Level
| KXP
| Priest 123 456 789
|
1
| 1.75
| 1a- --- ---
| 2
| 3.5
| 20- --- ---
| 3
| 7
| 21a --- ---
|
4
| 14
| 320 --- ---
| 5
| 28
| 421 a-- ---
| 6
| 56
| 422 0-- ---
|
7
| 112
| 432 1a- ---
| 8
| 224
| 433 20- ---
| 9
| 450
| 433 21a ---
|
10
| 900
| 443 220 ---
| 11
| 1300
| 444 331 ---
| 12
| 1700
| 444 441 a--
|
13
| 2100
| 555 442 0--
| 14
| 2500
| 555 442 1a-
| 15
| 2900
| 555 552 10-
|
16
| 3300
| 555 553 21a
| 17
| 3700
| 555 553 320
| 18
| 4100
| 555 553 321
|
19
| 4500
| 555 553 331
| 20
| 4900
| 555 554 332
| 21
| 5300
| 555 554 442
|
22
| 5700
| 555 555 443
| 23
| 6100
| 555 555 553
| 24
| 6500
| 555 555 554
|
25
| 6900
| 555 555 555
| 26
| 7300
| 666 655 555
| 27
| 7700
| 666 666 655
|
28
| 8100
| 666 666 666
| 29
| 8500
| 777 766 666
| 30
| 8900
| 777 777 766
|
31
| 9300
| 777 777 777
| 32
| 9700
| 888 877 777
| 33
| 10100
| 888 888 877
|
34
| 10500
| 888 888 888
| 35
| 10900
| 999 988 888
| 36
| 11300
| 999 999 999
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 8 4 5 2 3 0 0 2
| +1
| 8 4 6 3 4 0 0 3
| +2
| 9 5 6 3 4 0 1 3
|
+3
| 9 5 6 4 4 1 1 4
| +4
| 10 6 7 4 5 1 1 4
| +5
| 10 6 7 5 5 2 2 5
|
+6
| 11 7 8 5 6 2 2 5
| +7
| 11 7 9 6 6 2 2 6
| +8
| 12 7 9 6 7 3 3 6
|
+9
| 12 8 9 6 7 3 3 7
| +10
| 13 8 10 7 8 4 3 7
| +11
| 13 9 10 7 8 4 4 8
|
+12
| 13 9 10 7 8 4 4 8
| +13
| 14 9 11 8 9 5 4 9
| +14
| 14 10 11 8 9 5 5 9
|
+15
| 14 10 11 9 9 6 5 10
| +16
| 15 11 12 9 10 6 5 10
| +17
| 15 11 12 10 11 6 6 11
|
|
Requisites:
| Str 13, Wis 13
| Alignment:
| any S (overwrite)
| HD/level:
| d9
| Weapon Prof.:
| 5+level/2
| To Hit Table:
| War
| Save Table:
| Pri
| Reference:
| DM {Planeshifted HOSE1}
| Groups:
| Priest, Alternate
|
|
|
|
This class sets the second component of your alignment to "S" (Stupid). This overwrites the G-E axis requirement on all of your classes to "S".
| Casting spells costs 1P instead of 1M.
| Material componenting for spells costs a 0 action. If you use 1V in addition, you get double material componenting (triple effect total).
| Turn undead; cannot command.
| Cannot use M actions at all; if you get an M action somehow, it is immediately converted into 1P+1V.
| Cannot make Intelligence checks or "disbelieve".
| Has a Personality score of 0 vs. intelligent items.
| Every ODD level: Gets a Smiter5 pick; see below.
|
|
Levels
| Pick
| Description
|
Levels 1, 3, 5:
| A
| 1/reset: Choose an alignment. You do x2 dmg (spells & attacks) vs. that alignment
| B
| 1M: Target gets alignment changed to yours & target confused (Will save for each effect)
| C
| 1M: Shut off target familiar or specialty priest power
| D
| 0, 1/d: Divine Intervention (automatic), usually resolved as a ML=LVL Outer-planar summon
| E
| +1 grand sphere
|
Levels 7, 9, 11:
| F
| Do double damage with weapon attacks vs. Chaotic creatures
| G
| Can convert P -> M actions
| H
| 0, 1/d: Counter a Divine Intervention
| I
| Emulate the abilities of (LVL-3)/2 specialty priest powers
| J
| Can turn undead using just 1V action
|
Levels 13, 15, 17:
| K
| Do double spell effects vs. Chaotic creatures
| L
| Inverse Astral projection
| M
| 1M: Shut off Concordant effect (aXR to resist)
| N
| 1M: Target is Pawned (2 saved, 1 missed save = Dominated)
| O
| Can turn Chaotic creatures as if they were undead
|
Levels 19, 21, 23:
| P
| Resist all things done to you by Chaotic creatures
| Q
| Can project to any plane (pick 3 stats to copy to other stats)
| R
| Anti-Concordant Shell 0th to (LVL-10)/4; iER LVL*3%
| S
| Immune Moo
| T
| Can turn anyone not of your Religion as if they were undead
|
Levels 25, 27, 29:
| U
| Immune all things done to you by Chaotic creatures
| V
| You have no home plane; your truename cannot be erased; immune incursion
| W
| Anti-Godly shell: Immune to one G action effect /s, even in [X] section
| X
| Immune Pixelation
| Y
| xLVL to CL for Turn Undead; Ignore Immune Turning
| Z
|
|
|