Level
| KXP
| Priest 123 456 7
|
1
| 0
| 0-- --- -
| 2
| 1.5
| 1-- --- -
| 3
| 3
| 20- --- -
|
4
| 6
| 21- --- -
| 5
| 12
| 220 --- -
| 6
| 25
| 221 --- -
|
7
| 50
| 322 0-- -
| 8
| 100
| 332 1-- -
| 9
| 200
| 333 20- -
|
10
| 300
| 443 21- -
| 11
| 400
| 443 320 -
| 12
| 500
| 444 321 -
|
13
| 600
| 554 322 -
| 14
| 700
| 555 332 -
| 15
| 800
| 655 333 -
|
16
| 900
| 655 443 0
| 17
| 1000
| 665 443 1
| 18
| 1100
| 665 443 2
|
19
| 1200
| 765 444 2
| 20
| 1300
| 765 444 3
| 21
| 1400
| 765 554 3
|
22
| 1500
| 765 554 4
| 23
| 1600
| 776 654 4
| 24
| 1700
| 876 655 4
|
25
| 1800
| 876 655 5
| 26
| 1900
| 877 665 5
| 27
| 2000
| 887 666 5
|
28
| 2100
| 887 776 5
| 29
| 2200
| 887 776 6
| 30
| 2300
| 888 777 6
|
31
| 2400
| 888 887 6
| 32
| 2500
| 988 887 6
| 33
| 2600
| 998 888 7
|
34
| 2700
| 999 888 8
| 35
| 2800
| 999 998 8
| 36
| 2900
| 999 999 9
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+1
| 7 6 4 2 3 0 0 2
| +1
| 7 6 4 3 3 0 0 3
| +1
| 7 6 4 3 4 0 1 3
|
+2
| 7 6 5 3 4 1 1 4
| +3
| 9 8 6 4 5 1 1 4
| +3
| 9 8 6 5 5 2 2 5
|
+3
| 9 8 6 5 6 2 2 5
| +4
| 9 8 7 5 6 2 2 6
| +5
| 11 10 8 6 7 3 3 6
|
+5
| 11 10 8 7 7 3 3 7
| +5
| 11 10 8 7 8 4 3 7
| +6
| 11 10 9 7 8 4 4 8
|
+7
| 12 11 10 8 9 4 4 8
| +7
| 12 11 10 9 9 5 4 9
| +7
| 12 11 10 9 10 5 5 9
|
+8
| 12 11 11 9 10 6 5 10
| +9
| 13 12 12 10 11 6 5 10
| +9
| 13 12 12 11 11 6 6 11
|
|
Requisites:
| Int 10, Wis 10, Chr 10
| Alignment:
| any
| HD/level:
| d5
| Weapon Prof.:
| 1+level/4
| To Hit Table:
| CTD0
| Save Table:
| Clr0
| Reference:
| DM
| Groups:
| Priest, Lost
|
|
|
|
Can have Exceptional Int, Wis, or Chr bonus.
| Priest Spells: Get 3 Grand, 2 Major, 1 Minor spheres.
| Has "ability to take martial arts", but there is no free style built into this class.
| Level 1: Turn Undead and Turn Cthulhoid Horrors.
| Level N (each level): +1 to Int, Wis, or Chr. (These don't have to all be the same stat.)
| Level 9+ (each level): Gain +(LVL-8)^2 followers (i.e. at level 9 get 1 follower, at level 10 get an additional 4 followers, at level 11 get an additional 9 followers, etc.).
| Level 9: Detect Deception: can sense lies and see through all illusions with 1M.
| Level 27: Divine Will: Can throw off any one non-godly effect per day; the effect simply does not function on the hermit.
|
|