Level
| KXP
| Wiz/Pri/Rog 123 456 789
| TH
|
1
| 0
| 1-- ---
| +0
| 2
| 1.5
| 2-- ---
| +0
| 3
| 3
| 21- ---
| +1
|
4
| 6
| 31- ---
| +1
| 5
| 12
| 32- ---
| +2
| 6
| 24
| 321 ---
| +2
|
7
| 48
| 331 ---
| +3
| 8
| 96
| 332 ---
| +3
| 9
| 192
| 332 1--
| +4
|
10
| 492
| 333 1--
| +4
| 11
| 792
| 333 2--
| +5
| 12
| 1092
| 333 21-
| +5
|
13
| 1392
| 333 31-
| +6
| 14
| 1692
| 333 32-
| +6
| 15
| 1992
| 433 321
| +7
|
16
| 2292
| 443 331
| +7
| 17
| 2592
| 444 332
| +8
| 18
| 2892
| 444 432
| +8
|
19
| 3192
| 444 443
| +9
| 20
| 3492
| 444 444
| +9
| 21
| 3792
| 554 444
| +10
|
22
| 4092
| 555 444
| +10
| 23
| 4392
| 555 544
| +11
| 24
| 4692
| 555 554
| +11
|
25
| 4992
| 555 555
| +12
| 26
| 5292
| 665 555
| +12
| 27
| 5592
| 666 555
| +13
|
28
| 5892
| 666 655
| +13
| 29
| 6192
| 666 665
| +14
| 30
| 6492
| 666 666
| +14
|
31
| 6792
| 776 666
| +15
| 32
| 7092
| 777 666
| +15
| 33
| 7392
| 777 766
| +16
|
34
| 7692
| 777 776
| +16
| 35
| 7992
| 777 777
| +17
| 36
| 8292
| 777 777 1
| +17
|
37
| 16584
| 777 777 2
| +18
| 38
| 24876
| 777 777 3
| +18
| 39
| 33168
| 777 777 4
| +19
|
45
| 82920
| 888 777 7
| +22
| 54
| 157548
| 999 988 81
| +26
| 63
| 232176
| 999 999 88
| +31
|
72
| 306804
| AAA AAA 991
| +35
|
|
Requisites:
| Dex 18
| Alignment:
| any
| HD/level:
| d6
| Weapon Prof.:
| 2+level/2
| To Hit Table:
| Rog
| Reference:
| DM
| Groups:
| Rogue, Custom
| Complexity:
| CF=2
|
|
| Saving Throws:
|
| PPD:
| level+4
| RSW:
| level+3
| PP:
| level+5
| BW:
| level+1
| Spell:
| level+2
| Fort:
| level+0
| Reflex:
| level+6
| Will:
| level+0
|
|
|
Does not get the normal 40 Rogue points per level.
| Does not automatically get the spell progression listed.
|
| Level N (every level) ¶: Choose two:
| A. 40 Rogue points
| B. N levels of Rogue picks; if you pick this twice within a single level, you may combine these (e.g. at level 3 you could get a "Level 6:" pick).
| C. Spell progression: You get the difference from ML=N and ML=N-1. (e.g. at Level 6 you get one 3rd). This can be used as Wizard, Priest, or Rogue spells.
| D. +1V action, or add a "Q" to one of your existing V actions.
| E. +1 Hit Die (it's a d6).
| F. +1 Dex.
| G. Counts as two picks: One level of Exceptional Dex.
| H. Counts as two picks: A "Level N:" (or less) Rogue ability from a class you know.
|
| Level 9, 18, 27, etc.: Instead of the "Any Rogue" ability you get from being in Rogue group, you may have another choice (above) instead.
|
|