+1 extra Nonweapon Prof per level.
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Attacking costs you only ½P action. This means you can do two attack sequences in one segment using 1P.
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Gets Barbarian Str, Dex, or Con.
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Level N (every level): +N saves (e.g. at level 10 you are +1+2+3+4+5+6+7+8+9+10 = +55 saves)
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Level 1: +1 TH and +2 dmg with hammers.
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Level 1: Can have an Animal Companion (1/10th your XP)
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Level 1: Can operate at negative hit points. {Knight of the Griffin}
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Level 2: Open hand damage is (LVL/2)d2.
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Level 2: Pick a Level 1 Rogue Ability, you have 10*LVL points in it
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Level 2: Resist Action/Memory/Other Stealing (take half effect, if that's meaningless, you are immune unless you are hit by 2 of them)
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Level 2: Resist Hold, Stun, Paralyzation, Summ. Sickness (two of these effects must affect you in order for it to work)
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Level 9: All non-offensive animals within 100' of you take 1/5 damage from all effects.
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Level 9: Great Kiai (Paralyzing Shout): Mouth's V, 1/d: Str becomes 18 for 2 rounds; all enemies within 10' must save or be paralyzed for 1 round.
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Level 9: Parry: +N AC for each weapon you are wielding (N=0 for small, N=1 for medium, N=4 for large).
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Level 10: Can use Priest and Wizard items that are not written.
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Level 27: Can create a "black" light-saber instead of "red". This has a crit range of 20 for x5; +LVL TH (round down) and +LVL*3/2 dmg (round down). It is vorpal instead of sharpness, with one less range than the sharpness flag.
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