Can cast spells only from All, Detection, Healing, and Necromantic spheres. Healing spells cost ˝ of a spell each to cast.
|
Other spheres cannot be cast at all, but you may pick one sphere which can be cast as if opposite (at 2 spells per spell).
|
Level 1: Sanctuary continuous, as long as the Healer is not being offensive.
|
Level 1: If anyone kills the Healer in cold blood, they suffer a curse which requires LVL Wishes to remove.
|
Level 1: 1M, lose X Con until next reset: Cure X*LVL hp.
|
Level 1: 1M, Touch: Target loses LVL Str. You gain LVL Con until next reset.
|
Level 3: Can create a staff of instant returning; which has +LVL/3 to hit and damage, and gives an AC source of 7+LVL. This staff also doubles the effect of all healing spells cast. The staff is personal and will not work for anyone else.
|
Level 5: +LVL/5 AC.
|
Level 7: 1M, lose 1 Con until next reset: Raise Dead.
|
Level 8: Summon Aid 20+LVL*5%
|
Level 10: 1M: Etherealness.
|