Level
| KXP
| Wizard 123 456 789 ABC DEF
| TH
|
1
| 0
| 111 --- --- ---
| -1
| 2
| 2.5
| 111 1-- --- ---
| +0
| 3
| 5
| 111 11- --- ---
| +0
|
4
| 10
| 111 111 --- ---
| +0
| 5
| 20
| 211 111 --- ---
| +0
| 6
| 40
| 221 111 1-- ---
| +0
|
7
| 60
| 222 111 1-- ---
| +0
| 8
| 90
| 222 211 11- ---
| +1
| 9
| 135
| 222 221 11- ---
| +1
|
10
| 250
| 222 222 111 ---
| +1
| 11
| 375
| 322 222 211 ---
| +1
| 12
| 750
| 332 222 221 ---
| +1
|
13
| 1125
| 333 222 222 1--
| +1
| 14
| 1500
| 333 322 222 2--
| +2
| 15
| 1875
| 333 332 222 2--
| +2
|
16
| 2250
| 333 333 222 21-
| +2
| 17
| 2625
| 433 333 322 22-
| +2
| 18
| 3000
| 443 333 332 22-
| +2
|
19
| 3375
| 444 333 333 22-
| +2
| 20
| 3750
| 444 433 333 321
| +3
| 21
| 4125
| 444 433 333 322
| +3
|
22
| 4500
| 444 433 333 332
| +3
| 23
| 4875
| 444 433 333 333
| +3
| 24
| 5250
| 444 443 333 333
| +3
|
25
| 5625
| 444 444 333 333
| +3
| 26
| 6000
| 444 444 433 333
| +4
| 27
| 6375
| 444 444 443 333
| +4
|
28
| 6750
| 444 444 444 333
| +4
| 29
| 7125
| 444 444 444 433
| +4
| 30
| 7500
| 444 444 444 443
| +4
|
31
| 7875
| 444 444 444 444
| +4
| 32
| 8250
| 544 444 444 444
| +5
| 33
| 8625
| 554 444 444 444
| +5
|
34
| 9000
| 555 444 444 444
| +5
| 35
| 9375
| 555 544 444 444
| +5
| 36
| 9750
| 555 554 444 444 1
| +5
|
37
| 19500
| 555 554 444 444 2
| +5
| 38
| 29250
| 555 554 444 444 3
| +6
| 39
| 39000
| 555 554 444 444 4
| +6
|
45
| 97500
| 555 555 555 554 4
| +7
| 54
| 185250
| 666 666 555 555 51
| +8
| 63
| 273000
| 666 666 666 665 55
| +10
|
72
| 360750
| 777 776 666 666 661
| +11
|
|
Requisites:
| Int 25
| Alignment:
| any
| HD/level:
| d2
| Weapon Prof.:
| 1+level/11
| To Hit Table:
| ˝xWiz
| Reference:
| DM
| Groups:
| Wizard
| Complexity:
| CF=3
|
|
| Saving Throws:
|
| PPD:
| level+3
| RSW:
| level+6
| PP:
| level+4
| BW:
| level+2
| Spell:
| level+5
| Fort:
| level+0
| Reflex:
| level+0
| Will:
| level+0
|
|
|
Can never specialize in a school of magic.
| Cannot use "weird list" or "weird sheet" or "sheets that you know" spells at all, unless you spend 1 research point per spell on them. If you do, the spell is 1 spell slot (not the normal 2 or 3).
| Can never get a stat bonus to spell progression.
| Can never use ML adders, even "Limited ML". Level books (and other sources of full levels) do function normally.
| Level 1: Gets Int bonus as an additional save penalty.
| Level 1: 0, 1/d: Reset your spell memorization in High Mage.
|
|