the familiar list in [S0.5] indicates which types can be mounts).
|
Level 6: Anti-Henchman Shell SL 0-3 (Henchman effects of SL 0-3 cannot be used within 20')
|
Level 6: Automatic proficiency in all weapons that you have seen in operation (does not count as "free" slots, so 2 slots are still needed to single specialize, etc.).
|
Level 7: 1 borrowed P, 1/r: Deny N attacks from occuring, where N is your #Att. {Living Blade}
|
Level 8: 1M: A group gets -CL AC (no save)
|
Level 9: 1P: Attack only one target this segment. Your base # attacks per weapon/fist = LVL.
|
Level 10: Pick an action type. You are immune to actions of that type being locked down.
|
Level 13: Your base # attacks is never worse than 1/1 {feat}
|
Level 16: +1 max ihp, if your Battlelord is at least 5 (20 wishes if non-Battlelord)
|
Level 28: 1M: A group gets -25*PCL set Con that ignores Sustain Con
|