Gravity Wizard



Level

KXP
Wizard      111
123 456 789 012

TH
1 0 1-- --- --- +1
2 3 2-- --- --- +2
3 6 21- --- --- +3
4 12 32- --- --- +4
5 27 421 --- --- +5
6 48 422 --- --- +6
7 72 432 1-- --- +7
8 108 433 2-- --- +8
9 162 433 21- --- +9
10 300 443 22- --- +10
11 450 444 33- --- +11
12 900 444 441 --- +12
13 1350 555 442 --- +13
14 1800 555 442 1-- +14
15 2250 555 552 1-- +15
16 2700 555 553 21- +16
17 3150 555 553 32- +17
18 3600 555 553 321 +18
19 4050 555 553 331 +19
20 4500 555 554 332 +20
21 4950 555 554 442 +21
22 5400 555 555 443 +22
23 5850 555 555 553 +23
24 6300 555 555 554 +24
25 6750 555 555 555 +25
26 7200 666 655 555 +26
27 7650 666 666 655 +27
28 8100 666 666 666 +28
29 8550 777 766 666 +29
30 9000 777 777 766 +30
31 9450 777 777 777 +31
32 9900 888 877 777 +32
33 10350 888 888 877 +33
34 10800 888 888 888 +34
35 11250 999 988 888 +35
36 11700 999 999 999 1 +36
37 23400 999 999 999 2 +37
38 35100 999 999 999 3 +38
39 46800 999 999 999 4 +39
45 117000 A99 999 999 9 +45
54 222300 AAA AAA AAA 91 +54
63 327600 AAA AAA AAA A9 +63
72 432900 BBB BBB BAA AA1 +72
Requisites: Str 10, Con 10, Int 15
Alignment: any
HD/level: & 4d2
Weapon Prof.: 3+level/4
Reference: DM
Groups: Wizard
Complexity: CF=4
 
Saving Throws:
PPD: level+4 Fort: level+4
RSW: level+7 Reflex: level-1
PP: level+5 Will: level+0
BW: level+3
Spell: level+6
 
Exceptional Con.
Specializated in Gravity Magic (see list on next page); no opposite.
Gets Str or Con bonus to spell progression (your choice).

Gravity Wizard


Gravity Wizard Spells

SL # Spell Effect
1 1 Gravity Ball 1 1 group: Gravity dmg of 10% current hp (x0.9), no save. Material comp. is 19% (x0.81)
2 Light Tread You don't actually touch the floor as you walk; Leave no tracks; Don't trigger ground traps
3 Lighten Burden Divide you encumbrance by 2 [or] One item's weight is divided by CL
2 1 Gravity Ball 2 1 group: Gravity dmg of 20% current hp (x0.8), no save. Material comp. is 36% (x0.64)
2 No Falling Entire party takes no falling damage for 1 turn
3 Wall Walker Can walk up walls at full movement rate; Can walk across ceilings at 1/3 movement rate
3 1 Alter Gravity I [x1 Special] Alter gravity in room by +/- CL G [or] has 0G gravity
2 Gravity Ball 3 1 group: Gravity dmg of 30% current hp (x0.7), no save. Material comp. is 51% (x0.49)
3 Mass Levitation Entire party can levitate for 1 hour
4 1 Gravity Ball 4 1 group: Gravity dmg of 40% current hp (x0.6), no save. Material comp. is 64% (x0.36)
2 Gravity Tolerance Entire party is immune to natural gravity of area, and artificial changes in gravity
3 Pseudo-Strength +CL Str
5 1 Alter Gravity II [x1 Special, can be Enemy Special] Room has reversed gravity for 1s (fall upwards 10*CL', then fall downwards next segment) [or] has sideways gravity
2 Gravity Ball 5 1 group: Gravity dmg of 50% current hp (x0.5), no save. Material comp. is 75% (x0.25)
3 Gravity Elemental Summons a DL=6 Gravity Elemental
6 1 Defy Gravity Immune Gravity; Resist Force
2 Gravity Ball 6 1 group: Gravity dmg of 60% current hp (x0.4), no save. Material comp. is 84% (x0.16)
3 Gravity Well [x1 Enemy Special] 0, 1/s: Up to CL/3 groups of monsters is merged into the Gravity Well's group
7 1 Alter Matter Wishoid for a SL 0-6 Alteration spell (or) two SL 0-3 Alteration spells (cast at same time)
2 Gravity Ball 7 1 group: Gravity dmg of 70% current hp (x0.3), no save. Material comp. is 91% (x0.09)
3 Gravity Crush Target is Crushed (CL*100 G's) (Fort save to take CL*30 dmg instead)
8 1 Alter Force Wishoid for a SL 0-6 Force Mage spell (it's SL 0-7 if you also have the Force Mage class)
2 Gravity Ball 8 1 group: Gravity dmg of 80% current hp (x0.2), no save. Material comp. is 96% (x0.04)
3 Gravity Kinetic Shield Stops 4*CL dmg per physical attack
9 1 Gravbolt Does 2^CL gravity dmg to one target (no save). Material comp. is 2 bolts (not area)
2 Gravity Ball 9 1 group: Gravity dmg of 90% current hp (x0.1), no save. Material comp. is 99% (x0.01)
3 Gravity Warp Travel at CL^2 c (speed of light). Allows travel between crystal spheres (like a spelljamming helm)