Level
| #
| Spell
|
1
| 1
| 10*(Hero level)% uIR (unadjustable InnateR, does shift, can't be lowered/halved)
| 1
| 2
| +50% XP in one non-Concordant class
| 1
| 3
| Immune to Inner Elements
|
1
| 4
| Immune to Hold/Stun/Para/Summ.Sickness
| 1
| 5
| Immune to Action/Memory/Other Stealing
| 1
| 6
| +(Hero level) QV actions
|
1
| 7
| +2*(Hero level) all non-Concordant memorization charts
| 1
| 8
| Psi1 has no limit of 1 attack/r, Psi2 has double points, auto Power Score
| 1
| 9
| Avoid Fate @ x6 multiplier, (Hero level)/d
|
1
| 10
| All Rogue Abilities at 10*(Hero level)%
| 1
| 11
| Can combine Martial Arts & Specialization
| 1
| 12
| +(Hero level) to all stats
|
1
| 13
| Immune ego domination
| 1
| 14
| Duplicate a Level: ability of a non-Concordant class
| 1
| 15
| Free wild talent in Psi72, PPs=200*(Hero level)
|
2
| 1
| 10*(Hero level)% uaMR (unadjustable AntiMagicR, does shift, can't be lowered/halved)
| 2
| 2
| 0 action, 1/r: Cureall
| 2
| 3
| +(Hero level) QP actions
|
2
| 4
| All spells cost no P action to cast. No saves versus your effects
| 2
| 5
| All spell levels +1 in all memorizations
| 2
| 6
| All your Psi are range = same plane
|
2
| 7
| Immune to all x1 effects (things that affect you)
| 2
| 8
| Immune to all x1 defenses (you affecting other people)
| 2
| 9
| Capital O Object @ x7 multiplier, (Hero level)/d
|
2
| 10
| Automatically hit all targets (you rolled a natural 40 on a 20-sided die if it matters)
| 2
| 11
| Automatically make saves (you rolled a natural 40 on a 20-sided die if it matters)
| 2
| 12
| Your multiplicative sources of damage fully stack (instead of using the sum and subtract 1 formula)
|
3
| 1
| 10*(Hero level)% uPR (unadjustable PsiR, does shift, can't be lowered/halved)
| 3
| 2
| Continuous Lady's Smile (you choose all your die rolls)
| 3
| 3
| 0 action, 1/r: Reset
|
3
| 4
| Immune to Outer Elements
| 3
| 5
| Time-Reality Stability
| 3
| 6
| +(Hero level) QM actions
|
3
| 7
| #M: Dispel a x(#+1) effect (ignores ER/iER). # may be 0 (use a zero action)
| 3
| 8
| Anti-Villain Shell SL 0-3 (Villain effects of SL 0-3 cannot be used within 200')
| 3
| 9
| Immune to Hero level number of [C] section effects
|
4
| 1
| 10*(Hero level)% uMR (unadjustable MR, does shift, can't be lowered/halved)
| 4
| 2
| All spells cost 0 action (limit = level/r)
| 4
| 3
| All psi cost 0 action (limit = level/r)
|
4
| 4
| +2*(Hero level) to max # of actions
| 4
| 5
| +(Hero level) QOpp actions
| 4
| 6
| Loop-Reality Stability
|
5
| 1
| 10*(Hero level)% uXR (unadjustable XR, does shift, can't be lowered/halved)
| 5
| 2
| +(Hero level) infinitely Quick Opposing 0 (Zero) actions
| 5
| 3
| Immune to your actions being locked down
|
|