Grand Meleer1


Level KXP
Spells
1 0 (none)
2 2.5 (none)
3 5 (none)
4 10 (none)
5 20 (none)
6 40 (none)
7 80 (none)
8 160 (none)
9 320 (none)
10 640 (none)
11 960 (none)
12 1290 (none)
13 1600 (none)
14 1920 (none)
15 2220 (none)
16 2820 (none)
17 3420 (none)
18 4020 (none)
19 4620 (none)
20 5220 (none)
21 5820 (none)
22 6420 (none)
23 7020 (none)
24 7620 (none)
25 8220 (none)
26 8820 (none)
27 9420 (none)
28 10020 (none)
29 10620 (none)
30 11220 (none)
31 11820 (none)
32 12420 (none)
33 13020 (none)
34 13620 (none)
35 14220 (none)
36 14820 (none)
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  5  4  6  2  3  0  2  0
+1  6  4  6  3  4  1  3  0
+2  6  5  6  3  4  1  3  0
+3  6  5  7  3  5  1  4  1
+4  6  6  7  3  5  2  4  1
+5  7  6  7  4  6  2  5  1
+6  7  7  7  4  6  3  5  2
+7  7  7  8  4  7  3  6  2
+8  7  8  8  4  7  3  6  2
+9  8  8  8  5  8  4  7  3
+10  8  9  8  5  8  4  7  3
+11  8  9  9  5  9  5  8  3
+12  8 10  9  5  9  5  8  4
+13  9 10  9  6 10  5  9  4
+14  9 11  9  6 10  6  9  4
+15  9 11 10  6 11  6 10  5
+16  9 12 10  6 11  7 10  5
+17 10 12 10  7 12  7 11  5
Requisites: Str 10, Dex 6, Con 6, Int 9, Wis 15, Chr 9
Alignment: non-L
HD/level: d12
Weapon Prof.: 3+level
To Hit Table: War
Save Table: Rog
Reference: DM {Planeshifted Duelist1}
Groups: Warrior, Alternate
 
Gets 20 Rogue points per level. Gets an "Any Rogue" pick every odd level.
Level 1: ½P: Move to another group.
Level 1: +X to hit or damage, where X is the number of monsters in your group. This X is checked and assigned once each segment, before you do any attacks (but you can check it either before or after moving). If you switch groups you can recheck it.
Level 1: Choose a broad monster type (Animal, Beholder, Dragon, etc.): +LVL among TH/dmg/AC when facing this monster. This bonus is gained again at every third level plus 1 (4,7,10,etc). You may combine the bonus on the same monster or select a different one.
Level 1: Whirling Parry: 1bV: Parry one attack from each monster in your group this segment.
Level 1: +(level/2, round up) slots in Speed proficiency.
Level 1: Identify monsters 5% per level.
Level 2: Cleave
Level 3: Great Cleave