Healer1JG


Level KXP Priest
123 456 7
1 0 1-- --- -
2 2 10- --- -
3 4 111 --- -
4 8 211 1-- -
5 16 221 11- -
6 32 222 111 -
7 64 322 211 1
8 128 332 221 1
9 256 333 222 1
10 656 433 322 2
11 1056 443 332 2
12 1456 444 333 2
13 1856 544 433 3
14 2256 554 443 3
15 2656 555 444 3
16 3056 655 544 4
17 3456 665 554 4
18 3856 666 555 4
19 4256 766 655 5
20 4656 776 665 5
21 5056 777 666 5
22 5456 877 766 6
23 5856 887 776 6
24 6256 888 777 6
25 6656 988 877 7
26 7056 998 887 7
27 7456 999 888 7
28 7856 A99 988 8
29 8256 AA9 998 8
30 8656 AAA 999 8
31 9056 BAA A99 9
32 9456 BBA AA9 9
33 9856 BBB AAA 9
34 10256 CBB BAA A
35 10656 CCB BBA A
36 11056 CCC BBB A
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  8  4  5  2  3  0  0  2
+1  9  5  6  3  4  0  1  3
+1  9  5  6  4  4  1  1  4
+2 10  6  7  5  5  2  2  5
+3 11  7  8  5  6  2  2  5
+3 12  7  9  6  7  3  3  6
+4 12  8  9  6  7  3  3  7
+5 13  9 10  7  8  4  4  8
+5 13  9 10  7  8  4  4  8
+6 14 10 11  8  9  5  5  9
+7 14 10 11  9  9  6  5 10
+7 15 11 12 10 11  6  6 11
+8 16 12 13 10 11  7  6 11
+9 16 13 13 11 12  8  7 12
+9 16 13 14 12 12  8  7 13
+10 16 14 14 13 13  9  8 14
+11 16 14 15 13 13  9  8 14
+11 16 15 15 14 14 10  9 15
Requisites: Str 14, Dex 14
Alignment: any
HD/level: d6
Weapon Prof.: 1+level/4
To Hit Table: Pri
Save Table: 1˝xPri
Reference: FGE1JG
Groups: Priest
 
Can cast spells only from All, Detection, Healing, and Necromantic spheres. Healing spells cost ˝ of a spell each to cast.
Other spheres cannot be cast at all, but you may pick one sphere which can be cast as if opposite (at 2 spells per spell).
Level 1: Sanctuary continuous, as long as the Healer is not being offensive.
Level 1: If anyone kills the Healer in cold blood, they suffer a curse which requires LVL Wishes to remove.
Level 1: 1M, lose X Con until next reset: Cure X*LVL hp.
Level 1: 1M, Touch: Target loses LVL Str. You gain LVL Con until next reset.
Level 3: Can create a staff of instant returning; which has +LVL/3 to hit and damage, and gives an AC source of 7+LVL. This staff also doubles the effect of all healing spells cast. The staff is personal and will not work for anyone else.
Level 5: +LVL/5 AC.
Level 7: 1M, lose 1 Con until next reset: Raise Dead.
Level 8: Summon Aid 20+LVL*5%
Level 10: 1M: Etherealness.