You get 4 Grand, 2 Major, and 0 Minor spheres. Your god may alter this amount.
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You have a "Halo" which is treated as a body part.
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You may cast spells with your "Halo's P" action. This means with 1P you can cast a spell and physically attack at the same time.
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You can still cast spells with 1M if you wish.
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You may turn undead with your "Halo's M" action. This means with 1M action you can cast a spell and turn undead at the same time.
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Level 1: Immune to the effects of Ego of your multiplier or less.
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Level 1: Planar Stable: You and your items do not get reduced in power due to being on another plane.
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Level 1: Can weapon specialize as if a Fighter2, and use the "Spec War" line in Number of Attacks table.
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Level 1: You may choose "Psi6G" as a Grand sphere, which allows you to cast Psi6G powers as if they were spells.
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Level 1: You may choose "Psi(-6)G" as a Grand sphere, which allows you to cast Psi(-6)G powers as if they were spells.
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Level 9: MF Stable: You do not need MF at all to cast spells of any SL. You are immune to the SL cancelling effects of the funnel in Concordant Opposition.
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