This is a mixed class Fighter+Magic-User+Cleric+Thief+Psionicist. You may pick 1st or 2nd edition for each of the classes. Regardless of what classes comprise the FMCTP mix, you can ignore alignment restrictions for those classes.
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The saves are "pick the best of War, Wiz, Pri, Rog, Psi saves for each category".
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This class can mix with itself, TANB, Archer-Ranger, Cavalier-Paladin, Barbarian-Cleric, or ArchPsi1. It cannot mix with with more than one of these, and cannot mix with any other class.
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Level 2: You may replace one of the classes with another class from the 5 given (e.g. you can drop Fighter and add Psionicist to be a Magic-User+Cleric+Thief+Psionicist+Psionicist). The XP and other data does not change.
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Level 4: You may replace another class, as per Level 2.
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Level 6: You may pick "0th edition" for classes. This does give you Psi0 (Martial Arts psionicisit) if you pick 0 for Psi.
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Level 7: You may replace another class, as per Level 2.
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Level 8: You may pick "3rd edition" for classes.
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Level 9: You may replace instances of Fighter with Paladin or Ranger; Magic-User with one of the standard 8 specialist types; Cleric with Druid or Healer; Thief with Acrobat, Assassin, Monk, or Bard; Psionicist with Psi(-1), Psi1Blaster, Psi5, or Psi9A. You can do this for any number of classes in the mix, the XP and other data does not change.
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Level 10: You may replace another class, as per Level 2. Starting with this replacement, if another mixed-class combination is mixed with FMCTP1/2, you can replace one of the classes in that mix instead.
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Level 12: You may add another (6th) class with one of the five standard classes. This extra class cannot be changed using the Level 9 ability. Again, the XP and other data does not change.
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Level 14: You may replace another class, as per Level 10. If you replace the 6th class from the Level 12 ability, it still cannot be changed using the Level 9 ability.
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Level 18: You may pick "30th edition" for classes (currently, this does nothing except for Fighter30).
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Level 24: Add a 7th class, in Monster or Custom group, must be of editions 0-4. Classes that cannot be mixed cannot be added here. Another FMCTP1/2 or WWPRP2/3 cannot be added here.
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Level 27: Can replace one class with any class in it's group with XP < FMCTP's XP.
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Level 28: You may pick "5th edition" for classes.
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Level 36: Add an 8th class, any group, of editions 0-5.
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