Hiyah


Level KXP Psi81
mMG SUV W
TH
1 0 1-- -- +2
2 3 2-- -- +4
3 6 3-- -- +6
4 12 31- -- +8
5 24 32- -- +10
6 48 33- -- +12
7 96 43- -- +14
8 192 44- -- +16
9 375 441 -- +18
10 750 442 -- +20
11 1125 443 -- +22
12 1500 444 -- +24
13 1875 544 -- +26
14 2250 554 -- +28
15 2625 555 -- +30
16 3000 655 -- +32
17 3375 665 -- +34
18 3750 665 1- +36
19 4125 665 2- +38
20 4500 665 3- +40
21 4875 665 4- +42
22 5250 665 5- +44
23 5625 666 5- +46
24 6000 666 6- +48
25 6375 766 6- +50
26 6750 776 6- +52
27 7125 776 61 +54
28 7500 776 62 +56
29 7875 776 63 +58
30 8250 776 64 +60
31 8625 776 65 +62
32 9000 776 66 +64
33 9375 777 66 +66
34 9750 777 76 +68
35 10125 777 77 +70
36 10500 877 771 +72
37 21000 877 772 +74
38 31500 877 773 +76
39 42000 877 774 +78
45 105000 888 877 +90
54 199500 A99 999 +108
63 294000 BBB BAA +126
72 388500 CCC CCC 1 +144
Race Adjustments:
Str Dex Con Int Wis Chr Cml AT hp TH Div
+8 +0 +9 +8 -6 -6 -6 +10 +24 +7 ÷1
 
Requisites: Str 16, Con 18, Int 16,
  Race Slots 1, Class Slots 2
Alignment: LS
HD/level: d20
Weapon Prof.: 4+level/2
To Hit Table: 2xMon
Save Table: Psi
Reference: DM
Groups: Warrior, Psionicist, Archetype
Complexity: CF=3
   
Saving Throws:  
PPD: level+4
RSW: level+2
PP: level+7
BW: level+1
Spell: level+2
Fort: level+0
Reflex: level-1
Will: level+0
   
Considered a "Klickla" race. Klicklas are ball-shaped creatures with one mouth, similar to a beholder with no eyestalks. They have spikes all over their body. They can assume an Astral-like form.
Has no limbs, but can use LVL of it's spikes when physically attacking. Each spike is a natural attack that does 1d10 base dmg. Weapon specialization may be used for half-plusses, but gives no extra attacks.
See [Q81] for rules and powers. This is a "mutant" frequency and is resisted using RR. It is added to the options for the ArchMutant class.
PSPs (Psi 81) = (higher of Int*2 or Con*1)*LVL
Exceptional Str and Con.
Level 1 ¶: May use Astral Perception and Astral Projection. While projected, enemies need a +LVL+1 weapon to hit you. You can use a Psi1 Psionic Blast while projected.
Level 9 ¶: 1F, 1/h: "Microwave" someone. They make an RSW save (or use TechR), and if failed, they are Capital E Extracted, and have all of their memories erased. Their alignment become LS, and they must reallocate half of their XP to Hiyah, Paladin, Slut, Holy Order of Stars Stupid1, or any other class with a "S" alignment requirement.

Hiyah


Psi81 Minor Powers

# Power PSPs Notes
1 Absoption, Energy 0 -CL dmg /energy attack; gain that amount in next damaging energy attack
2 Absoption, Physical 0 -CL dmg /physical attack; gain that amount in next damaging physical attack
3 Aid 2/r Target gets +CL to one stat for 1 turn, or to his CL on next effect
4 Armor 0 -CL dmg distributed among /energy or /physical attacks
5 Change Environment 2/t Create light, change temperature, create magnetic field, nothing too powerful
6 Characteristics 0 +CL distributed among your stats
7 Clinging 0 Climb Walls (with the pipes) 60+LVL*20%
8 Damage Reduction, Energy, 25% 0 Take x0.75 damage from energy
9 Damage Reduction, Physical, 25% 0 Take x0.75 damage from physical attacks
10 Darkness 1/t Makes room dark to one sense (x1 Special)
11 Density Increase 2 2/r x2 mass; +2 Str; -2/attack (physical or energy)
12 Discriminatory Sense -2 to max Identify something by a sense (e.g. smell)
13 Dispel 2 2 Dispel a SL 0-2 effect
14 Drain 2 Target loses -CL to a stat
15 Energy Blast I 2 [Pick an element] CLd5 dmg of that element (one group, no save)
16 Enhanced Perception -2 to max "Eagle Eye" / "Distance" version of a sense
17 Entangle 2 Entangle
18 Extra Limbs -2 to max +1 arm, +1 tail, +2 legs, or +2 tentacles
19 Flash 2 Blind a sense (Spell save)
20 Flash Defense -2 to max Resist getting your senses blinded
21 Flight 2/t Fly at CL*3"
22 Force Field 2/r -CL*2 dmg distributed among /energy or /physical attacks
23 Gliding 0 Fly at CL"
24 Growth 2 2/r +1 size; +2 Str; +2*CL max hp
25 Hand-to-Hand Attack 2/attack +CL dmg per punch/claw
26 High Range Radio Hearing -2 to max High Range Radio Hearing
27 Images 2/r Phantasmal Force
28 Infrared Vision -2 to max Infravision
29 Instant Change 2 Alter Appearance
30 Knockback Resistance 0 Take -10*CL' less from TK/Push effects
31 Lack of Weakness 0 Resist people looking at you to find your weaknesses
32 Life Support, Breathing 0 Can breathe in unusual environments (e.g. water)
33 Life Support, Food 0 Need not eat, excrete, sleep
34 Life Support, Resist Heat/Cold 0 Resist Heat/Cold
35 Life Support, Resist Vacuum 0 Resist Vacuum and High Pressure
36 Mental Awareness -2 to max Sensitivity to Psychic Impressions
37 Microscopic Vision -2 to max Microscopic Vision
38 Mind Link 0 Psi81 Psionic Link
39 Mind Scan 2/s Scan mind for information (Will save)
40 Missile Deflection 2/r Deflect 1 missile per P attack
41 Radio Listen and Transmit -2 to max Radio Listen and Transmit
42 Regeneration 0 Regenerate CL hp/s
43 Running 0 +CL*3" movement rate
44 Shrinking 2 2/r -1 size; +CL*2 AC
45 Skill 0 +CL slots in a Nonweapon proficiency
46 Stretching 2/t Can attack (CL+3)/4 groups per segment without actually entering them
47 Superleap 2 Jump CL*6"
48 Swimming 0 Swimming CL*3"

Hiyah


Psi81 Major Powers

# Power PSPs Notes
1 Active Sonar -5 to max Active Sonar
2 Clairsentience 4/r Pick a "Clair" type (voy, aud, nas, tact, taste)
3 Damage Reduction, Energy, 50% 0 Take x0.5 damage from energy
4 Damage Reduction, Physical, 50% 0 Take x0.5 damage from physical attacks
5 Density Increase 5 2/r x32 mass; +5 Str; -5/attack (physical or energy)
6 Dispel 5 5 Dispel a SL 0-5 effect
7 Ego Attack 5 CLd10 mental dmg (one target, no save)
8 END Reserve 0 +5*LVL max PSPs
9 Energy Blast II 2 [Pick an element] CLd10 dmg of that element (one group, no save)
10 Force Wall 5/r Solid Wall of Force
11 Growth 5 5/r +2 size; +4 Str; +4*CL max hp
12 Invisibility 2/r Improved Invisibility
13 Life Support, Immune Aging 0 Immune Aging
14 Life Support, Immune Disease 0 Immune Disease
15 Life Support, Need Not Breather 0 Need not breathe
16 Life Support, Resist Radiation 0 Resist Radiation
17 Mental Illusions 5/r Mirage Arcana
18 Missile Reflection 5/r Reflect 1 missile per P attack
19 N-Ray Vision -5 to max N-Ray Vision (pick an element it's blocked by)
20 Power Defense -5 to max Resist stat damage, Incantatrix effects, Polymorph effects
21 Radar Sense -5 to max Radar Sense
22 Shape Shift 5 Polymorph Self
23 Shrinking 5 5/r -2 size; +CL*4 AC
24 Spatial Awareness -5 to max Can sense surroundings without senses
25 Summon 5 Summon a DL V Outer planar creature
26 Telekinesis 5 TK CL*20' (assuming a Size M creature)
27 Telepathy 5/r Telepathy
28 Teleportation 5 Teleport
29 Transfer 5 You get -CL to a stat, target gets +CL (lasts 1 turn)
30 Tunneling 5 Passwall

Hiyah


Psi81 Grand Powers

# Power PSPs Notes
1 Damage Reduction, Energy, 75% 0 Take x0.25 damage from energy
2 Damage Reduction, Physical, 75% 0 Take x0.25 damage from physical attacks
3 Density Increase 8 2/r x256 mass; +8 Str; -8/attack (physical or energy)
4 Desolidification 8/r You pass through objects as if they weren't there
5 Dispel 8 8 Dispel a SL 0-8 effect
6 Energy Blast III 2 [Pick an element] CLd20 dmg of that element (one group, no save)
7 Extra-Dimensional Movement 8 Plane Shift or Teleport Without Error
8 Faster-than-Light (FTL) Travel 0 Move at Warp CL
9 Growth 8 8/r +3 size; +6 Str; +6*CL max hp
10 Killing Attack, Hand-to-Hand 8/attack +CL*2 dmg and +CL Con dmg with unarmed attack
11 Mental Defense -8 to max Resist mental attacks
12 Mind Control 8 Control M actions (Will save)
13 Multiform 8 Shapechange Self
14 Shrinking 8 8/r -3 size; +CL*6 AC
15 Suppress 8/s Target cannot use a particular power (no save)

Psi81 Super Powers

# Power PSPs Notes
1 Damage Reduction, Energy, 90% 0 Take x0.1 damage from energy
2 Damage Reduction, Physical, 90% 0 Take x0.1 damage from physical attacks
3 Dispel 11 11 Dispel a SL 0-11 effect
4 Duplication 8/r There are two of you
5 Energy Blast IV 2 [Pick an element] CLd30 dmg of that element (one group, no save)
6 Growth 11 11/r +4 size; +8 Str; +8*CL max hp
7 Magic Defense -11 to max Resist magic
8 Shrinking 11 11/r -4 size; +CL*8 AC
9 Transform 11 Shapechange Other