Hit Dice: "copy other class" means you exactly copy the HD/level of one of your other classes (including bonuses). This class does not copy the "cumulative" (&) modifier. If you have no other classes, this class gets 1d2 per level.
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You may copy a class that itself is a modifier (such as Boros Crossmage11). If all your classes are just modifiers, use the "no other classes" rule for each, then apply mods afterwards.
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Barbarian Int bonus.
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Channeling.
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Int bonus to spells.
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Specialized in Wizard Metamagic school.
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Level 1: +1 borrowed M action per round.
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Level 3: -1 to number of remaining M or borrowed M actions remaining this round: Copy a spell you cast this segment.
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Level 5: +1 borrowed M action per round.
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Level 9: For HD/level, this class copies the cumulative (&) modifier (if it's there on the class you're copying). This applies to all dice (even those below level 9).
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Level 9: -1 to number of remaining M or borrowed M actions remaining this round: Copy a spell someone else cast.
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Level 9: +1 Q borrowed M action per round.
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New spells:
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Force Spike (Metamagic, SL 2): 1 borrowed M or 1 OppM: Counter target magical/psionic effect unless its user devotes another spell/psionic slot to it.
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Mana Leak (Metamagic, SL 3): 1 borrowed M or 1 OppM: Counter target magical/psionic effect unless its user devotes another 3 spell/psionic slots to it.
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Counterspell (Metamagic, SL 4): 1 borrowed M or 1 OppM: Counter target magical/psionic effect.
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Fork (Metamagic, SL 4): 1 borrowed M or 1 OppM: Copy target magical/psionic effect.
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Deflection (Metamagic, SL 5): 1 borrowed M or 1 OppM: Redirect target magical/psionic effect to another target.
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Quash (Metamagic, SL 6): 1 borrowed M or 1 OppM: Counter target magical/psionic effect. That person cannot use that effect for the rest of the day.
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